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#169
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Re: The Book of Black Cat ~ Design Phase
After re-reading the last few pages, I think these are the best options:
- My original version: Quote:
- Version 2: Quote:
- Version 3: Quote:
I think I'd like to go with the alternate version of number 2: Quote:
Thoughts? |
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#170
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Re: The Book of Black Cat ~ Design Phase
I kind of worry about her being more powerful than Loki or Batman there ... but the normal attack restriction makes it work, I think. So, yeah, I'd favor #2, but I don't know if I like it working for adjacent figures and doubling up on things like that and Evasive Strike, etc.
C3G can be played with official Heroscape, but it's not recommended.
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#171
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Re: The Book of Black Cat ~ Design Phase
Quote:
My thoughts exactly. Maybe instead of an auto wound, an unblockable attack die rolled against the attacking figure?Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#172
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Re: The Book of Black Cat ~ Design Phase
Quote:
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#173
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Re: The Book of Black Cat ~ Design Phase
Would get too confusing to be rolling attack dice your opponent's turn (the dreaded turn interruption!). That's why we stick to the d20.
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#174
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Re: The Book of Black Cat ~ Design Phase
As much as I like using 13, we could up that number...or up Black Cat's cost.
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#175
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Re: The Book of Black Cat ~ Design Phase
13+ is still only 40% - which is less than an unblockable attack die.
I know that I do not know. C3G INDEX - XTINCTION AGENDA " . . . experience the pure enjoyment that is the C3G universe." - Tornado, recent C3G convert
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#176
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Re: The Book of Black Cat ~ Design Phase
Quote:
Dishing only one wound on a roll of 13 or higher in those more limited situation isn't that terrible. There are other lower cost units that can do worse. Also, being able to affect an adjacent figure shouldn't be too bad either. She doesn't have bonding, so it's not going to be a slam dunk that she's going to be adjacent to friendlies all the time. If someone uses an OM to move her adjacent to a friendly figure for Bad Luck 13 to protect them instead of attacking an opponent's figure, that could bite them later on. Not to mention, the opponent may have means of bypassing the power. Also, by restricting it to 5 clear sight spaces from Black Cat, an opponent can still attack a figure adjacent to Black Cat and be 5 spaces from the adjacent figure, but 6 spaces from Black Cat, or be closer but have clear sight on the adjacent figure but is obscured from Black Cat's clear sight. So to me, I think it adds some nice decision making and available options for both players and that's a winning combination for a good design. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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#177
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Re: The Book of Black Cat ~ Design Phase
That would still make her a better evasive striker than Batman, in a way.
However, with a drop to like 3 defense, it would be acceptable I think. |
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#178
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Re: The Book of Black Cat ~ Design Phase
Quote:
Bats also has a ranged special attack that he can use against 3 targets, a normal attack of 5 and can grapple to high places whenever he wants. He can move into battle and throw 3 B-Rangs before the Thugs or whoever get to fight back if there are any left alive, while Black Cat at best can move into battle and attack 1 Thug before getting blasted. So in that regard, Batman's offensive threat helps protect him from even having to roll for Evasive Strike sometimes. Also, from the SP, she really doesn't have much else going for her that makes her an offensive threat. No ranged attack, no multiple attacks. No grapple. And stealing a glyph is very situational. There are a lot of figures that don't lose their glyphs unless destroyed, so you have to count on either going against a figure that starts out with a glyph that can be taken away, or hope that someone picks up an e-glyph so you can take it. So ultimately she's a melee unit with an attack of 4 and has 4 lives. She has a nice movement ability to get height and maybe an attack of 5 sometimes. But she doesn't have any synergy or bonding to make her one of those tag along pain in the butt units. Her Bad Luck is the main power that will help her have at least some kind of threat, and even at that, it can be easily bypassed. And even if not bypassed, she has a 60% chance of failing the roll and can have a couple bad defense rolls and be toast. Quote:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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#179
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Re: The Book of Black Cat ~ Design Phase
I'm cool with the roll at 13 and it being an auto wound and the current trigger (only works if she'd take a wound). It being only against normal attacks does a lot to restrict it, like Hahma says.
I'm iffy on the adjacency for power stacking reasons ... but I could ultimately go either way there. C3G can be played with official Heroscape, but it's not recommended.
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#180
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Re: The Book of Black Cat ~ Design Phase
Could you elaborate on "power stacking reasons?" I think I'm not quite sure what you mean, and what it has to do with a friendly adjacent figure.
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