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| HeroScape General Discussion: General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. | |||||||||||||
| View Poll Results: Are you a rules lawyer? | |||
| Absolutely - I see no problem with being a lawyer |
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9 | 19.15% |
| Sometimes but it can be taken to an extreme |
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25 | 53.19% |
| Never - All rules lawyers need to be shot |
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8 | 17.02% |
| The UD option - completely unrelated to the question |
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5 | 10.64% |
| Voters: 47. You may not vote on this poll | |||
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#1
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Being a rules lawyer
I am a rules lawyer. I am not obsessive/compulsive about it. I am not obnoxious and in your face about it but I enjoy looking at the rules of a given game and finding cracks to be exploited. I find the current discussions of 'LOS for melee units' and 'Summoning a carrier' fascinating. The cards and rulebook define the physics of the HS universe. Why is it considered bad form to study the science of the game you are playing? It seems to me that most people dislike rules lawyers that are obnoxious because of their obnoxiousness not because of their rules lawyering.
Amazing grace how sweet the sound that saved a wretch like me I once was blind but now I see |
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#2
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All rules lawyers need to be shot because they ignore major tenets of the game to make themselves look smart.
It's like arguing with 3 year olds. |
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#3
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Use of the rules correctly is important.
Finding very wierd places where the rules are broken is obnoxious. For example the "bug dance" in space hulk is a massive example of a broken rule that caught on even tho it is completely silly and makes it a lot harder on the marines (as if it wasn't hard enough). For those who don't know the "bug dance"... You can put your marine on "overwatch" and it automatically fires when something moves. So the bug player moves a bug into LOS and then turns left and right repeatedly without moving until it dies or the marine's gun jams. --- The first session we met in Houston, one of the players caught *several* ways that the rules had been misplayed (when pointed out- it was obvious in each case that the rule had been misread). This is not rules lawyering. This is correcting mistakes. --- So yes - I want to play with the correct rules- but I want to play with the correct *spirit of the game* too. Maxo-Texas Everquest, DND |
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#4
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Quote:
To me, a rules lawyer is a person who tries to read and understand all aspects of the parameters of the game. IMO every poster on this site is a rules lawyer to some degree. We all are trying to understand the rules better because it makes us better players. I have learned many aspects of the game just by reading people's posts here. You don't have to be obnoxious to improve your understanding of the game. Amazing grace how sweet the sound that saved a wretch like me I once was blind but now I see |
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#5
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Quote:
Quit being obnoxious. |
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#6
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so then there was this time that I picked up a rock and threw it into the air.
Upon reflection, that rock took 1,000 years or something to get there. I bet if rocks could feel, it would be like, "Man... that was the best spot to." I feel kinda bad for that rock. I felt worse when it landed on my head. |
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#7
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Amazing grace how sweet the sound that saved a wretch like me I once was blind but now I see |
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#8
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Wasn't trying to be obnoxious. I haven't encountered the people like you described and I was curious. End of comment. Amazing grace how sweet the sound that saved a wretch like me I once was blind but now I see |
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#9
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#10
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Well this is a loaded question with a "no win" answer directive.
Reason: Simple. It's because although every game has its particular "physics" a.k.a game mechanics that dictate the basic function of that game, no game has enough rules to govern all of the possibilities that humans can conceive to imitate. Some games try to cover all the bases, but it is still a futile attempt. Now, since each person playing any given game has a specific IQ and personal perspective of "how it should work" then a LOT of common sense rules in a game are "misconstrued" to fit that specific individuals perspective. So, "rules lawyering" becomes a necessity on many occasions to help facilitate fair play and keep a game fun and moving. Now, the downside to the "rules lawyer" is those that have weak social skills coupled with isolated mental psychosis yet a workable intelligence. These types like to use their "knowledge of the rules" to dominate their opponents or awe spectators for various reasons of satisfaction that stem from their lack of social tact. Sometimes they are funny, sometimes interesting, but most of the time just aggravating. I think it makes the world an interesting place, and like I said, there is no solution for "How is the best way to interpret rules, Should we have rules lawyers, etc.?" They really are pointless questions, but worthy of good discussion. In the front of that fire came Glaurung the Golden, father of the dragons, in his full might; and in his train were Balrogs, and behind them came the black armies of the Orcs... Battle of Sudden Flame
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#11
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Quote:
Amazing grace how sweet the sound that saved a wretch like me I once was blind but now I see |
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#12
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The UD option - completely unrelated to the question <---
dont add this if you dont want me to do this next time. now, do you want my serous thoughts on this issue? |
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| HeroScape General Discussion: General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. | |||||||