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The Valhalla Society

Posted November 16th, 2009 at 11:11 AM by kolakoski
Updated September 30th, 2011 at 01:58 PM by kolakoski
Well met!

Those familiar with the history of warfare are aware that the "great equalizer" (the Colt "Peacemaker", and, by extension, all firearms) ended the primacy on the battlefield of the warrior's individual skill, strength, and stamina, acquired after years of disciplined effort and sacrifice. As a practicing martial artist, in the spirit of the Last Samurai (except for that stupid frontal charge against the cannon at the end of the movie, when a flank attack would have won that battle too), it is my opinion that firearms are an affront to all true warriors, and those bearing them should never have been permitted to enter Valhalla. Within the Native American tribes, there were various warrior organizations called Societies. Membership was limited to only the best warriors of proven bravery and skill. In this spirit, the Valhalla Society was created.


The Founding Fathers

Membership is open only to those who vow to eschew fielding figures bearing firearms in their armies. The disallowed figures, thus far, are the following: Q9, Q10, Marro Warriors, Me-Burq-Sa, 4th mass, 10th Reg, Drake 2, AE, Mohican River Tribe, the Krav, Microcorp and Nakita Agents, Agents Carr and Skahen, Cowboys Deadeye Dan, Guilty, Murphy and Sullivan, DWs 9000 and 8000, Ashigau Harqebus, Gorillinators, Omnicron Repulsors and Snipers, Warden 816, Zetacron, Blastatrons, Laglor, Samuel Brown, and the Zettian Guards. See thread in General Discussion forum.

Official Valhalla Society Scenarios

Upon occasion, Official Valhalla Society Scenarios are released. Pirates! was the first.

David

Fall down seven times, get up eight.
Total Comments 8

Comments

Old
Hendal's Avatar
donīt bring a knife to a gun fight!

You got Syvarris who has a bow that shoots farther then any gun, and Capt. Am who throws his shield just as far?

See next comment!
Posted November 18th, 2009 at 09:40 PM by Hendal Hendal is offline
Updated August 4th, 2010 at 02:54 PM by kolakoski
Old
Confred's Avatar
Both require physical prowess
Dexterity
Strength

Thank you for your support!
Posted August 3rd, 2010 at 01:29 PM by Confred Confred is offline
Updated August 4th, 2010 at 02:55 PM by kolakoski
Old
kolakoski's Avatar
Hendal, Confred, see above!
Posted August 4th, 2010 at 04:18 PM by kolakoski kolakoski is online now
Old
yamissflash's Avatar
"You got Syvarris who has a bow that shoots farther then any gun," -Hendal
Except Deadeye Dan's rifle.
Personally, except for Q9, I love soulborgs. (I like rats because they're themed with zetts).
Posted May 6th, 2011 at 02:24 PM by yamissflash yamissflash is offline
Old
Tornado's Avatar
You referenced the Colt as the equalizer and I agree with that. Any post-Colt firearms do have an advantage. Matchlock guns and flintlock are not as awesome and require great skill to use effectively. Firearms were very inaccurate until rifling was discovered. I guarantee I could get off numerous bow shots with accuracy before you could load an old musket and fire once. A good example of this is 'Last of the Mohicans'. If you do not think they had skill and dexterity you are crazy. Firearms did not take over the battlefield over night. It was not until cartridge based firearms, that the user had an unhealthy advantage. Flintlocks were still being used in the Civil War and had a longer run then the current style of gun. This would only effect the Mohicans, 10th, 4th, Sam Brown and Harq? as far as I can see. The thing is with HS is all weapons are equalized. It does not matter if you have a laser or a carbine or a bow it really comes done to the Attack/Range number.

The same slight could be used against the crossbow. Unlike the longbow it required little skill to use and was far more effective then early firearms. In fact I believe the crossbow was banned by the Vatican at one time.

I for one do not consider my friend who served in the Iraq war to be less of a warrior simply because he had better weaponry. Do you consider none of our armed forces as warriors? They are all unworthy of this title? I think not. Anyone who goes to war for their country is a Warrior. Anyone who dies in service of their country deserves a place in Valhalla.

I do applaud your courage and spirit. Any person who refuses to use the 4th is cool in my book.
Posted September 30th, 2011 at 01:29 PM by Tornado Tornado is offline
Updated September 30th, 2011 at 01:34 PM by Tornado
Old
kolakoski's Avatar

True Warriors?

Well met!

Tornado, long ago, I posted (can't remember where or when) that there is no relationship between real soldiers and those in Heroscape, in terms of courage and/or honor.

In general, I take your points about pre-rifling firearms, crossbows, etc. The Valhalla Society is about fantasy and legend, rather than reality, and is just a codification of my personal preferences in specific units and the metagame as a whole. Although, see http://www.heroscapers.com/community/blog.php?b=1710 and http://www.heroscapers.com/community/blog.php?b=1133.
Posted September 30th, 2011 at 02:04 PM by kolakoski kolakoski is online now
Updated September 30th, 2011 at 02:17 PM by kolakoski
Old
Tornado's Avatar
Right on Kolakoski. Play whatever you want, the whole idea is to have fun. I just do not understand your restriction. I can see voiding A units or all range but firearms seems like a strange blanket to throw over the units. The really confusing ones are the Mohicans and to a lesser degree the Cowboys. You are restricting yourself from really fun, themed and balanced figures. To each his own, sorry to rain on your parade, I got a bit caught up in this one.

I really do applaud most of the units in your list. How about subbing out the Mohicans for some rats. You have to agree that Mohicans are more honorable then Deathreavers.
Posted September 30th, 2011 at 02:41 PM by Tornado Tornado is offline
Old
kolakoski's Avatar

Honorable Deathreavers?

Well met!

I shoulda banned them! You're right. chas recently used them in one of my scenarios, and they were worse than annoying.

I realize that my real issues are cosmetic. I would have no problems with the Krav, if they had identical powers, but were some sort of Ninjas. A lot of the imbalance between units with/without guns is in the pricing. The Aubrien Archers are 3-man squads for 70 points. The 4th cost the same and are almost the same statistically, yet they have 4 units. Unfair! Of course, I'd have no problems with them if they were called English Bowmen instead. In fact, I've often thought that it would be cool to adopt some sort of rules mechanism whereby I could proxy in figures, and call them, and their powers, whatever I want, while using the original cards/stats. I know the Gang of Four, while razzing me unmercilessly, would undoubtedly allow me to use Tagawa Samurai Archers as proxies for the 10th, and call Melee Defense and Bayonet Attack 1 by other names (like Tagawa Agility and Katana Attack 1, for example), the Community as a whole (and Kaemon Awa 123 in particular) would scream bloody murder. Just found this thread on the subject http://www.heroscapers.com/community...hlight=proxies.
Posted September 30th, 2011 at 02:48 PM by kolakoski kolakoski is online now
Updated September 30th, 2011 at 03:22 PM by kolakoski
 
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