"At last! So the old Orc told us true, after a little persuasion. Eh, Captain?"
"Don't call me 'Captain' where enemies can hear."
"What enemies? This place is quiet as a tomb."
"That's what bothers me. Now . . .?"
But his Third Mate was no longer listening - or alive. And, although the Captain examined him carefully, there wasn't a mark on him . . .
Deep in his Shadow Cave, the Glyph Guardian howled with glee . . .
The Lost City of D'ar Abbar
A Valhalla Society Adventure
Setup.
The Map consists of a 7-hexer (the "Platform") on the northern end, supported by walkways (the "Walkways"), on the other side of a chasm (the "Chasm") from the City, within which is a pool (the "Pool"),
...