| Home | Forums | Gallery | Downloads | Blogs | Events Calendar | Register | |||||||
|
|||||||||||||
| C3G Project: A Place to gather C3G threads without interfering with other Marvel Customs creation | |||||||||||||
![]() |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
|
The Book of Hugo Strange
The Book of Hugo Strange C3G DC WAVE 12 LEGENDS OF THE DARK KNIGHT ![]() Comic PDF ![]() Mini PDF The figure used for this unit is a modified Heroclix figure from the Hypertime set. Its model number and name are #106-108 / Batman. The figure used for this unit is a modified Heroclix figure from the Hypertime set. Its model number and name are #055-057 / Blue Beetle. _________________________________________________________________ Character Bio - As the standing psychiatrist at Arkham Asylum, Hugo Strange has learned a lot about the insane criminal minds of Gotham. As he has studied each case, he has found one consistent element that has plagued each patient: Batman. Intrigued by this masked vigilante, Hugo has studied all that he can about the tactics, habits, and even identity of the caped crusader, to the point where he has discovered his true identity: Bruce Wayne. With this knowledge, Hugo has developed a bit of an obsession in toying with Batman, even to the point of losing his own mind and dressing up like him. Hugo's position in Gotham's society makes him one of the most dangerous opponent's and his knowledge of psychiatry allows him to even manipulate the actions of the insane. In his experiments with narcotics on insane patients, Hugo has developed a drug that grants them peak levels of Human physical fitness, and a drive to kill. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Synergy Benefits Received Classic:
Classic:
-Strategy, Tactics and Tips-
Last edited by johnny139 : November 14th, 2012 at 09:30 PM. |
|
#2
|
|||
|
|||
|
Re: The Book of Hugo Strange - on hold for design
HUGO STRANGE
HUMAN UNIQUE HERO PSYCHIATRIST INSANE MEDIUM 5 LIFE 4 MOVE 5 RANGE 5 ATTACK 2 DEFENSE 5 POINTS 155 MUTAGENIC EXPERIMENT At the start of a round, before rolling for initiative, you may reveal an "X" Order Marker on any Army Card you control with the Insane personality. Until the end of that round, all special powers on the chosen Army Card are negated, its species is Mutate, its Move number is 6, its Range number is 1, and its Attack number is 6. You can only use this special power once per game. INSANE PROVOCATION After revealing an Order Marker on this card and instead of taking a turn with Hugo Strange, you may either: - Move up to 6 other figures you control with the Insane personality up to 4 spaces each; or - Take a turn with one other Army Card you control with the Insane Personality. VIGILANTES UNMASKED Vigilante figures that have a secret identity cannot engage and attack Hugo Strange on the same turn. Last edited by Griffin : May 24th, 2012 at 04:45 AM. |
|
#3
|
|||
|
|||
|
Re: The Book of Hugo Strange - on hold for design
HUGO STRANGE TUTORIAL - This one is easy and it isn't. Replacing Batman's head with Blue Beetle's head is easy; just cut and paste. Painting the head and face of Blue Beetle just right takes some skill and steady hands. Paint the entire head flesh colored. Then paint a thin black beard going from one ear to the next. Go back over the beard line several times until you get the thickness the way you want it. Paint a small triangle on the chin. For the eyebrows, I recommend the happy meal method. That is where you paint an "M" like from McDonalds across the brow, then paint the center of it flesh over top so that it becomes two eye brows. Then paint the goggles copper. TIP/HINT: For painting details, it is very important that you use a paint brush that has a very small and pointy tip. Also, never put too much paint on the brush, just a very small amount and go back for more paint often. And bracing your elbows on the table or into your sides can help to avoid shaky arms.
|
|
#4
|
||||
|
||||
|
Re: The Book of Hugo Strange - Design
Blue text in the OP should probably mention that it's a custom figure based off of all of that.
Left box and stats look good. Quote:
Quote:
I'd prefer just "Unmasked" for the title. Quote:
Looks good overall. C3G can be played with official Heroscape, but it's not recommended.
|
|
#5
|
||||||
|
||||||
|
Re: The Book of Hugo Strange - Design
Quote:
Quote:
Quote:
![]() |
|
#6
|
||||
|
||||
|
Re: The Book of Hugo Strange - Design
I think Insane Provocation is just too much power. It needs to be limited some way like just when he is attacked by an adjacent figure or some other way. It just seems too much as is.
I like Vigilantes Unmasked, cool power. The mechanics for Mutagenic Monster Men are interesting but I missing the theme. ![]() |
|
#7
|
||||
|
||||
|
Re: The Book of Hugo Strange - Design
Quote:
|
|
#8
|
|||
|
|||
|
Re: The Book of Hugo Strange - Design
Quote:
Quote:
|
|
#9
|
||||
|
||||
|
Re: The Book of Hugo Strange - Design
Quote:
Not a deal breaker. I also associate Vigilantes with "masks" more than anyone else, and can't really think of another faction that so prizes their secret identities, so I'm not sure I really see it fitting anywhere else very well. "Archers Unmasked" or even "Crime Fighters Unmasked" doesn't so much do it for me ... I'd go "Champions Unmasked" but guys like Superman and Captain Marvel don't technically wear masks anyway ... Anyway, like I said, not a deal breaker for me. If I reuse it on anything, it's likely going to be the Vigilante version.Quote:
I don't hate it, but I do think the core of Strange is represented without it very well (1. He's obsessed with Batman, a vigilante 2. He knows Batman's secret identity 3. He's a psychologist who regularly manipulates the insane). C3G can be played with official Heroscape, but it's not recommended.
|
|
#10
|
||||
|
||||
|
Re: The Book of Hugo Strange - Design
Great design. Like the Insane synergies. Movement is exactly what they need as a faction.
How about for Insane Provocation you can move each Insane figure with an (revealed or unrevlead?) Order Marker on its Army Card? I think Mutagenic Monster Men is a fun power. I wonder if the name could be made a touch more generic to encompass Insane Heroes a little better Mutagenic Experiment or something like that? Good call at negating special powers on the card. (looking at you Deadpool) |
|
#11
|
|||
|
|||
|
Re: The Book of Hugo Strange - Design
Quote:
Quote:
Quote:
Do you want Mutagenic Monster Men as a power on the card? |
|
#12
|
||||
|
||||
|
Re: The Book of Hugo Strange - Design
Good stuff here Griff.
Quote:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
![]() |
|
|||||||
| C3G Project: A Place to gather C3G threads without interfering with other Marvel Customs creation | |||||||
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post / Vote |
| The Book of Doctor Strange | Griffin | C3G Project | 108 | February 1st, 2013 09:18 PM |
| The Book of Parked Car | Hahma | C3G Project | 84 | December 14th, 2012 06:55 AM |
| The Book of Icy Road Map | Griffin | C3G Maps & Scenarios | 106 | October 7th, 2012 08:03 AM |
| Deck builder: What is your killer deck? | The Grim Reaper's Friend | Card Games | 9 | December 21st, 2010 06:54 PM |
| Thread Tools | |
| Display Modes | |
|
|