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#13
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Re: The Book of Shang-Chi - Design
Well considering I haven't seen the sun for quite awhile, I don't know if I can. It's that time of year up north where we have more clouds and crap weather than sun. Though if there is a time when I can do it, I'll give it a try.
As you've noticed lately I haven't been able to get the sharpest pictures. Either it's the camera, me or just the sun being so low in the sky over the past few months that make it difficult to get it right sometimes. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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#14
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Re: The Book of Shang-Chi - Design
Alright. Well I didn't mean to single you out in that request, I just knew you had the figure. Anyone else that has that figure is welcome to try to get me some miniature pictures.
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#15
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Re: The Book of Shang-Chi - Design
I like the powers a lot. Seems like a pretty straightforward design. Would play very similar to Flash, but with less move and a nice counterstrike ability.
I don't know the character very well, but on marvel wiki it also says he was a Secret Agent. Could be cool to include him in that faction instead of Fighters because there is some overlap between him and Iron Fist. Not a deal breaker though. Overall a great job tickle. |
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#16
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Re: The Book of Shang-Chi - Design
Well I've always seen him working with Luke Cage, Iron Fist and that group so I definitely think that synergy is more iconic.
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#17
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Re: The Book of Shang-Chi - Design
Yeah, I prefer him as a part of the Fighter faction as well.
C3G can be played with official Heroscape, but it's not recommended.
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#18
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Re: The Book of Shang-Chi - Design
I think he's ready for testing here. If he's feeling too powerful, feel free to drop his attack and defense by 1 and bump the boost if he only attacks once to +3.
I'm aiming for the 200 point range so anything from 180-220 would be ideal. Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#19
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Re: The Book of Shang-Chi - Design
Cool. I'll work up a playtest sheet tonight and likely start tomorrow.
C3G can be played with official Heroscape, but it's not recommended.
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#20
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Re: The Book of Shang-Chi - Design
Thanks Bats. I had intended to do this one myself over break. But if you knock this out, I may have to help you test a couple of Titans or whatever you start up between now and then.
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#21
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Re: The Book of Shang-Chi - Design
Oh, I'm hoping to knock this out and two more of my own initials before I go on break in two weeks.
C3G can be played with official Heroscape, but it's not recommended.
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#22
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Re: The Book of Shang-Chi - Design
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (SHANG-CHI) - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. PASS - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. PASS - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. PASS - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. PASS - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. PASS - FUN TEST/ Consider whether or not the design was fun to play. PASS - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. PASS - DRAFTING TEST/ Consider whether or not this design is worth drafting. PASS - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. PASS - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. PASS Heavy Hitter or Mid-Level Hero Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 190-200 with 4 defense, 230-240 with 5 defense. - Give a brief overview. It’s so hard to judge this guy because there’s so much swing between him facing a melee normal attacker like Rhino and facing someone with a decent special attack like Black Canary. Even against the special attackers, though, as he showed in the Gambit test, he can more than hold his own. I think 4 defense might be the best to move forward with to keep his cost down, but he’ll definitely fall faster than others in his point range against some special and ranged attacks.
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 250+? - Give a brief overview. Shang-Chi dominates lowly squads. Map: Custom Units: Shang-Chi vs. Beat Cops x3 (195)
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 250-260 - Give a brief overview. Hawkmen were harder to take down, but three attacks per turn did the job. Map: Custom Units: Shang-Chi vs. Hawkmen of Thanagar x2 +1 (250)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 230 - Give a brief overview. Bonding on either side was a wash, but Shang-Chi was a tough brother here. Map: Custom Units: Shang-Chi (230), Luke Cage (190), Captain America (240), Spider-Girl (140) (800) vs. Batman (200), Huntress (170), Robin (120), Batgirl (130), Daredevil (180) (800)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 220-230 - Give a brief overview. Shang-Chi did his part here, but his team couldn’t put it together due to the opponents having more bonding in their army and easier Order Marker placement. I think Shang-Chi is safest at 230 going forward, but I think 220 is possible still. Map: Custom Units: Shang-Chi (230), Luke Cage (190), Wolverine (280), Iron Fist (260) (960) vs. Kingpin (220), Boomerang (130), Rhino (220), The Hood (180), Sandman (210) (960)
Spoiler Alert!
Last edited by IAmBatman : December 8th, 2011 at 12:13 AM. C3G can be played with official Heroscape, but it's not recommended.
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#23
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Re: The Book of Shang-Chi - Design
I'd really like one of the tests to be with C3G Captain America. (Forgot the mention that) Think you can manage that? I think he'd be a great choice in that build.
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#24
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Re: The Book of Shang-Chi - Design
Sure thing. I'll rework the second army (I'm really digging the 800 point one).
C3G can be played with official Heroscape, but it's not recommended.
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| C3G Project: A Place to gather C3G threads without interfering with other Marvel Customs creation | |||||||
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