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The Power of Yoink

Posted February 11th, 2010 at 07:25 PM by Sujoah
Updated February 11th, 2010 at 07:51 PM by Sujoah (spelling error)
Jexik said earlier that he calls the chainfighters chain grab "yoink". And, for some reason, so did I. And I found the power that it had. With just one of them, I was able to kill 2 Nakita Agents and three Greenscale Warriors (using proxies of course). Then, I engaged two deathstalkers on lava field with him. No one died that turn, and it was the end of a round, so lava field time. And all three of them died.

By this point, I had one chainfighter, and my dad had one deathstalker and Eldgrim. Deathdog dies to a powerful attack from the chain.

I start to go to Eldgrim, who had no order markers on him (I couldn't get to him anyway). And I end my turn next to molten lava. He comes to me, doesn't kill me, and I yoink him into the lava.

So, on maps with a lot of molten lava, these guys can do amazing. I also killed a Nakita with this technique.

I'm pretty sure that it's legal, because you must only choose a figure within three spaces, and they were within the three spaces, and they landed on a same level space next to me.

I'm not sure how they would do on a map without lava, but they are great fun to play on a map with it.
Total Comments 11

Comments

Old
Sup3rS0n1c's Avatar
Yoink is such a fun word to say, too.

But, still; 4/4 attack/defense with an ability to bring opponents to him, not to mention HiD, all for 25 points. With Ornak, these guys are going to be a beastly two-man squad.
Posted February 11th, 2010 at 07:43 PM by Sup3rS0n1c Sup3rS0n1c is offline
Old
Spartacus Maximus's Avatar
You mean fun right? not fu to play on a map with
Posted February 11th, 2010 at 07:44 PM by Spartacus Maximus Spartacus Maximus is offline
Old
Sup3rS0n1c's Avatar
Not when you're playing with monks.
Posted February 11th, 2010 at 07:51 PM by Sup3rS0n1c Sup3rS0n1c is offline
Old
Sujoah's Avatar
To SS: Can't Ornak only use RFoF on turn number 1? I don't have him, but I have used him before, and that's what it seems like to me.

To Spartacus: Thanks. Just updated.
Posted February 11th, 2010 at 07:53 PM by Sujoah Sujoah is offline
Old
Sup3rS0n1c's Avatar
Oh, that's right, it's only on Unique Heroes. He can take a turn with any two figures in 8 or so clear sight spaces instead of himself when he reveals any order marker, but I thought it was Heroes, not just Unique Heroes.

Guess I have a new house rule. ^_^
Posted February 11th, 2010 at 08:18 PM by Sup3rS0n1c Sup3rS0n1c is offline
Old
dok's Avatar
Chainfighters can only pull figures into lava if the lava is on the same level as they're standing. Which it usually isn't.
Posted February 11th, 2010 at 09:41 PM by dok dok is offline
Old
Sujoah's Avatar
To dok: Actually, the lava was onl the same level as the chainfighter. The ability would have still been good if it wasn't (like for Nakitas), but the lava made it so much better.

The map was Marro Wasteland by Bengi (I think)
Posted February 12th, 2010 at 07:21 AM by Sujoah Sujoah is offline
Old
killercactus's Avatar
@SS - The Chainfighters are Common, so no Red Flag of Fury aura for them. They do get a movement boost from Warden 816, though.

GET OVER HERE!!!
Posted February 12th, 2010 at 10:20 AM by killercactus killercactus is offline
Old
Sup3rS0n1c's Avatar
Yeah, Marro Wasteland makes sense.
Spoiler Alert!


And kc, I had noticed that already. I'm still gonna house rule that common/uncommons can too. ^_^
Posted February 12th, 2010 at 04:20 PM by Sup3rS0n1c Sup3rS0n1c is offline
Old
Deth_doggz's Avatar
Yoink It is funny
but deadly
Posted February 12th, 2010 at 06:37 PM by Deth_doggz Deth_doggz is offline
Old
Anitar's Avatar
Quote:
And kc, I had noticed that already. I'm still gonna house rule that common/uncommons can too. ^_^
Uncommons already CAN. They're unique for everything except army building.
Posted February 16th, 2010 at 08:17 AM by Anitar Anitar is offline
 
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