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View Poll Results: Vote for the BEST Custom.
Entry 1 5 16.67%
Entry 2 6 20.00%
Entry 3 4 13.33%
Entry 4 4 13.33%
Entry 5 11 36.67%
Voters: 30. You may not vote on this poll

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  #1  
Old May 4th, 2012, 08:59 AM
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Auggies Fire Elemental Squad Custom Contest Poll B

Welcome to Auggies Fire Elemental Squad Custom Contest Poll B!

Please vote for the entry you feel best fulfills the following:
1.Is the entry Completely compatible with official HS game mechanics and rules?
2.Does the entry seem balanced pointwise?
3. Is the wording of the powers Competely compatible with official wording
4.Does the entry bring out the theme of the Mini?

Please Remember
Consider your vote carefully. I want the winning card to be the Best one here. Read them carefully, and decide whether or not it fits the criteria above. Also, Just because an entry is different, that doesn't make it better. For instance, there are several "Lesser Fire Elementals" cards, and only one "Lava Flickers". That doesn't mean it's Better.
The design that gets the most votes will proceed to the next round. In the event of a tie for top spot, all cards in the tie will proceed to the next round.

Contest Detail and Rules

Entry 1


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Entry 2


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Entry 3


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Entry 4

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Entry 5


Spoiler Alert!


Last edited by boromir96 : May 4th, 2012 at 10:12 AM.

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  #2  
Old May 4th, 2012, 09:58 AM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Quote:
4.Does the entry bring out the theme of the holiday?
Just noticed you had this up there


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  #3  
Old May 4th, 2012, 10:13 AM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

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Originally Posted by Fi Skirata View Post
Quote:
4.Does the entry bring out the theme of the holiday?
Just noticed you had this up there
Fixed I did a lot of Copy and Paste from Lamaclown's polls


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  #4  
Old May 4th, 2012, 12:09 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

#5 is not mine but I am kind of digging it. Seems like it could be a pretty fun unit.




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  #5  
Old May 4th, 2012, 12:14 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Continuing my 2 cents' worth.....

Entry #1
I'm having trouble envisioning how Spreading Flame will play out. But seems overpowered, I think. Every time you activate one, it has a 40% chance of either inflicting a wound (and dying itself) or bringing back one from the dead? Man.

Entry #2
Strikes me as pretty balanced and straight-forward. Nice interaction with the FEs.

Entry #3
I like that they synergize not with the expected FEs, but with the AEs. Seems like an interesting and fun mechanic. Perhaps a tad cheap?

Entry #4
I'm not sure whether every Ember Sprite that foregoes moving/attacking gets to roll the D20, or whether the entire squad collectively has to forego moving/attacking for a single roll of the D20.

Entry #5
I'm having trouble theory-scaping these guys.... So one could take his normal move of 3, then a second could 'teleport' next to him, then a third could 'teleport' next to the first or second, and so forth. They'd tend to move in clumps of spreading fire, which seems really thematic, and their move of 3 would keep their sweep in check somewhat. But whether their movement flexibility, and their ability to move/attack with six, is sufficiently countered by their low defense or not, I can't tell.


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  #6  
Old May 4th, 2012, 01:19 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Quote:
Originally Posted by Typhon2222 View Post
Entry #5
I'm having trouble theory-scaping these guys.... So one could take his normal move of 3, then a second could 'teleport' next to him, then a third could 'teleport' next to the first or second, and so forth. They'd tend to move in clumps of spreading fire, which seems really thematic, and their move of 3 would keep their sweep in check somewhat. But whether their movement flexibility, and their ability to move/attack with six, is sufficiently countered by their low defense or not, I can't tell.

I like the concept on this entry, but I wonder how Wildfire works with Kurrok. With Kurrok, you can take a turn with up to 3 small elementals. I guess that means you move and attack with only one Wildfire Ember, but, on the other hand, when you take a turn with a Wildfire Ember you can also use the Wildfire special ability...

I think it needs clarification on the card.


Corrected per below.


Last edited by White Knight : May 4th, 2012 at 01:28 PM.

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  #7  
Old May 4th, 2012, 01:25 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Because it is an ember and not a elemental, Kurrok has nothing to do with them.




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  #8  
Old May 4th, 2012, 01:26 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Quote:
Originally Posted by White Knight View Post
Quote:
Originally Posted by Typhon2222 View Post
Entry #5
I'm having trouble theory-scaping these guys.... So one could take his normal move of 3, then a second could 'teleport' next to him, then a third could 'teleport' next to the first or second, and so forth. They'd tend to move in clumps of spreading fire, which seems really thematic, and their move of 3 would keep their sweep in check somewhat. But whether their movement flexibility, and their ability to move/attack with six, is sufficiently countered by their low defense or not, I can't tell.
I like the concept on this entry, but I wonder how Wildfire works with Kurrok. With Kurrok, you can take a turn with up to 3 small elementals. I guess that means you move and attack with only one Wildfire Ember, but, on the other hand, when you take a turn with a Wildfire Ember you can also use the Wildfire special ability...

I think it needs clarification on the card.
You know, since their race is not "Elemental" but "Ember", I don't think Kurrok can activate them. Looks as if the designer anticipated that problem.


Last edited by Typhon2222 : May 4th, 2012 at 01:27 PM. Reason: Yodaking got here first. :)

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  #9  
Old May 4th, 2012, 01:29 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Quote:
Originally Posted by Yodaking View Post
Because it is an ember and not a elemental, Kurrok has nothing to do with them.
Not sure I like that, but it does solve the problem.


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  #10  
Old May 4th, 2012, 01:39 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Quote:
Originally Posted by White Knight View Post
Quote:
Originally Posted by Yodaking View Post
Because it is an ember and not a elemental, Kurrok has nothing to do with them.
Not sure I like that, but it does solve the problem.
Actually, I think they should not be Elementals due to Kurrok. See this post in the original thread for my reasoning.


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  #11  
Old May 4th, 2012, 01:43 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by White Knight View Post
Quote:
Originally Posted by Yodaking View Post
Because it is an ember and not a elemental, Kurrok has nothing to do with them.
Not sure I like that, but it does solve the problem.
Actually, I think they should not be Elementals due to Kurrok. See this post in the original thread for my reasoning.
Agreed that making them explicitly not Elementals solves potential problems with Kurrok.

But I think that, given the very name of the contest itself, many of us (including myself) assumed that it was expected that these be Elementals.


Last edited by Typhon2222 : May 4th, 2012 at 02:47 PM.

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  #12  
Old May 4th, 2012, 03:51 PM
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Re: Auggies Fire Elemental Squad Custom Contest Poll B

IMO, best customs are in this thread and wish I could vote multiple in here over ones in other polls.
1 - I really like the spreading flame combo of searing intensity and resurrection. 65 points for 3/3 squad with this power seems balanced too, but maybe a little to good for its points.
2 - Seems balanced, but I just peronally don't think firestorm needs more help, but gotta admit it is very thematic.
3 - I much prefere to give AE more help and overall like the powers, but 30 might be a tad too cheap.
4 - Seems balanced as well, including resurrection power but, like entry 1, after playing might be slightly to good for its points.
5 - Most unique powers, really like the horde move in the last two powers. 6 attack of 2 with no defense is hard to theoryscape as the closest units are zombies, but they have 2 defense and resurrection while this has 6 attack. Points are an enigma for these ones without serious playtesting.


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