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Warning: The following blog post contains material suitable for people who breathe air. Zombies and the otherwise deceased need not apply.
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The Darkness Within vs The Blazing Monarchy

Posted November 6th, 2018 at 02:29 AM by flameslayer93
Tomorrow, @LoveElemental and I are going to play a 900 point match where we'll just toss a bunch of our customs into one match and see how it turns out. We've released one on the site (Rastuci Sunce), but there's a whole bunch still there. I'll give a quick rundown of what each one does (unless it's official/c3v/Rastucis, in which case I'll just link it ).

The Darkness Within (played by me)
Morgoloth
Mezzodemon Warmongers x2
Isamu
Wolves of Badru x2
Mardrom (custom)
Gatekeepers of Elchim x4 (custom)

The Blazing Monarchy (played by LE)
Vječno Sunce (custom)
Rastuci Sunce x4
Armoc Warlord (custom)
Bovem (custom)

We're set to play on Juxtaposed (both halves combined), partially because it's been set up for a good few weeks now.

A quick run-through of the customs not linked:
Mardrom - A melee dragon who can kill dice based on his revealed order markers. He has Life Drain and is a Darklord.

Gatekeepers of Elchim - A 4 demon squad, who have a short range teleport. They have axes, so I gave them Deadly Strike (attack of 2).

Vječno Sunce - A big queen pheonix, she can bring dead Rastucis back, and regenerates. She's really expensive at 225 points though.

Armoc Warlord - A snake-man who grants +1 Move to Protectors. Also gives +1 Defense to them if they are within 4.

Bovem - A bull-like monster who can take 2 turns in a row if he's damaged enough. It has good defense and a solid attack with First Assault 2. He's mostly in her army for cleanup.

Hopefully I'll get a few pictures of our game! I'm looking forward to trying out this new version of the Elchim Gatekeepers especially. I do have to worry about tough and fast pheonixes (who are backed up by the queen herself!).

Also, getting in a few of these large scale games in means that a bunch of customs actually get played at once, including with some potentially powerful combos. Vjecno+Armoc should make the pheonix squads last a long time, long enough to cause a lot of damage with their heaping attack of 4.

In other news, LE and I have spent some lazy evenings watching youtubers play video games (and eat terrible candy lol). We saw this in a video game, and felt it was relevant to me.

Total Comments 4

Comments

Old
Iím looking forward to our game! Bring it on!
P.S. that picture is quite relevant, Iím still rolling over it
Posted November 6th, 2018 at 01:11 PM by LoveElemental LoveElemental is offline
Old
Tornado's Avatar
Heh. From the title I thought this might be a political blog. Looks fun.
Posted November 6th, 2018 at 06:03 PM by Tornado Tornado is offline
Old
flameslayer93's Avatar

The Axes Have It!

After some days have gone by, we managed to play our match last night. The pheonixes werenít able to stand the battle of attrition against the gatekeepers. While my defense was pooooor, a few lucky blocks, the glyph of initiative +8, and a lucky raid against Vjecno during mid-game meant that the low defense and numbers of the Rastucis couldnít survive.

Some notes:
Despite all her rolls for it, she only hit her revive roll once, seriously dampening the survivability of them.
12 Gatekeepers were killed, and one mezzo taken lost. A couple more gatekeepers would have died had we not call it after Vjecno was destroyed. (It was 2 AM).
Fast Birds was fun to play, and didnít feel OP in this match.
Posted November 10th, 2018 at 09:32 AM by flameslayer93 flameslayer93 is offline
Old
flameslayer93's Avatar
Also, we plan in replaying the battle, but switching sides. Let’s see how the fire birds do this next time.
Posted November 10th, 2018 at 09:33 AM by flameslayer93 flameslayer93 is offline
 
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