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Odd Numbered Point Costs and "Wasting Points"?

Posted November 3rd, 2013 at 12:27 PM by kolakoski
Well met!

Suppose you are building a 550 point Roman army featuring the 145 point Azurite Warlord, or a
550 point Knights of Weston army featuring the 105 point Sir Gilbert, would you be comfortable fielding 545 points, and, if not, how much trouble would you go to to avoid "wasting points?"

How were those odd numbered point costs for the various units arrived at in the first place? In the Book of Van Nessing, there is an interesting discussion of how his price was determined starting on page 3 - basically saying that his outsider, conflicted status was reflected in his odd numbered cost, making it more difficult for him to fit in to his expected niche builds. graygnarl saysthe new Azurite Warlord "
was always tested at point values that ended in 5, I'm pretty sure the reason was to make him pair well with Armocs x 3, and give less incentive to play him with Romans." From KCU Master, in the Book of Sir Gilbert, addressing...

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