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  #145  
Old February 11th, 2012, 11:22 PM
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heroscaper2010 heroscaper2010 is offline
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Re: Battlefields of Star Wars Scape (BoSS)

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Originally Posted by Fi Skirata View Post
Quote:
Originally Posted by heroscaper2010 View Post
I playtested earlier and LOL, the Rebs won each time. 3/3!! I figured out if the Rebels win initiative the first 2 times you roll. You rebels are able to block (the hex where the door would be) the Stormtroopers from getting out of their start zone. And with 9 Rebs to do it with 3 for reserves it is just plain annoying. I'm wondering whether we should take the door out and add a single peice on the left side (looking from behind ST's SZ).
Having the empty door frame is very thematic, I think it might be better to add some rule saying that Player 1 may not enter any spaces adjacent to the door.
That could work, let me see what I can come up with.


  #146  
Old February 11th, 2012, 11:32 PM
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heroscaper2010 heroscaper2010 is offline
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Re: Battlefields of Star Wars Scape (BoSS)

How about, "Player 1 may not move on or past Doorway Space 1 by Player 2's start zone."

.pdf here.


Last edited by heroscaper2010 : February 11th, 2012 at 11:41 PM.

  #147  
Old February 12th, 2012, 10:04 AM
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heroscaper2010 heroscaper2010 is offline
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Re: Battlefields of Star Wars Scape (BoSS)

FS, are you able to make these maps into Heroskype maps? If not I can, I'll try later today.

EDIT: Just got done here it is:



Last edited by heroscaper2010 : February 12th, 2012 at 10:40 AM.

  #148  
Old February 12th, 2012, 11:11 AM
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Fi Skirata Fi Skirata is offline
 
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Re: Battlefields of Star Wars Scape (BoSS)

The new rule addition looks nice, and so does the map. I did notice that you have the letters and numbers switched around (which isn't a big deal). You also need to have three lines of numbers and two of letters (so letters on the right and left sides and numbers on the top, middle, and bottom). Lastly, I would use thicker lines to make them more visible. It is certainly better then my first one though, Good Job!!! Are you wanting the position of HeroSkype officer along with being a map scout?


  #149  
Old February 12th, 2012, 11:50 AM
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heroscaper2010 heroscaper2010 is offline
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Re: Battlefields of Star Wars Scape (BoSS)

Sure I'm on enough. Is that a bad thing?

I'll work on it, too.


  #150  
Old February 12th, 2012, 12:23 PM
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Re: Battlefields of Star Wars Scape (BoSS)

Added you as HeroSkype Officer Heroscaper2010. Congratulations!

NOTICE!!!

Heroscaper2010 has picked the Princess Rescue as the new area/event in need of a map/scenario. Anyone can submit their map and their scenario here. It does not have to be in PDF form, but it would be preferred. Maps/scenarios for it can be submitted up until midnight on the 16. Voting for which map will be moved to the design phase will begin on the 17. Map scouts/Officers are the only ones who can vote! Looking forward to seeing your maps!!!


Also, we need a vote from all of the Map Scouts on adding the rule that Heroscaper2010 proposed, and a vote on if the map can be considered finished with/without this rule.


  #151  
Old February 12th, 2012, 12:44 PM
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Re: Battlefields of Star Wars Scape (BoSS)

I obviously vote YES to the new rule!!!

Here is The Princess Rescue, though I think HoSS is going to have to create some Imperial Officers.


  #152  
Old February 15th, 2012, 07:47 PM
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Re: Battlefields of Star Wars Scape (BoSS)

I just played the Tantive scenario 2 more times, and while the imperials won the first, the rebels were victorious in battle two. The no-block rule hurts the rebs, but only slightly since they still can slow them down by engagement. Overall, its a pretty balance game now Imo.


  #153  
Old February 16th, 2012, 11:08 AM
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Fi Skirata Fi Skirata is offline
 
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Re: Battlefields of Star Wars Scape (BoSS)

One day left to get your map in, remember that the theme is the Jail-break of Princess Leia. Lets give Heroscaper2010 some competition *nudges Arch-vile and Mac122 while they sit testing a map* .

Also we still need votes on that final rule change, and if you want to pass the Battle for the Tantive IV map.


  #154  
Old February 16th, 2012, 02:52 PM
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Re: Battlefields of Star Wars Scape (BoSS)

I wouldn't say that The Battle of Tantive IV is done because I found a flaw in the rule we added as there is another 1 hex wide spot involving the castle door and the castle wall that is closest to it (1 hex away). I moved the door and Start Zones over and am playtesting that. The Rebels have won twice of the two times I played, but only because they keep rolling 2 skulls, an attack rarely blocked by three defense. I'm going to possibly play so more today, and then change it to the original way. FS why don't we delay the map deadline for "Rescue the Princess".


  #155  
Old February 16th, 2012, 05:57 PM
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Re: Battlefields of Star Wars Scape (BoSS)

Quote:
Originally Posted by heroscaper2010 View Post
I wouldn't say that The Battle of Tantive IV is done because I found a flaw in the rule we added as there is another 1 hex wide spot involving the castle door and the castle wall that is closest to it (1 hex away). I moved the door and Start Zones over and am playtesting that. The Rebels have won twice of the two times I played, but only because they keep rolling 2 skulls, an attack rarely blocked by three defense. I'm going to possibly play so more today, and then change it to the original way. FS why don't we delay the map deadline for "Rescue the Princess".
Will do, I will knock it back to the 21st.


  #156  
Old February 18th, 2012, 06:36 PM
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Re: Battlefields of Star Wars Scape (BoSS)

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Originally Posted by Fi Skirata View Post
Also we still need votes on that final rule change


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