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Armies & Units Played

Posted October 21st, 2010 at 12:40 PM by Elginb
This is just to keep track of what I've been using in the few tournaments I've done so far.

Colorado NHSD 2009
Venoc Warlord, MohicansX2, AubriensX2, VenocsX3 (3-1)

Colorado 1/16/10 tournament
Cyprien, Airborne Elite, Marrden HoundsX3, James Murphy, Marro Warriors, Sonya, Marcu, Eldgrim (2-2)

Colorado 3/6/10 tournament
Spider-Man, Major Q10, Stingers x3 (4-2)

NHSD 2010 Colorado: Rocky Mountain Rumble
Silver Surfer, Thorgrim, Marro Warriors, Theracus, Blade GrutsX2, Eldgrim (5-1)

Overall Record 14-6

Units Played/# of times played:

Airborne Elite
Aubrien Archers
Blade Gruts
Cyprien
Eldgrim - 2
James Murphy
Major Q10
Marcu
Marrden Hounds
Marro Stingers
Marro Warriors - 2
Mohican River Tribe
Silver Surfer
Sonya
Spider-man
Theracus
Thorgrim
Venoc Vipers
Venoc Warlord

4 tournaments, 19 different figures played-- only two duplications. Ideally I'd like to use a completely different army each tournament, but some of those filler units will probably get used more than once. My plan is to hold off on using Major Q9, Raelin and Rats as long as possible-- or until they cease to be dominant figures in the game.
Total Comments 16

Comments

Old
ollie's Avatar


I should warn you though that it won't be long before you're classifying them by record, general, year-of-release, size,...

Any units you're itching to give a try next?
Posted October 21st, 2010 at 12:44 PM by ollie ollie is offline
Old
You're my idol Ollie-- your unit variety is awe-inspiring!

I love the Shao-lin Monks, but I can't figure out a good army for them. Any suggestions?
Posted October 21st, 2010 at 12:52 PM by Elginb Elginb is offline
Old
ollie's Avatar
I don't think I've ever been described as an idol before. Idle, certainly...

I have a new favourite way for including awkward units: draft tournaments. There's one near me next month and I'll be packing my pool with targets and or tough-to-use units. I suspect I'll be doing a lot of picking from the other guys' pools but a few should get a game or two.

Other than that, pair them with the strong stuff. They might work well as Q9 guards: Monks x2, Woo and Q9 is a reasonable 480pt army. Lure stuff in with the Major and then strike with the whirlwinding monks when stuff gets close (and then switch back to Q9 when they all die ).
Posted October 21st, 2010 at 01:00 PM by ollie ollie is offline
Old
I like it, except that I'm avoiding Q9 for the moment.

I've been thinking about using the Monks with Raelin 2.0-- her bonus isn't as confining as Raelin 1.0's, which allows them to use their superior mobility. Acolarh could be useful, too, just because he gives them that early game boost to get them into the battle for a quick first strike (before dying). I figure they need to be teamed with a dominant ranged unit and hero killer-- maybe Krav Maga or Braxas?
Posted October 21st, 2010 at 01:31 PM by Elginb Elginb is offline
Old
dok's Avatar
I've been wanting to make a post like this one, but I worry it would only bring scorn... although nobody plays TKN as much as I do.

ollie's "reel 'em in and shaolin assault 'em dead" strategy works nearly as well (sometimes better, actually) with the Krav as with Q9. Raelin 2.0, Krav, Woo, Monksx2... that's 520 and not that bad. Watch out for Daniel's minions, though!
Posted October 21st, 2010 at 01:57 PM by dok dok is offline
Old
ollie's Avatar
@Elginb, what's the motivation for avoiding Q9? If it's the cheese factor I think you can safely avoid being accused of that if you're fielding monks and Woo alongside him. In fact, it's only when more than one of the three A+ers appear in the army that I start to worry when I see them across the board.

@dok, you should do it anyway. Surely the whole point of blogs is self-absorption?
Posted October 21st, 2010 at 02:46 PM by ollie ollie is offline
Old
dok: Unfortunately, I don't have Woo (the only figure outside of the next D&D wave I don't have, I think), so it would have to be something like Raelin 2.0, Krav, MonksX3, Black WyrmlingsX4 (that'll teach those Minions), Otonashi and Isamu for 600 points?


Ollie: I guess it's the cheese factor. Part of it is not wanting to copy dok-- the Q9/Raelin combo is kind of his, now (in Colorado, anyway)-- I'd at least want to beat it before using it. Rats have always just irritated me, no matter how useful they are. But you're right, non-traditional use of those figures should be fair game.
Posted October 21st, 2010 at 04:10 PM by Elginb Elginb is offline
Old
dok's Avatar
I'm not sure I'm ready for a full-on blog, but here's what I've played. Thank goodness for the draft tournaments.

Code:
W    L   Diff  Win%    
44   3    41   .93  Raelin
30   0    30   1    Q9
20   1    19   .95  Deathreavers
14   0    14   1    Hydra
16   2    14   .88  grubs
15   2    13   .87  TKN
12   0    12   1    Marcu
10   0    10   1    Isamu
10   2    8    .8   PKs
6    0    6    1    Zombies
6    0    6    1    10th
8    2    6    .75  Kurrok
8    2    6    .75  FE
5    0    5    1    MW
5    0    5    1    Krav
3    0    3    1    Otonashi
2    0    2    1    WoA
2    0    2    1    4th
2    0    2    1    Cap
2    0    2    1    Blackies
2    0    2    1    DCF
1    0    1    1    Granites
1    0    1    1    Warden
1    0    1    1    Airborne
1    0    1    1    Kelda
1    0    1    1    Warforged
1    0    1    1    Werewolf Lord
1    0    1    1    WoB
1    0    1    1    Anubians
1    0    1    1    Mohicans
1    0    1    1    Brave Arrow
1    0    1    1    TSA
Posted October 21st, 2010 at 04:52 PM by dok dok is offline
Old
flameslayer93's Avatar
Try a Deathwalker with the monks. While your opponent is busy trying to kill your Deathwaler, your monks can pummel them to oblivion.
Posted October 21st, 2010 at 05:14 PM by flameslayer93 flameslayer93 is offline
Old
I'm totally on board with a drafting tournament-- I'm sorry I missed the last one. I don't like the idea that you can lock someone out of drafting common units after they've been drafted once, but the overall idea of it (each player brings two draft pools that both draft from) is pretty nifty. I've always been a drafting guy.
Posted October 21st, 2010 at 05:53 PM by Elginb Elginb is offline
Old
dok's Avatar
Quote:
Originally Posted by Elginb
I'm totally on board with a drafting tournament-- I'm sorry I missed the last one.
[...]
the overall idea of it (each player brings two draft pools that both draft from) is pretty nifty. I've always been a drafting guy.
Yeah, it's great. It adds a cool element of strategy, but more importantly, it removes the incentive to bring only stuff at the tops of the rankings. I played 11 figures I'd never played in a tournament before (including a couple that I don't even own!) in just five games.

Quote:
Originally Posted by Elginb
I don't like the idea that you can lock someone out of drafting common units after they've been drafted once
If you go through all the drafts with all the different rulesets on killercactus's mock draft thread, the overwhelming conclusion (at least to me) is that the draft isn't significantly more or less fair, or more or less skill-based, with any of the different drafting systems. The differences show up less in how slanted armies end up being on average, and more in how common-heavy or synergistic they end up being.

Personally, I like not completely overturning the common-heavy metagame, so I like the "draft as many commons as you like in one turn" rule. ollie is partial to the "common freeze out", which is pretty similar in effect but does allow more denial drafting. killercactus likes "up to 2x in one pick". Again, all of them produce fair results, they're just different sorts of fair results.
Posted October 21st, 2010 at 06:17 PM by dok dok is offline
Old
kolakoski's Avatar
As to the Monks: You could try

160 Monks x 2
120 Raelin SotM
100 Syvarris
80 Finn
40 Theracus
500
Posted October 22nd, 2010 at 09:56 AM by kolakoski kolakoski is offline
Updated October 22nd, 2010 at 10:18 AM by kolakoski
Old
I like that-- fly Finn into the middle of the action, then the Monks hop next to him for an attack boost. Syvarris gets the boost when Finn dies.

The only problem with all the teams suggested so far (except for the Q9 one, I suppose) is that they all get slaughtered by Braxas and change.

How about:

Monks x2 - 160
Raelin 2.0 - 120
Fen Hydra - 120
Krav Maga - 100
Total = 500 points

Or

Monks x2 - 160
Raelin 2.0 - 120
Mimring - 150
Arrow Gruts - 40
Swog Rider - 25
Total = 495 points

Or how about

Monks x2 - 160
Raelin 2.0 - 120
Iron Golem - 100
Krav Maga - 100
Marcu - 20
Total = 500 points
Posted October 22nd, 2010 at 10:42 AM by Elginb Elginb is offline
Old
It occurs to me-- for the last one, Nakitas might be good:

Monks x2 - 160
Raelin 2.0 - 120
Iron Golem - 100
Nakitas - 120
Total = 500 points
Posted October 22nd, 2010 at 10:45 AM by Elginb Elginb is offline
Old
dok's Avatar
The first one looks pretty strong. The Hydra is a great counter to Braxas, Q9, and lafleurhero's Grimnak.

Also, just for the record, I'm not the only one to run Q9 around here. kpucblek ran Q9/Raelin/Krav/Nakitas/ratsx1 at last year's NHSD.
Posted October 22nd, 2010 at 11:27 AM by dok dok is offline
 
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