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Test 1/15/21 Wulfing Hunters

Posted January 15th, 2021 at 09:50 PM by Shiftrex
Updated January 17th, 2021 at 11:52 PM by Shiftrex
Test Subject:

Test Subject
GENERAL = ULLAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 3
POINTS = 50

HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.

SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.

GAME 1
Map: Wyrmwalk

Armies:

200 Sacred Band x4
90 Parmenio
100 Marcus Decimus Gallus
110 Valguard
500, 19 hexes
vs

140...
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Old

Test 1/14/21 Wulfing Hunters

Posted January 15th, 2021 at 12:41 AM by Shiftrex
Updated January 17th, 2021 at 11:51 PM by Shiftrex
Test Subject:

Test Subject
GENERAL = ULLAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 3
POINTS = 50

HUNTER'S HOWL
After revealing an Order Marker on this Army Card and before taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may either move and attack with 4 Wulfing Hunters that you control or first take a turn with a Hunter Hero that you control.


Tundra Survivalist
When a Wulfing Hunter is attacked by a non-adjacent figure and at least 1 skull is rolled, roll the 20-sided die. If that Wulfing Hunter is on an Ice space, add 3 to your die roll. If he is on a snow space, add 6 to your die roll. If you roll 1-15, roll defense dice normally....
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