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Scenario Update From Chris 'theguru' Dupuis

Posted February 11th, 2011 at 01:11 PM by truth
Hello All,

It's been a busy few months since the announcement that Heroscape was cancelled. When that happened, I assured everyone that the lost scenarios (at least the ones created under Colby, Jerry, and I) would be released. I had a few projects already lined up that have slowed my ability to focus on resurrecting these scenarios. Now that those projects are finished (and I'm looking forward to being able to talk to you guys about them soon!), I'm able to focus on resurrecting the scenarios.

I'm happy to announce that this weekend I'll begin drudging up those old files, double checking the builds for each level, and photographing the rooms. Once I have that done, I have a few volunteers who are going to help to clean up the room images and send them back to me. I'll put the new photos into the files and we can then start releasing them!

And to those that have asked, yes, I will be updating the River of Blood's file to include room images.

We have quite a few scenarios to release, and once I start putting the files together, I'll probably get into a weekly release schedule to keep from dumping them all at once, and to have some fun for old times sake.

Since you guys know how much I love teasing releases, here is some early info on the scenarios:

1: River of Blood: This is already released, but will be updated with the room images.

2: Shadow Cavern: This is a new 4 room, 5 scenario Dungeon Adventure that takes place after the River of Blood and focuses on Valkrill's rise. Can your group of adventurers navigate the Cavern and get out alive?

3. The Catacombs: It's finally coming! A race to grab the most treasure while others hunt for prey.

4. Song of the Pillars: The Song of the Pillars is a 2-3 player scenario that is run on the new Aveniul's Threshold Battlefield. Aveniul's Threshold uses ROTV, SOTM and 2 Ticalla Jungle sets.

A deep thrumming pulses through the warriors’ bodies. The thrumming transforms from a wavering noise into a strange language. None here know the language, and yet all grasp its meaning. A clear picture forms in the warriors’ minds. An entrance to a wellspring is near, and the wellspring wants to be found. Five ancient pillars jut up out of the ground and the thrumming voice impresses upon the gathered warriors the importance of two of the pillars. An ancient spell must be completed by reading aloud the glyphs on two matching Pillars. But which pillars hold the key?

Fate has conspired to bring these two armies to battle at this place and this time. Control of a wellspring hangs in the balance, and there is no more important goal in the battle for Valhalla. If one of the armies can gain simultaneous control over the two pillars, the power of the wellspring will transport that army to the wellspring’s hidden location. The pillars will then crumble to dust, never to reveal their secret again.

5. Obsidian Attack at Steam Alley: Steam Alley is a SOTM/Volcarren Wasteland/Ticalla Jungle battlefield. The scenario is a 2 player, 5 round fight to the death!

White vapor hangs in a cloud over the land. The screams of hot steam bursting forth from the ground sound off over and over again, sometimes from far off, sometimes dangerously close.

Here, in the place called Steam Alley, lays an ancient mechanism that has for many millennia kept a flood of lava flow from washing over the valley beyond. Knowledge of such a mechanism’s existence has recently reached both the forces of Utgar and the forces of the allied generals. Those forces now stand assembled on the battlefield, ready to fight for control of the mechanism. If Utgar’s forces are able to trigger this mechanism, the long dormant flood gates will open, spilling lava across a large area, burning as it goes and greatly expanding the area that the menacing Obsidian Guards can roam freely.

Steam Alley is a hazardous place, those moving across its surface are always in danger of triggering a broiling hot steam vent that could badly injure or even kill them. But the task at hand is dire, and risk their lives they must. If one of Utgar’s warriors is able to trigger the lava flows, not only will the battle be lost, the entire region will be lost with it.

6: Utgar's Invasion at Feldspar Pass: This is a 2 player scenario that is played on the Feldspar Pass battlefield, which is a ROTV\SOTM\Ticalla Jungle Set battlefield. This scenario also requires the Warriors of Feldspar pack from Valkirll's Gambit (collection 10)

Utgar’s hordes seek to gain a foothold in a vital area of the Ticalla Jungle. If Utgar is allowed to set up a stronghold in this part of the Jungle, he would be able to block the passage of aid from the allied generals in the north to the armies of Aquilla in the south. This area is also the only known home of the Quasatch, an ancient race that would surely be overwhelmed and eradicated as collateral damage in the fulfillment of Utgar’s purposes.

The jungle is a cacophony of sounds – a shrill mating call, a territorial howl, the sound of a billion insects constantly buzzing in the background. But today a new and alien sound echoes through the northern reaches of the Ticalla Jungle.

The Quasatch are a primitive race of hunter/gatherers that fear and resent change. A band of Quasatch Hunters track through the jungle, lead by the sound and scent that invades their domain. As the Quasatch approach the northern most end of the jungle, the trees thin and the Hunters come upon the narrow gap known as the Feldspar Pass.

Two armies have converged at the pass and a sixth sense, hidden at the core of the Quasatch’s nature, tells them beyond doubt which of the armies intends to invade and destroy, and which would seek to protect the land from these destroyers.

I'll get started on these this weekend, and I hope to start releasing the first battlefield by the 23rd!

Good Gaming,
Posted in Heroscape News
Comments 18
Total Comments 18


Jexik's Avatar

Catacombs is my favorite multiplayer Heroscape scenario ever.

Posted February 11th, 2011 at 01:22 PM by Jexik Jexik is offline
Grishnakh's Avatar
Most excellent news Chris! Thanks!
Posted February 11th, 2011 at 01:23 PM by Grishnakh Grishnakh is offline
tcglkn's Avatar
This will be a great insight into Valkrill's character.
Posted February 11th, 2011 at 01:25 PM by tcglkn tcglkn is online now
AnubianWolf88's Avatar
Would it be too much to ask for the alluded to, but never presented, party/campaign rules modification as well? I am patient, just asking, honest!
Posted February 11th, 2011 at 02:14 PM by AnubianWolf88 AnubianWolf88 is offline
Taeblewalker's Avatar
Thanks again for everything, Chris.
Posted February 11th, 2011 at 02:51 PM by Taeblewalker Taeblewalker is online now
DEATHWALKER 1970's Avatar
Nice! Looking forward to it...
Posted February 11th, 2011 at 03:54 PM by DEATHWALKER 1970 DEATHWALKER 1970 is offline
Can't wait...

Posted February 11th, 2011 at 04:08 PM by Fen_Hydra Fen_Hydra is offline
Dadnarg434's Avatar
Looks awesome
Posted February 11th, 2011 at 07:14 PM by Dadnarg434 Dadnarg434 is offline
The Deadliest Warrior's Avatar

Glad that this can happen! Looking forward to it very much! Thanks guys!
Posted February 11th, 2011 at 09:26 PM by The Deadliest Warrior The Deadliest Warrior is offline
Kroz's Avatar
A lot need ticalla jungle though.
Posted February 12th, 2011 at 04:11 AM by Kroz Kroz is offline
Robber's Avatar
@Kroz- There are a lot of threads that make custom ticalla trees or show sold tree minis that we can modify. Here is an example.

I know there are others, just use the search function.

The last option is using RttFF trees as proxies. I don't advise it for tournament use, but it works in a casual games.

Very cool! can't wait for the scenarios to come out!
Posted February 12th, 2011 at 07:31 AM by Robber Robber is offline
Rogue A$$asSIN's Avatar
Something to look foreword to. Very nice.
Posted February 12th, 2011 at 10:28 AM by Rogue A$$asSIN Rogue A$$asSIN is offline
Hendal's Avatar
Just awesome awesome news, thanks so much, this is huge in the way of Great PR if you ask me, Thanks so much!
Posted February 12th, 2011 at 01:29 PM by Hendal Hendal is offline
DungeonMaster's Avatar
Can’t wait for these new scenarios, so I prepare my army and DESTROY my opponent.

Posted February 12th, 2011 at 03:08 PM by DungeonMaster DungeonMaster is offline
Runehardt's Avatar
Very cool. Looking forward to seeing them in detail.
Posted February 12th, 2011 at 07:00 PM by Runehardt Runehardt is offline
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