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Dominant Map Features - Lava

Posted May 7th, 2008 at 10:00 AM by Velenne
You may recall from my Advanced Mapmaking Techniques article that I feel the "Volcarran Wasteland" expansion is great for leaving your terrain open while forcing players to keep their figures moving. I've been looking for lava maps since the site update, but it appears that we've lost many of them in the transition. Few of these feature similar basic features, so it's not going to be quite as intuitive as my article on Roads.

The first kind of dominant map feature for this terrain is the Central Volcano. Take a look:

[Image]
Road Not Taken by Soul Shackle
[Image]

Look specifically at the way the lava terrain is used in relation to the shape and size of the map. In "Fire Isles", the molten lava splits the map in half length-wise for walking units and the lava rock offers the only heights. ...

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