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#121
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Re: The Book of Gorilla-Man (Design Phase)
Looks ready for an initial.
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#122
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Re: The Book of Gorilla-Man (Design Phase)
Agree, but just letting you guys know it's not one I'll have time for any time soon. So hopefully one of the other guys can grab it.
C3G can be played with official Heroscape, but it's not recommended.
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#123
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Re: The Book of Gorilla-Man (Design Phase)
I have other testing I need to do for the guys in the sanctum before I go back to school. If I have time I'll grab it, but I'm doubtful.
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#124
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Re: The Book of Gorilla-Man (Design Phase)
Spoiler Alert!
Mind adding these to the OP? |
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#125
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Re: The Book of Gorilla-Man (Design Phase)
Those look a tad too dark and far away, Scapey. Nice attempt, but I'll be surprised if those pass the A3n test.
C3G can be played with official Heroscape, but it's not recommended.
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#126
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Re: The Book of Gorilla-Man (Design Phase)
The first couple are dark, but I especially like the last one and how the light really shows off the character's features.
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#127
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Re: The Book of Gorilla-Man (Design Phase)
It is sharply in focus, I'll say that.
C3G can be played with official Heroscape, but it's not recommended.
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#128
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Re: The Book of Gorilla-Man (Design Phase)
Bats was right to begin with. Too dark and too far away. It happens.
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#129
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Re: The Book of Gorilla-Man (Design Phase)
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Gorilla-Man - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. PASS - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. PASS, was a tricky one to get the wording right on Curse of The Gorilla Man but it looks just fine for games where 2 or more players draft. - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. PASS - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak. PASS - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. PASS - FUN TEST/ Consider whether or not the design was fun to play. PASS - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. PASS - DRAFTING TEST/ Consider whether or not this design is worth drafting. PASS - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. PASS - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. PASS Heavy Hitter or Mid-Level Hero Test - Does it pass, Yes or No? PASS - What should be the unit's point value? 150-160 - Give a brief overview. Gorilla-Man has great speed and attack. His special isn't all the impressive, but it does allow him to get first strike from range on occasion.
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? PASS - What should be the unit's point value? 150 - Give a brief overview. G-M took out 2 Hydra with Machine Gun, but quickly fell after that. His defense isn't enough to go up against a 4 man ranged squad. Map: Swamp Lab Units: G-M vs Hydra Agents x2
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? PASS - What should be the unit's point value? 170 - Give a brief overview. Machine Gun SA was actually good! Map: Swamp Lab Units: G-M vs Hand Ninja x2 (sit one)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? PASS - What should be the unit's point value? 160 - Give a brief overview. G-M did great early game for his team mowing down Civies with his special. He also got right in the mix with Luke Cage and Iron Fist and gave each of them one or two wounds a piece with great melee attack. G-M makes for some very difficult in game decisions for both players. Map: Swamp Lab Units: Gorilla-Man, Gorilla Grodd, GCW x3 (780) vs Spider-Man, Luke Cage, Iron Fist, Civilians x2 (780)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? PASS - What should be the unit's point value? 160 - Give a brief overview. Gorilla-Man never used his curse power in this game. I used Black Widow early on because she has a better ranged attack than G-M, but later switched to G-M after she fell. He put some key wounds on opponent's Heroes both Green Goblin and Wendigo. Map: Swamp Lab Units: Nick Fury, Gorilla-Man, Black Widow, SHIELD Agents x3, SHIELD Sniper x2, SHIELD Spotter x2 (1,000) vs Captain America, Green Goblin, Punisher, Wendigo (1,000)
Spoiler Alert!
Last edited by Good Pig : October 20th, 2011 at 10:10 PM. |
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#130
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Re: The Book of Gorilla-Man (Design Phase)
Thanks for grabbing this one Good Pig.
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
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#131
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Re: The Book of Gorilla-Man (Design Phase)
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#132
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Re: The Book of Gorilla-Man (Design Phase)
Thanks GP! Added to OP.
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| C3G Project: A Place to gather C3G threads without interfering with other Marvel Customs creation | |||||||
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