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#1
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Robber's maps: New 5/6/13
Map: Cipher 3
Requirements: 1 BftU, 1 RttFF, 1 VW Date Uploaded: 5/6/13 Tournament use: none ![]() Map: Murky Waters Requirements: 1 SotM, 1 RttFF, 1 TJ Date Uploaded: 5/4/13 Tournament Use: None ![]() Map: Templar Requirements: 2x BftU, 1x FotA (Battlements) Date Uploaded: 3/6/13 Tournament Use: 4/20/13 MD draft tournament ![]() Map: Cipher 2 Requirements: 1x BftU, 2x RttFF Date Uploaded: 11/29/12 Tournament use: None ![]() Map: Rigid Requirements: 2x BftU 1x VW Date Uploaded: 8/8/12 Tournament Use: none ![]() Map: Hadrian Requirements- 1 SotM, 1 FotA, 2 TJ Date Uploaded- 3/18/12 Tournament Use: None ![]()
Spoiler Alert!
Map: Cipher Requirements: 1 BftU, 1 RttFF Date Uploaded: 2/26/12 Tournament Use: None ![]() Map: Zephyr Requirements: 1 BftU, 1 SotM, 1 TJ Date Uploaded: 12/18/11 Tournament Use: None ![]() Map: Obsidian Requirements: 1 BftU, 1 FotA, 1 RttFF, 1 VW. Date Uploaded: 10/29/11 Tournaments: None ![]() Map: Arboretum Requirements: 1 SotM, 1 TJ, 1 FotA, 1 RttFF. Date Uploaded: 8/19/11 (Updated to final version 9/10/11) Tournament Use: Robber's B-day tournament 8/21/11, MD Bring the Cheese Eat the Cheese NHSD, So-Cal NHSD Reviewed by the BoV: No by Dignan (His review) No to induct by 1Mmirg (His review) ![]() Map: Tainted Paradise Requirements: 1 RotV, 1 SotM, 1 TJ Date Uploaded: 8/2/11 Known Tournament Use: None ![]() Map: Galaxy Requirements: 2 BftU, 1 FotA Date Uploaded: 7/14/11 Known Tournament Use: MD Bring the Cheese Eat the Cheese NHSD ![]() Map: Orbit Requirements: 2 BftU, 1 VW Date Uploaded: 7/12/11 Known Tournament Use: None ![]() Map: Fallcrest Stronghold Requirements: 2 BftU, 1 FotA Date Uploaded: 5/24/11 Known Tournament Use: None ![]() Map: Ironclad Keep Requirements: 1 RotV, 1 FotA Date Uploaded: 5/16/11 Known Tournament Use: None Notes: Submitted to R˙chean's Gencon 2011 contest. ![]() Map: Shadow Rift Requirements: 1 SotM, 1 BftU, 1 FotA Date Uploaded: 4/21/11 Known Tournament Use: None ![]() Last edited by Robber : May 8th, 2013 at 06:54 AM. |
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#2
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Re: Robber's maps
In your first map the large, flat expanse of level 1 grass isn't going to see much action. Range will dominate such an open map, slaughtering melee as they try to get up the hill and past the river that bisects the map. Line of sight blockers would help immeasurably, as would additional routes past the water. The way the start zones are set up it looks like most ranged units could get an OM1 strike against the other team. This could be prevented (and add to the use of the grass) if the start zone ran across the back edge of the map instead of curling towards the center.
Your second maps protects advancing units a lot better. What snow and ice rules are you using? Heavy snow looks like it would hammer ground-bound melee units. |
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#3
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Re: Robber's maps
Placeholder
Last edited by Robber : December 4th, 2012 at 05:33 PM. |
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#4
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Re: Robber's maps
New map- 12/2/10
![]() Rock spires- 2 BftU Last edited by Robber : December 3rd, 2010 at 03:50 PM. |
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#5
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Re: Robber's maps
New map- 12/3/10
![]() Trail to the surface world- 1 Ms, 1 BftU (This picture is awful, you can't see any of the Dungeon Terrain elevation.) Last edited by Robber : December 4th, 2010 at 01:01 PM. |
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#6
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Re: Robber's maps
Nice maps!
Even if you're not a Contributor, you can still let people download map instructions. Here's what I do: Make the map in Virtualscape. I guess you knew that huh? Get CutePDF.In Virtualscape, the Print option always prints the full instructions for building. With CutePDF, when you click 'Print' in Virtualscape, there will be an option to use CutePDF instead of your printer to make the instructions into a PDF. Use it and you will be able to save it to your computer. (if you want Scenario info in your PDF there's an option in Virtualscape somewhere, I think it's in the File menu.) Get a media sharing site account(Mediafire, Megaupload, whatever) and upload your PDF. Post link here and your done! (sorry if you knew any of this already, just giving the full tutorial) Happy mapping! ~Corzan Kinda (sorta) taking a break from HSers. Check out Toraili, a group effort by me and I Hate Atlaga. And if there's one thread I'll still post in, it's the Minecraft thread, here. |
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#7
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Re: Robber's maps
Like Killometer said, many of these maps are range-favoring. In addition, most of the maps are extremely partial toward dragons, and the first few could get Majestic Fired on Round 1. Longroads seems kind of redundant, I don't know why people would bother using the roads if the start zones are so close together.
Good maps overall. If pro is the opposite of con, is progress the opposite of congress? America is the only place in the world where a pizza delivery guy gets to your house faster than an ambulance. --NightSwipe-- |
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#8
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Re: Robber's maps
Yeah, I know.
These are just the maps i play on. My family/friends all use ranged-squad heavy armies and don't have a lot of dragons between us. Longroads was a failed attempt, but I wanted to post it up here anyways. |
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#9
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Re: Robber's maps
Nice! Its not really worth repeating what killometer and the others said so I'll just say I really like a lot of these. I smell another tourney coming up at your house...
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#10
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Re: Robber's maps
Quote:
Sounds good! Btw, check out the new Savage, MD tournament on 2/26. I might bring my newest map. Still playtesting it before I load it up. |
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#11
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Re: Robber's maps
ALL NEW- SeweRush V1- 1 SotM, 1 FotA, and any other master set
![]() ALL NEW- SeweRush V2- 1 SotM, 1 FotA, 1 other master set. This version of the map was a lot more playtested. I found a few flaws with height and castle placement, and added a second glyph. Special rules- If a figure starts its movement on a swamp water space, add 3 to its movement for the turn as long as it stays on a swamp water space. ![]() |
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#12
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Re: Robber's maps
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| Maps & Scenarios: Battlegrounds and scenarios | |||||||
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