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Hoard of the Dragon

Posted October 14th, 2018 at 05:18 PM by kolakoski
Updated October 14th, 2018 at 06:39 PM by kolakoski

Hoard of the Dragon



The Map. Large open area of Castle Walk containing 1 fewer Brandar's chest Treasure Glyphs than the total number of players in the Game, within a larger cave.

The Adventurers. 500 points per player of Classic, C3V/SoV, no Marvel, no other custom, melee-only Unique (no Uncommons allowed) Heroes. No Bonding or Auras - each Hero acts independently.

The Game. The game is played in 2 phases - before and after the Dragon dies.

The Dragon. The Dragon must remain within the Castle Walk area, and may only attack units standing (fully or partially) on Castle Walk spaces; however, the Dragon may attack any unit he is engaged with. The Dragon takes a turn at the end of every Round, Controlled by the player that lost Initiative (played last) in that Round.

Before the Dragon dies, the Adventurers
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Silent Death - My New Obsession

Posted September 6th, 2018 at 11:32 AM by kolakoski

Well met!

chas recently picked up a copy of Silent Death Next Millennium, a miniatures game released in 1995, which I had never heard of. I'm shocked, shocked, that it is so little known, as it is wonderfully elegant. With Taeblewalker, we played it last night, and had a blast!









From a review in BoardGameGeek:


Silent Death: The Next Millennium is the second edition of the Silent Death game published by Iron Crown Enterprises in 1995. This edition was written by Matt Forbeck.

Silent Death is one of my favorite games of all time. I have always had a blast playing this game.

The boxed set includes a 168 page rule book, scenario pack, tables and ship display pack, 48 plastic fighters (4 each of 12 types) and stands, 248 miniatures of missiles, torpedoes and asteroids,
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Visceral Enmity

Posted July 16th, 2018 at 01:22 PM by kolakoski
Updated August 11th, 2018 at 01:59 PM by kolakoski

Well met!

For my next Hosting (in September):



Visceral Enmity







The Map. Grutsbane Pass. The Glyphs shall be replaced by Shadow.

Armies. Bi-pedal, non-flying, Unique (not Uncommon) heroes only, snake draft (online the week before game day). Classic/C3V only, except Kha is allowed. Valhalla Society only (no guns). Total points may not exceed 750 per player (4 players) or 500 per player (6 players). Note: If there is a unit you want to draft that you have the figure for, bring it.

Play. 2 games.

1st game: Team game (teams determined after draft, on game day).

2nd game: Team game (teams determined after draft). New snake draft from all units in 1st game (after 1st game).

Victory Conditions. After 10 Rounds:
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We can't ignore this any longer . . .

Posted June 27th, 2018 at 06:00 PM by kolakoski

Well met!

We can't ignore this any longer . . .

Sunday morning, I flew to McAllen, Texas to find out what's really happening to immigrant families ripped apart by the Trump administration.
There's one thing that's very clear: The crisis at our border isn't over.
I went straight from the airport to the McAllen Customs and Border Protection (CBP) processing center that is the epicenter of Donald Trump's so-called "zero-tolerance" policy. This is where border patrol brings undocumented migrants for intake before they are either released, deported, turned over to Immigration and Customs Enforcement (ICE), or, in the case of unaccompanied or separated children, placed in the custody of Health and Human Services.
From the outside, the CBP processing center looks like any other warehouse on a commercial street lined with warehouses. There's no clue about the horrors inside.
Before we could get in,...
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A Very Good Time to be a 'Scaper!

Posted June 25th, 2018 at 03:12 PM by kolakoski


Well met!




Secret Island Base of 'Scape


To begin, some shout outs:

To all those who have aided and abetted my Kha obsession (especially my SoV mentor @BiggaBullfrog), on this site and among the Gang of Four, a big thank you for your patience.





Kha appears to be on track to be released as an SoV unit (although it may be posthumous ).

To @Dignan and @Flash_19, thanks for their fine maps. I've been suggesting Dignan's maps in my blog for years (see Kolakoski's Map Suggestions), while Flash_19's are relatively new on the scene.


To dok, thanks for Flip 'em first,
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