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  #49  
Old June 13th, 2012, 11:31 AM
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Re: Wave 15 Chat

I was wondering what the C3V designers would consider the "sweet spot" regarding the number of deathstrike thralls to include in a Nicholas Esenwein build? I'm guessing you would want as many or more deathstrike thralls as there are preyblood thralls.

Oh, and I had to ask. Why was the command courier's second ability named fleet footed instead of simply vanish 11? Is there some aspect I overlooked that makes fleet footed mechanically different than the vanish ability?

Edit: Thanks awesomeunleashed, I meant disappearing ninja, not vanish. Now I understand why they came up with a different ability name.


Last edited by The CEE : June 13th, 2012 at 12:01 PM.

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  #50  
Old June 13th, 2012, 11:34 AM
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Re: Wave 15 Chat

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Originally Posted by The CEE View Post
I was wondering what the C3V designers would consider the "sweet spot" regarding the number of deathstrike thralls to include in a Nicholas Esenwein build? I'm guessing you would want as many or more deathstrike thralls as there are preyblood thralls.

Oh, and I had to ask. Why was the command courier's second ability named fleet footed instead of simply vanish 11? Is there some aspect I overlooked that makes fleet footed mechanically different than the vanish ability?
It's the same as Disappearing Ninja, not Vanish. Vanish works on Special Attacks.


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  #51  
Old June 13th, 2012, 11:49 AM
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Re: Wave 15 Chat

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Originally Posted by The CEE View Post
I was wondering what the C3V designers would consider the "sweet spot" regarding the number of deathstrike thralls to include in a Nicholas Esenwein build? I'm guessing you would want as many or more deathstrike thralls as there are preyblood thralls.
A fun 500 point army for Nicholas and his buddies is:

Nicholas --- 140/140
Thralls x12 - 360/500
13 spaces.

With that army you can use any configuration of 30 point Thralls, so it's really up to you. You can play Preyblood x12, or Deathstrike x12. My favorite would be to go with x6 of each of them, as they serve different purposes. But going with more Deathstrike (as they are more versatile), you could do x8 Deathstrike and x4 Preyblood.

But, of course, you don't need to go with so many Thralls, and could toss some other complementary units in: drop 4 Thralls for Raelin (SotM), 3 of them for a 90 point hero like Heirloom (to get you range/SA), ect.

So I guess I'm trying to say that a sweet spot for the Deathstrike is tricky, but probably somewhere between 3 and 6, unless you're playing solid Nick/Thrall armies. So figure out your playstyle, and go from there.


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  #52  
Old June 13th, 2012, 11:53 AM
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Re: Wave 15 Chat

If you're opponent has many heroes, then it's best to start with a few Deathstrikes to.soften.them up, and then follow with the Preybloods. If he has more squads, then Deathstrikes should be more than half of your army.


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  #53  
Old June 13th, 2012, 12:10 PM
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Re: Wave 15 Chat

I'd want to include some kind of ranged attack with that build, and then consider TW's post about the relative strengths of each Thrall and go from there.



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  #54  
Old June 13th, 2012, 12:26 PM
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Re: Wave 15 Chat

Quote:
Originally Posted by awesomeunleashed View Post
Quote:
Originally Posted by The CEE View Post
I was wondering what the C3V designers would consider the "sweet spot" regarding the number of deathstrike thralls to include in a Nicholas Esenwein build? I'm guessing you would want as many or more deathstrike thralls as there are preyblood thralls.

Oh, and I had to ask. Why was the command courier's second ability named fleet footed instead of simply vanish 11? Is there some aspect I overlooked that makes fleet footed mechanically different than the vanish ability?
It's the same as Disappearing Ninja, not Vanish. Vanish works on Special Attacks.
Not quite the same. The Ninjas always have disengage, a clause needed to be added in Fleet Footed.


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  #55  
Old June 13th, 2012, 01:11 PM
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Re: Wave 15 Chat

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Originally Posted by Son of Arathorn View Post
Not quite the same. The Ninjas always have disengage, a clause needed to be added in Fleet Footed.
Meanwhile, the Ghost Walk aspect isn't added, so they can't Fleet-Foot through enemies nor engaged allies.


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  #56  
Old June 13th, 2012, 01:22 PM
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Re: Wave 15 Chat

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Originally Posted by Anitar View Post
Quote:
Originally Posted by Son of Arathorn View Post
Not quite the same. The Ninjas always have disengage, a clause needed to be added in Fleet Footed.
Meanwhile, the Ghost Walk aspect isn't added, so they can't Fleet-Foot through enemies nor engaged allies.
Yes. It makes them a little easier to eliminate. An end-game when your opponent has nothing but Command Couriers can be frustrating when they're on a hot d20. All you have to do is corner them so they can't "fleet-foot" their way to a place where they're unengaged--then they can't use the ability.


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  #57  
Old June 13th, 2012, 01:39 PM
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Re: Wave 15 Chat

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I played a game the other day with my wife's younger siblings and one of them had Nilfheim. In one turn she ice-blasted all their redundant markers away, and on the next turn she killed all three of them. It was partly luck of course (they had height, so the rolls were 4v5), but I don't think I'll ever forget that.
Nilfheim is a dude; his class is 'King'. Maybe you are thinking of Braxas, whose class is 'Queen' ??


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  #58  
Old June 13th, 2012, 01:51 PM
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Re: Wave 15 Chat

Quote:
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Quote:
Originally Posted by capsocrates View Post
I played a game the other day with my wife's younger siblings and one of them had Nilfheim. In one turn she ice-blasted all their redundant markers away, and on the next turn she killed all three of them. It was partly luck of course (they had height, so the rolls were 4v5), but I don't think I'll ever forget that.
Nilfheim is a dude; his class is 'King'. Maybe you are thinking of Braxas, whose class is 'Queen' ??
I was referring to my 6-year-old sister-in-law. Technically Nilfheim was the one blasting away, but she was the one calling the shots and rolling the dice.

Here are a couple of re-staged shots of the event.





Last edited by capsocrates : June 15th, 2012 at 11:00 AM. Reason: adding pictures

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  #59  
Old June 13th, 2012, 01:54 PM
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Re: Wave 15 Chat

Quote:
Originally Posted by capsocrates View Post
Quote:
Originally Posted by Porkins View Post
Quote:
Originally Posted by capsocrates View Post
I played a game the other day with my wife's younger siblings and one of them had Nilfheim. In one turn she ice-blasted all their redundant markers away, and on the next turn she killed all three of them. It was partly luck of course (they had height, so the rolls were 4v5), but I don't think I'll ever forget that.
Nilfheim is a dude; his class is 'King'. Maybe you are thinking of Braxas, whose class is 'Queen' ??
I was referring to my 6-year-old sister-in-law. Technically Nilfheim was the one blasting away, but she was the one calling the shots and rolling the dice.
So, in other words, it's quite ironic that Nilfheim is a "King."


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  #60  
Old June 13th, 2012, 02:05 PM
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Re: Wave 15 Chat

Behind every great man stands a six-year-old girl calling the shots.

Loving the Command Courier - nice thematic way to organize Vydar's troops.


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