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#25
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Re: The Book of Roman Legionnaires
I was already thinking of the Krav and AE, but I had forgot they get boosted by Marcus which is added bonus.
Legosx4...200 NGS...90 Marcus...100 AE...110 500 I think NGS and AE can handle Zelrig. |
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#26
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Re: The Book of Roman Legionnaires
Quote:
Heb 11:1 Faith is the assurance of all things hoped for and the conviction of all things unseen. |
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#27
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Re: The Book of Roman Legionnaires
That's a great army. With MBS replacing 1x Romans, I won a tournament. If you try to kill Zelrig with NGS, he could just disengage though. So you have to hope for the AE to drop and kill him early.
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#28
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Re: The Book of Roman Legionnaires
I've always want to try
x2 Legoes 100 x2 10th 150 x1 EI 140 x1 MDG 100 490 20 hexes Having MDG surrounded by 10th is very powerful because now you 4 attacks of 4. Also, the Romans with 5 move is a very powerful melee force. If needed, the EI will sit back and strike when needed with their 6 move and stealth flying. No figures are lacking attack but defense may be a problem. MDG boosts every one and bonds. I also thought of using another 2 10th or 1 10th and 1 Legoes instead of EI, but the EI allow for more choices and some more attack power. Edit: Replacing the EI with 2 squads will go over 24 hexes. Another squad of Romans and NGS might work. Or just drop a Lego. Last edited by kpotassiumk19 : June 23rd, 2009 at 07:59 PM. Reason: D'oh! "The greatest advice ever given to me was don't be an idiot. Before I do anything, I always think, would an idiot do this? If they would, I don't do it." ~Dwight, The Office |
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#29
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Re: The Book of Roman Legionnaires
Well met!
Quote:
120 Kaemon 100 Marcus 100 2 x Romans 80 Raelin v1 50 Marro Warriors 50 Me-Burq-Sa 500 David ![]() When I build an army in Delta/Delta+, it just feels right! |
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#30
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Re: The Book of Roman Legionnaires
I actually think Raelin works fairly well with Romans, because of their natural bunch-uppiness and their low movement. They do suffer from the squad figure weakness, but she works better with them then she does with some other squads.
Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
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#31
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Re: The Book of Roman Legionnaires
Quote:
mdg 2xlegos 2x10th ngs izumi I find the romans are well complemented by the izumi because of the romans' 4 move and shield wall. 4 move (5 with marcus) and shield wall influence roman slow-rolling so the izumi bum-rush straight away. The izumi also can block commons from ngs and control the battlefield. Ngs seeks out the enemies heavy hitters and walls/shakles. Marcus and the 10th wait for mid game to move. On the first round om 1 on izumi, om 2 and 3 on legos moving ngs both times and slow-rolling forward. The opponents strategy for round 1 then influence om placement for round 2. Definetly my favorite unit! |
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#32
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Re: The Book of Roman Legionnaires
I have been thinking of builds for a scout army and the Venoc Warlord is an obvious (some would say essential) choice.
I own one squad of armoc vipers and I usually throw them into the mix just in case someone tries to go after Mittens (they are Protectors after all). I don't need Mittens and his bodyguards to be a fast strking force since that is what the rest of the army is. I just need Mittens to stay alive and boost my army. With this in mind, are the Roman Legionnaires a better pick then the Armocs? I still get the bonding, add one more figure to the squad, cheaper by 15 pts, and add one more defense die most of the time. They aren't as fast, but that isn't my objective. I thought of an army that came to a nice even score: MRT *2 140 BA 50 Mittens 120 Venoc Vipers * 2 80 Romans 50 Zetecron 60 500 Any reason not to do this? |
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#33
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Re: The Book of Roman Legionnaires
I'd drop the Venocs for another squad of MRT or drop the MRT and BA for more vipers and something else ranged. I also, really don't like one squad of Romans. But then again, it its fun and works for you that is all that matters.
My Map Thread My Battle Blog and Strategy Blog and Article Links. OVAH site. Sept. 19, 2010 - ITS A BOY |
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#34
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Re: The Book of Roman Legionnaires
Obsidian, if you are intent on bringing Roman Legionnaires with a Mohican River Tribe Scout army, then I'd suggest one of the following builds:
Army Option 1: Roman Legionnaires + Ne-Gok-Sa Brave Arrow - 50 Mohicans x2 - 140 Roman Legionnaires x2 - 100 Venoc Warlord - 120 Ne-Gok-Sa - 90 ---------------------------- 500 Points, 17 Hexes In the above army, you could choose to lead with Ne-Gok-Sa and the Romans or elect to charge in with the MRT. Personally, I'd suggest OM1 on Brave Arrow then OM2 & 3 on the MRT to get the game started. This would make the Roman Legionnaires + Warlords your end-game clean-up force. Army Option 2: Roman Legionnaires + Marcu Filler Brave Arrow - 50 Mohicans x3 - 210 Roman Legionnaires x2 - 100 Venoc Warlord - 120 Marcu - 20 ---------------------------- 500 Points, 20 Hexes In this build, the Romans are decidedly the clean-up portion of your army, since you shouldn't risk losing the Venoc Warlord before the MRT have fulfilled their purpose. Army Option 3: Roman Legionnaires + Me-Burq-Sa Brave Arrow - 50 Mohicans x2 - 140 Roman Legionnaires x2 - 100 Venoc Warlord - 120 Theracus - 40 Me-Burq-Sa - 50 ---------------------------- 500 Points, 19 Hexes Again, in the above build, you could choose to lead with Me-Burq-Sa and the Romans or elect to charge in with the MRT. I actually like the idea of leading with the Romans in this army since Me-Burq-Sa can strike fast and hard from range while the Romans slowly advance. At this point, you could choose to battle it out with the Romans or leave them in place as a melee screen (with the occasional OM) for the MRT. Army Options 1 and 3 are probably my favourites, weird synergy-wise. However, the fact that these armies only have MRT x2 concerns me, given a) the investment in a 120 point cheerleader like the Venoc Warlord b) the so-so attack activations of Brave Arrow and c) the rate at which unprotected [by either by Raelin or a melee screen] MRT die. If you are looking for a melee screen to complement a hard-hitting MRT army, then my recommendation is Deathreavers x3. Brave Arrow - 50 Mohicans x3 - 210 Venoc Warlord - 120 Deathreavers x3 - 120 ---------------------------- 500 Points, 23 Hexes |
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#35
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Re: The Book of Roman Legionnaires
Thanks for the suggestions mccombju, but I was comparing the Romans to the Armocs as a "stay behind and guard Mittens" squad. It just seemed that the Romans did the job that the Armocs used to do for me with fewer points and better stats.
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#36
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Re: The Book of Roman Legionnaires
Quote:
Pretty much, Mittens is one of the best "cheerleaders" in this game, providing both +2 movement AND Frenzy enhancement, but he's also a cheerleader with attitude!! If you go with adding in MBS or NGS, then the Legos are a pretty good (and fun) option. If it's only Mittens for bonding, then draft Armocs. SW8K "The Democracy will cease to exist when you take away from those who are willing to work and give to those who would not." ~ Thomas Jefferson |
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| Official Units: Discussion of official HeroScape units | |||||||