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C3G Strategy - March 2019

Posted March 21st, 2019 at 10:16 AM by HS Codex

C3G Strategy Guide
Sub-Zero (Kuai Liang)
Author: Lazy Orang


Since C3G’s first Mortal Kombat set has just dropped, I thought now would be good time to take a look at one of the most interesting new kombatants it’s brought to the Battle of All Time.

Analyzed Statistics

Left Box Breakdown
Species – Cryomancer (no actual synergy, but having a unique species helps when pairing him with Star-Lord)
Uniqueness – Unique Hero
Class – Warrior (provides a Justice League marker to Martian Manhunter (II) and Superman (III))
Personality – Determined (irrelevant)
Size/Height – Medium 5 (manoeuverable, can use ladders, and can be affected by a number of beneficial powers such as Carry, but also vulnerable to
...
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SSE 60 - Mortal Kombat!

Posted March 17th, 2019 at 05:08 AM by truth
DISCLAIMER: This is not official. This is a fan made custom project.

This is what we have previously created and released: C3G Books of Index
This is what we have created and are currently releasing: C3G Promotions Department
This is where you can go to get started with C3G (Comics Customs Creators Guild): Welcome to C3G!

SUPER SECRET EXCLUSIVE 60
MORTAL KOMBAT!



IT HAS BEGUN!
Liu Kang
Scorpion (Hanzo Hasashi)
Sub-Zero
Kitana
Raiden
Reptile
Goro
Shang Tsung

Liu Kang steps up as the Champion of Earthrealm, dishing out rapid attacks fueled with Shaolin Fire. Be careful, he's got a bit of a bite! The fire doesn't stop there however, as the vengeful spectre Scorpion is on a burning quest from hell, seeking vengeance for his family and clan! Things getting too hot for you? Sub-Zero is as chilling
...
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Beautiful Colby
Posted in Custom Units
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Wagguan?

Posted March 16th, 2019 at 02:24 PM by Sylvano the Wasabus
I wish I could say the world was an older and wiser place. It’s certainly older, but not much wiser. Or maybe it’s just me?

Thanks for your greeting, Kowalski. My tribe are doing well. I do read things on this site weekly at least, but I don’t seem to have so much to say anymore. At some point one gets tired of one’s own thoughts and musings.

Three of my children are 18+. One is married. They have jobs and are finding their way in the world. They have begun to scatter, like baby spiders riding the wind with their little cobweb parachutes.

I have a 12 year old still at home, who has been brainwashed by fortnite. He’ll play Scape, but he doesn’t like to make decisions and lose. He likes shaking dice. We’ve tried playing 2V2 games- both of us on one side versus both of us on the other side, but he’s not really into it. He plays fortnite with all his friends and school mates so it’s a very social thing for him.

When my...
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A custom a day: A theoretical challenge

Posted March 13th, 2019 at 07:00 PM by flameslayer93
Here’s an interesting thought that popped into my head last night as I was trying to sleep:

Create 1 custom unit a day for X amount of time. A month, a season, a year. I wouldn’t have to actually purchase the figures used for the design, but it could be an interesting way to get many figures that are sitting around used if I had them.

Today, with a clearer mind, I realize that actually going through with this is quite difficult. Although, what may not be as difficult is averaging 1 custom unit a day. Thinking of the sheer number of designs sitting on MSE on my laptop, both ones that I’ve “released” in the Wave format and those that haven’t been (many many many more), I’d say that it might not be too difficult to average a custom a day, or even every other day. When I designed or chose existing customs from my old “block” of customs, I found it was easy to do a bunch at a time, coming back to add polish later.

Another part of my designs was the...
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I could go
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FFC #26 - The First Installment

Posted March 12th, 2019 at 02:39 PM by The Grim Reaper's Friend
Greetings, readers. Despite giving you an update only a few days ago, I want to give you another one, since I few things have changed.

First, I have found a theme for the first installment of BaoP. The first phase of development is complete.

The second phase - characters - has been on hold because there are some things concerning characters which I would like to include in my development. Unfortunately, I currently don't have access to that information, so I've decided to go ahead with the current installment, and work in the new information on character development when I get it. Which should be by the next installment.

This first installment should be much shorter than my normal fan fictions (and I expect subsequent installments to be short as well). The main thing I'll be looking to work on in this installment is trusting the reader, which means less telling what the characters are thinking/feeling, and more showing/implying through actions....
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He should definitely get that. (#4)
Posted in FFC
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