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#25
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Re: 650 Point, 24 Hex armies
10x Warmongers.
20 hexes, opponent must hit 40x to win. Beware of Special Attacks. |
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#26
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Re: 650 Point, 24 Hex armies
Well met!
I'm reviving this thread to list the Utgar 280 Werewolf Lord x 2 160 Wolves of Badru x 2 110 Brunak 100 Captain Ornak 650, 13 spaces 150 Warhulk 150 Mimring 140 Othkurik 110 Brunak 100 Captain Ornak 650, 9 spaces 150 Mimring 140 Othkurik 140 Heavy Gruts x 2 120 Grimnak 100 Captain Ornak 650, 15 spaces 210 Phantom Knights x 3 150 Mimring 150 Captain Warhulk 140 Othkurik 650, 15 spaces 225 Brutes x 3 170 Moltenclaw 150 Goblins x 3 150 Captain Cyprien 45 Sonja 650, 24 spaces Ullar 210 Aubrien Archers x 3 150 Captain Ulginesh 100 Jorhdawn 100 Morsbane [Syvarris] 90 Chardris 650, 14 spaces 220 Protectors x 2 120 Venoc Warlord 120 Vipers x 3 100 Elite Onyx Vipers 90 Captain Atlaga 650, 20 spaces Each of the Utgar armies, and one of the Ullar armies, must designate a Captain. Given the Victory conditions (holding a hex), I'm not at all certain of my choices. As they are necessary, they must be played conservatively, I'd think. Utgar can perhaps afford to choose one of its Captains, such as a Werewolf Lord or Warhulk, to play more aggressively. </IMG></IMG> </IMG></IMG> Last edited by kolakoski : July 16th, 2011 at 07:00 PM. ![]() When I build an army in Delta/Delta+, it just feels right! |
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| Competitive Armies Discussion: Discuss, critique, and build ideas for tournament-caliber armies. | |||||||
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