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'ScapeTalk - Hahn Talks GenCon Prep

Posted August 3rd, 2007 at 07:51 PM by truth
Updated April 14th, 2008 at 08:29 PM by truth

'ScapeTalk does their part to help GenCon attenders enjoy their Best 4 Days in Gaming.

Join the discussion and find Show Notes about this episode on the forums at ‘ScapeTalk: Hahn Talks GenCon Prep. ‘ScapeTalk: Heroscapers Talk Heroscape, is a biweekly podcast formatted like a radio talk show, wherein I interview Heroscapers.com members on their favorite aspects of Hersoscape and Heroscapers.com. Guests will discuss custom unit design, map building, tournaments, community happenings, Hasbro Heroscape news, official unit reviews, and much more. Subscribe to the ‘ScapeTalk podcast in the iTunes Music Store.

‘ScapeTalk RSS Feed Right click HERE and select save as to download an MP3 of this episode....
Posted in , Podcast
Comments 0 truth is offline
Rating: 2 votes, 5.00 average.

Heroscapers @ ComicCon - Final Report

Posted August 1st, 2007 at 11:33 AM by truth
Updated April 14th, 2008 at 03:45 PM by truth
We sent our Comic-Con man of action into the fray and he's brought back the goods.* Doc Savage writes:

I arrived at the Convention Center on Friday July 27. It was crowded. Sold out. Good thing I had my badge already. The whole weekend was a sell out. If you're going to go, get pre-registered!

I had a few hours to kill Friday, so I visited the Hasbro booth first to be sure to get the promo figure. I had Doc Jr's badge with me as well, so I got us both our Aquilla Monks. I was worried that they would be gone quickly on Saturday, and indeed they were.

While there I talked a bit with Will Creech (aka Guilty Mc) and (I think) Julie (aka Sonya Esenwein). All the Hasbro folks are nice and really do seem to love the game.

I had quite a long conversation with Chris Nelson,...
Posted in , Heroscape News
Comments 7 truth is offline

Heroscapers @ ComicCon - Interview

Posted July 31st, 2007 at 02:03 PM by truth
Updated April 14th, 2008 at 03:46 PM by truth

Oogie Da Bruce was at ComicCon this weekend and got a chance to sit down with Heroscape Designer Chris Nelson. Oogie writes:

Upon arriving at the Heroscape Booth I found Chris engaged in combat with none other then our very own Allskulls. I wandered over to get a better look only to watch Chris destroy our resident Scaper. I asked Chris for a moment of his time and he was happy to oblige and the first thing he mentioned was that he couldn’t talk about any of the upcoming figures, stats, releases or speculations of the future.

So I took some time to get to the man behind the Marvel, Chris Nelson.

ODB: Thanks Chris for taking time out for Heroscapers.com. So how is it exactly that you got involved with Heroscape?

CN: Well I’ve been working for Hasbro for 5 years now, 3 ˝ as an independent and 1 ˝ years officially. I started in Graphic Design...
Posted in , Heroscape News
Comments 0 truth is offline

Heroscapers @ ComicCon - First Pictures

Posted July 26th, 2007 at 12:52 PM by truth
Updated April 14th, 2008 at 03:46 PM by truth
I've got reporters scrambling around Comic-Con today snapping high-quality photos, speaking with game designers, and preparing to report in on all of the Heroscape news.

Yesterday, however, Comic-Con did a preview of its dealer hall and members of our forums were able to get some early pictures. Our information is incomplete at this time, but I hate to have our forums buzzing with info and not announce it here on the front page.

Here are the pictures we have so far:

A flyer introducing Wave 8 of the expansions

A promo figure belonging to a new general - "Aquilla"

Spiders and Jungle Brush

Large Hero expansion figures...
Posted in , Heroscape News
Comments 1 truth is offline
Rating: 35 votes, 4.14 average.

Superhero Customs

Posted July 23rd, 2007 at 06:13 PM by truth
Updated April 14th, 2008 at 03:46 PM by truth
The art of custom unit making is nothing new. I was among the first to venture into that world, but since those early days the face of HeroScape has changed, and thus so have custom units. When the game only had one set of boosters to choose from the unlimited potential for more could hardly be contained, and so custom units held a lofty place in the hearts of the early fans. As more and more official product became available there became less and less of a desire for fans to bring variety to the game by way of making their own units.
Custom unit making still has a niche in the community, but it tends to be a gathering of custom unit makers, making the units simply for the joy of the creation process, rather than to fill a desire...
Posted in , Custom Units
Comments 7 truth is offline

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