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This is a neater way of storing my playtests for my customs that I want other people to be able to see. I mostly intend on posting about units that I'd like to submit to the SoV.
Nure Onna She's a freaky snake lady. Don't accept babies from strangers, unless you're wearing gloves.
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Yokai vs. Honor Guard

Posted January 23rd, 2021 at 04:59 PM by Astroking112
This was another early game of the initial Yokai faction that I had run. This was closer to where I started learning just how weird and game-warping Shapeshift could be, and the amazing ways to mess with your opponent through it.

VOLCARREN PARADISE by Robber
No glyphs or special scenario rules.
Astro: Masha Shingai, Abe no Seimei (130), Kincho (60, 3L/4D), Nure Onna (70) (370)
Dawn: Honor Guard of the Blasted Lands x4, Akumaken (370)

Versions of Yokai Used

SURVIVING UNITS:
3x Honor Guard
~65 Points

GAME SUMMARY:
Dawn won initiative and led Akumaken into the fight. Meanwhile, I decided to overextend with Nure Onna, nabbing height through the central water to attack down on him with four attacks of 4, dealing 4 wounds and taking no Counter Strike damage. Dawn then engaged Nure Onna with the Honor Guards, but failed to deal any damage. My next turn, I had a fully-charged Nure Onna...
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Yokai vs. Raptorians

Posted January 23rd, 2021 at 04:51 PM by Astroking112
Updated January 23rd, 2021 at 05:14 PM by Astroking112
This was one of the earlier tests that I ran of the Yokai as a whole (the first published post in this category is actually the most recent one, truth be told :embarrassed. The most notable change from their latter incarnations is Nure Onna, who was recently significantly redesigned.

VOLCARREN PARADISE by Robber
No glyphs. Played with special Healing Waters scenario rules from the map instructions.
Astro: Masha Shingai, Abe no Seimei (130), Kincho (60, 3L/4D), Nure Onna (70) (370 Points)
Dawn: Beakface Sneaks x3, Quorik Warwitch, Beakface Rogue x2, Nottingham Brigand x2, Tarn Viking Warriors (370)

Versions of Yokai Used

SURVIVING UNITS:
Abe no Seimei (1 wound), Nure Onna (unwounded)
~175 Points Left

GAME SUMMARY:
Nure Onna led out the game by moving immediately into the central healing waters, shifting with Seimei, and then moving back to nab height on a Sneak that had moved in for the...
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Old

Yokai vs. Hounds and TETSUUUUOOOOO

Posted January 23rd, 2021 at 03:23 PM by Astroking112
Updated January 23rd, 2021 at 04:27 PM by Astroking112
I was running a series of games a while ago with my girlfriend to test various AotV units (read: the Velnesh Alphas), but I went ahead and ran another game with the strong version of Tetsuo against a Yokai build featuring the Kirin.



CUSTOM MAP:
Spoiler Alert!

500 Points
Glyphs: Knowledge, Recall, Healing
Dawn: Abe no Seimei, Masha Shingai, Kincho, Nure Onna (revision for 20 points), Kirin
Astro: Tetsuo Tyrell, Marrden Hounds x4, Guilty McCreech

VERSION OF THE KIRIN USED:
Spoiler Alert!
...
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