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  #1  
Old October 4th, 2010, 02:53 AM
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The Book of M.O.D.O.K.

The Book of M.O.D.O.K.

C3G MARVEL WAVE 5
WORLD'S VILEST





The figure used for this unit is a Heroclix figure from the Mutant Mayhem set.
Its model number and name are #090 / M.O.D.O.K..
_________________________________________________________________
Character Bio - George Tarleton was a technician for the organization Advanced Idea Mechanics (AIM). AIM, having recently created the artifact the Cosmic Cube, charged their scientists to study the Cube. AIM scientists used advanced mutagenics to alter Tarleton and create the super intelligent M.O.D.O.C. (acronym for Mental Organism Designed Only for Computing) to study and improve the Cosmic Cube. M.O.D.O.C., however, became ambitious and kills his former employers and masters and takes control of AIM, now calling itself M.O.D.O.K. (Mental Organism Designed Only for Killing) and vows to take over the world and subjugate mankind just as he has done with AIM and his former masters.
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_________________________________________________________________

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Synergy Benefits Received


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_________________________________________________________________


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Last edited by A3n : September 16th, 2012 at 01:48 AM.

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  #2  
Old October 4th, 2010, 02:54 AM
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Re: M.O.D.O.K. - Design Phase

10/19/10 Made every tweak and change we had discussed "official" by posting them in the first post.


Last edited by Spidey'tilIDie : October 19th, 2010 at 04:45 PM.

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  #3  
Old October 4th, 2010, 11:44 AM
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Re: M.O.D.O.K. - Design Phase

Powers -

I dig Psionic Forcefield X as a version of Psychic Defense X that works only on MODOK and not allies.
The special attack works - pretty basic - do we want to consider moving the attack down to 5, though? An explosive attack of 6 is nuts powerful, even at that range. It might be worth seeing how powerful it makes him, though, I just wonder if, thematically, he should have a special attack that powerful. Should this guy be going toe-to-toe with Superman? If not, it should be lowered to 5.
Psionic Command - look at the official Mind Exchange power to clean up the wording here and make it more official. I know at the very least it should be 11 or better.
Other than wording issues here, I think the theme is fun. Wound someone, roll the D20, and half the time you get to take control of them for a turn. Good stuff!
You know the character better than I, so I'm curious - why Conqueror? Seems like an odd fit here.


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  #4  
Old October 4th, 2010, 12:34 PM
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Re: M.O.D.O.K. - Design Phase

For someone as wildly unique as Modok, I really wanna be knocked over on the design.... Instead of the "explosion" SA, how about a power or SA that really shows of his awesome ability and drive to KILL everything in sight?


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  #5  
Old October 4th, 2010, 12:40 PM
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Re: M.O.D.O.K. - Design Phase

That sounds Helm of Mitonsulish ... are you actually advocating a D20 auto-destroy power?


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Old October 4th, 2010, 01:51 PM
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Re: M.O.D.O.K. - Design Phase

Quote:
Originally Posted by IAmBatman View Post
That sounds Helm of Mitonsulish ... are you actually advocating a D20 auto-destroy power?
I think that the shoe fits here better than any other unit I can think of....


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Old October 4th, 2010, 01:53 PM
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Re: M.O.D.O.K. - Design Phase

Hmm ... that would be interesting - definitely would put his cost up high, though. Super Strong figures, or just those without Super Strength?


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Old October 4th, 2010, 01:54 PM
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Re: M.O.D.O.K. - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Hmm ... that would be interesting - definitely would put his cost up high, though. Super Strong figures, or just those without Super Strength?
Heck, I think a boost to the roll for figures that are not Human or figures WITH Super Strength would be appropriate.


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  #9  
Old October 4th, 2010, 01:55 PM
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Re: M.O.D.O.K. - Design Phase

Yipes - that's going to be realllly powerful.


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Old October 4th, 2010, 01:56 PM
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Re: M.O.D.O.K. - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Yipes - that's going to be realllly powerful.
Maybe instead of a death roll, a wound roll instead...


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  #11  
Old October 4th, 2010, 01:57 PM
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Re: M.O.D.O.K. - Design Phase

Like chilling touche with range.


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  #12  
Old October 4th, 2010, 02:11 PM
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Re: M.O.D.O.K. - Design Phase

A wound only D20 power I like. Not too many different options, though - keep it simple!


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