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C3G Interview: Japes

Posted February 16th, 2020 at 02:03 AM by HS Codex

C3G Interview
japes
Author: davidlhsl


It is that time again to step into the wayback machine to 2𣇻4 where we meet a behind-the-scenes japes focusing on art for C3G. Little did we know then that he would soon start pumping out lead designs at an unseen pace. Take a peek behind the curtain of the C3G Art Department.

Here comes someone who always sees his shadow, japes!!!


You抮e a member of the fabulous Art Department. What software do you use to create the cards? Was there anything special you had to learn in order to produce C3G cards?
First off, it抯 an honor and a privilege to be part of this group, and thank you for choosing me for this turn. The Art Department is fabulous due to the efforts of A3n and those before who have set up strict guidelines that allow creativity to flourish while keeping the consistency
...
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Wetwork

Posted February 14th, 2020 at 09:55 PM by kolakoski
Updated February 16th, 2020 at 11:44 AM by kolakoski

Well met!

For my next Hosting:


Wetwork


"I can't take it anymore!" Morgoloth was majestically wroth. "Kill the intruders! Make the water run red with their blood!"

The Map. Leakways and Creekways by killercactus (3 BftU, 21 additional water tiles), with the Power Glyphs removed.




The Armies. Anticipating the usual four player, two team format, the armies (one per player) are as follows:

Team Evil

140 Drow x 2
135 Wo-Sa-Ga
70 Brigand x 2
75 Cormin the Dark
60 Elaria the Pale
20 Marcu Esenwein
500, 13 spaces

160 Wolves of Badru x 2
140 Morgoloth
115 Ashi-Dhulu
80 Estivara
495, 9 spaces

Team Good

160 Shaolin Monks x 2
130...
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worthless thread clother
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FFC #46 - There goes that plan...

Posted February 6th, 2020 at 02:07 PM by The Grim Reaper's Friend
Updated February 12th, 2020 at 03:39 PM by The Grim Reaper's Friend
TGRF's Fan Fiction Chronicles - Entry #46

In case you missed it, I have finished the first of the prequels to Eternity. Utgar is live, and can be viewed at your pleasure.

With Utgar finished, I turned my attention to the next fan fiction in line, which continued the prequels: Einar. It was then that some problems arose.

You can probably guess what the plan was here. Originally, the prequels were going to follow each of the five original Valkyrie as they rose to power. While working on Utgar though, I came to realize that I had no story for Vydar or Ullar, and was only including them because they were one of the five Valkyrie. Including material for no reason is a sure way to fail, so I cut the number of short prequels from five to three, leaving Utgar, Einar, and Jandar. Utgar was already well on the way, and I had a good idea for what I wanted with Einar and Jandar.

Like I said, some problems occurred. Before I get to that...
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He should definitely get that. (#4)
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C3G Strategy Guide: Blue Lantern (Bro扗ee Walker)

Posted February 2nd, 2020 at 05:52 PM by HS Codex

C3G Strategy Guide
Blue Lantern (Bro扗ee Walker)
Author: Lazy Orang


As we all know, life can get depressing at times, especially in this weather. You know what we could use? A little hope. So, let抯 take a look at the first wielder of the Blue Light of Hope桽aint Walker!

Analyzed Statistics

Left Box Breakdown
Species Astonian (a unique species helps him pair with the Guardians of the Galaxy synergy pieces: Star-Lord, Mantis, Rocket Raccoon (vII) and Baby Groot)
Uniqueness Unique Hero
Class Saint (a unique class does the same as the unique species, save for Mantis)
Personality Hopeful (a currently unique personality to help with Mantis ... this guy really wants to run with the Guardians,
...
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FFC #45 - And then there was a slight delay...

Posted January 23rd, 2020 at 07:36 PM by The Grim Reaper's Friend
TGRF's Fan Fiction Chronicles - Entry #45

It's me, and I'm back with another update. Let the rejoicing begin.

So, obviously, I have not yet posted Utgar, the first of the three short prequels to Eternity. The reason is that I wasn't happy with the private stakes. While I think I (for once) actually have the stakes I need, they weren't being shown well enough. I didn't feel like their weight was conveyed hardly at all, and the set up before they were threatened was virtually non-existent.

So I've done some pondering on the matter, and come up with some ideas which will, I hope, fix the problems. I am most likely looking at a rewrite of the first few chapters, and possible tweakings of references throughout the rest of the story. SO editing will probably take a bit longer than I originally anticipated.

Meanwhile, the character arc for the second story is in place and outlined (haven't paired it with the 3-act structure yet)....
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He should definitely get that. (#4)
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