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  #289  
Old June 19th, 2007, 12:33 PM
dracothehalfdragon dracothehalfdragon is offline
 
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Quote:
Originally Posted by IAmBatman
Yeah, I thought Vigilante was a real strange choice as well. His flavor seems a bit off IMO. Plus it throws an odd wrinkle into the "sidekick" power I gave my custom Robin where he bonds with a "Vigilante" :P
Looks like I'll be having some Robin/Venom team ups ... hmm.
technically, venom did become a vigilante who kept messing up, after carnage was created.


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  #290  
Old June 19th, 2007, 12:38 PM
Ascendancy Ascendancy is offline
 
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Quote:
Originally Posted by dracothehalfdragon
Quote:
Originally Posted by IAmBatman
Yeah, I thought Vigilante was a real strange choice as well. His flavor seems a bit off IMO. Plus it throws an odd wrinkle into the "sidekick" power I gave my custom Robin where he bonds with a "Vigilante" :P
Looks like I'll be having some Robin/Venom team ups ... hmm.
technically, venom did become a vigilante who kept messing up, after carnage was created.
I thought of it more as Crime Fighter vs. Vigilante



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  #291  
Old June 19th, 2007, 02:05 PM
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Draco, better slow up on the multiple posts, buddy, or you're going to have some Amins pounce on you.
(Seriously, it's another thing on that "bad form" list ).


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  #292  
Old June 19th, 2007, 02:38 PM
jcb231 jcb231 is offline
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Quote:
Originally Posted by dracothehalfdragon
Quote:
Originally Posted by fejkl
Very nice find HSiscool! When my 4-year-old saw Spider-Man's card, he got VERY interested in what I was looking at. I like that his web swing goes up to 40(!) levels. I don't think I've ever seen a map that high, even on the custom mep threads.

Hopefully, they get the final few up sometime today.
80 levels, serious height spidey would be slaughtered, yes i have built one, it is 60 to the first level, 20 up to the next one with several concealed floors inside. Booyah, oh yeah, i dropped dw9k off the side just because he was annoyingly useless without blastrons, the moronic lump survived, note this is a 9 possible damage fall, he LIVED
Wouldn't a fall of 60 levels be a d20 auto-kill roll, not a "nine damage" roll?


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  #293  
Old June 19th, 2007, 03:42 PM
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Man, never played with heights that high. I'd have to be consulting the rule book the whole game!


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  #294  
Old June 22nd, 2007, 07:09 PM
jcb231 jcb231 is offline
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Quote:
Originally Posted by IAmBatman
Man, never played with heights that high. I'd have to be consulting the rule book the whole game!
If I recall correctly, there are just three four levels of falling to worry about.....one where you just move down without taking any damage, one where you roll a single attack die, one where you roll two attack dice, and one where you use the d20.


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  #295  
Old June 22nd, 2007, 07:22 PM
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Let me see how many of those I can list off the top of my head ...
Fall with no damage is a fall equal to or less than the figure's height (as listed on the card).
Fall with one attack dice is anything from 1 to 9 spaces greater than the figure's height.
Fall with two attack dice is anything from 10 to ... 19 (?) spaces greater than the figure's height.
Fall with the D20 is after that? Not sure if I'm right about that ... feeling like that 19 cut off is too low.
Some of these more elegant permeations of the rules really haven't come up for me a lot due to my lack of chances to play (and the fact that I rarely have boards with heights that high because I want the melee guys to have a chance!)


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  #296  
Old June 27th, 2007, 11:45 AM
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I REALLY don't remember these differing damage rolls based on height. However, our two master sets are from the original run. Does the "second edition" rulebook have these rules and the "first edition" not?


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  #297  
Old June 27th, 2007, 11:47 AM
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netherspirit netherspirit is offline
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Rulebooks in PDF.

http://www.heroscapers.com/community...read.php?t=432


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  #298  
Old June 27th, 2007, 11:53 AM
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Quote:
Originally Posted by IAmBatman
Let me see how many of those I can list off the top of my head ...
Fall with no damage is a fall equal to or less than the figure's height (as listed on the card).
Fall with one attack dice is anything from 1 to 9 spaces greater than the figure's height.
Fall with two attack dice is anything from 10 to ... 19 (?) spaces greater than the figure's height.
Fall with the D20 is after that? Not sure if I'm right about that ... feeling like that 19 cut off is too low.
Some of these more elegant permeations of the rules really haven't come up for me a lot due to my lack of chances to play (and the fact that I rarely have boards with heights that high because I want the melee guys to have a chance!)
Fall with no damage (which doesn't qualify as a fall): Moving down levels LESS THAN the figures height (or falling on a water space)

Normal Fall (1 attack die): If the fall is EQUAL TO OR GREATER THAN the figure's height.

Major Fall (3 attack dice (2 additional from a normal fall)): IF the fall is 10 OR MORE LEVELS higher than the figure's height.

Extreme Fall (D20): If the fall is 20 OR MORE LEVELS higher than the figure's height. 1-18 figure is destroyed.


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  #299  
Old June 27th, 2007, 12:16 PM
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Quote:
Originally Posted by netherspirit
Thanks.


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  #300  
Old June 27th, 2007, 12:43 PM
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Quote:
Originally Posted by netherspirit
Fall with no damage (which doesn't qualify as a fall): Moving down levels LESS THAN the figures height (or falling on a water space)

Normal Fall (1 attack die): If the fall is EQUAL TO OR GREATER THAN the figure's height.

Major Fall (3 attack dice (2 additional from a normal fall)): IF the fall is 10 OR MORE LEVELS higher than the figure's height.

Extreme Fall (D20): If the fall is 20 OR MORE LEVELS higher than the figure's height. 1-18 figure is destroyed.
I was close!


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