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  #13  
Old January 25th, 2011, 02:57 PM
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Re: C3G Design-Kree Scout(Design Phase)

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I have an idea/suggestion. Since these figures are scouts, what about possibly limiting the bonding to when there is an opponent's figure within X clear sight spaces? This would force the player using the Kree Scouts to actually scout the battlefield in order to use their bonding.
I think right now without that change, these guys are not comparable to the Skrulls (you haven't seen yet) and we want them to at least have hope of being comparable as future Kree are created. With your suggestion, they would have a restriction that would make them even less comparable. So, even though your idea is interesting, I don't prefer it here.
Oh well. I thought it was a cool idea for a scout.


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  #14  
Old January 25th, 2011, 04:35 PM
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Re: C3G Design-Kree Scout(Design Phase)

Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)


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  #15  
Old January 25th, 2011, 04:37 PM
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Re: C3G Design-Kree Scout(Design Phase)

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Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.


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  #16  
Old January 25th, 2011, 04:39 PM
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Re: C3G Design-Kree Scout(Design Phase)

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Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.


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  #17  
Old January 25th, 2011, 04:40 PM
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Re: C3G Design-Kree Scout(Design Phase)

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Originally Posted by Balantai View Post
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Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.
Maybe, Reinforcements Have Arrived


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  #18  
Old January 25th, 2011, 05:24 PM
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Re: C3G Design-Kree Scout(Design Phase)

I think 30 points is a bit too low for 3 attack and 7 range. Although the 1 life could change my opinion.


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  #19  
Old January 25th, 2011, 05:39 PM
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Re: C3G Design-Kree Scout(Design Phase)

I think they should be more between 40-50 points. Mostly due to their bonding.


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  #20  
Old January 25th, 2011, 05:45 PM
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Re: C3G Design-Kree Scout(Design Phase)

I as well think 30 points is a tad low because of the immensity of the bonding.


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  #21  
Old January 25th, 2011, 05:52 PM
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Re: C3G Design-Kree Scout(Design Phase)

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Originally Posted by tcglkn View Post
I think they should be more between 40-50 points. Mostly due to their bonding.
By that, you are kind of pricing them as a 2 figure squad at 40-50 points because of two activations/turn, but it will cost you 80-100 points to get the 2 figures in order to have the 2 activations/turn so it feels like a 2 figure squad at 40-50 points. Would they be worth 400-500 points for 10 of these guys? You can have Bullseye and Hand Ninja x 3 for 430 or Punisher, Daredevil and Robin for 480.


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  #22  
Old January 25th, 2011, 06:09 PM
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Re: C3G Design-Kree Scout(Design Phase)

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Originally Posted by Karat View Post
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Originally Posted by Balantai View Post
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Originally Posted by Karat View Post
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Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.
Maybe, Reinforcements Have Arrived
Was that meant to be a hint to WotC?


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  #23  
Old January 26th, 2011, 12:56 AM
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Re: C3G Design-Kree Scout(Design Phase)

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Originally Posted by Karat View Post
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Originally Posted by Balantai View Post
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Originally Posted by Karat View Post
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Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.
Maybe, Reinforcements Have Arrived
Yeah, I was kinda trying to stay away from that wording to avoid any confusion, pulling out of hair, possible death threats, etc.


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  #24  
Old January 26th, 2011, 01:12 AM
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Re: C3G Design-Kree Scout(Design Phase)

"Invasion Harbinger" maybe? Or something about them invading?


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