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  #253  
Old July 8th, 2012, 10:21 PM
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Re: Drewman Update,Princess Python Ringmaster, Badoons 6/28

Here is a updated version



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  #254  
Old July 13th, 2012, 06:25 PM
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Re: Drewman Update,Princess Python Ringmaster, Badoons 6/28

Next up a pretty generic Gambit



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  #255  
Old July 15th, 2012, 10:50 PM
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Re: Drewman Update, Ringmaster, Badoons, Gambit 7/13

a cool X-men villain


</IMG>


Last edited by Drewman-chu : July 15th, 2012 at 11:33 PM.

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  #256  
Old July 27th, 2012, 10:36 AM
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Re: Drewman Update, Ringmaster, Badoons, Gambit, Mr Sinister

A original Maruder



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  #257  
Old August 5th, 2012, 08:17 AM
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Re: Drewman Update, Badoons, Gambit, Mr Sinister, Sabretooth

next Marauder



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  #258  
Old August 6th, 2012, 10:48 PM
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Re: Drewman Update, Gambit, Mr Sinister, Sabretooth, Harpoon

and next



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  #259  
Old August 13th, 2012, 12:36 PM
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Re: Drewman Update, Gambit, Mr Sinister, Sabretooth, Harpoon

Next Marauder



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  #260  
Old August 19th, 2012, 11:43 PM
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Re: Drewman Update, Mr Sinister, Sabretooth, Harpoon, Arclig

next up Bishop






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  #261  
Old August 27th, 2012, 12:04 AM
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Re: Drewman Update, Sabretooth, Harpoon, Arclight, Bishop

And Cable



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  #262  
Old September 25th, 2012, 01:35 PM
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Re: Drewman Update Gladiator,Lilandra, Shiar Admiral, Death

Quote:
Originally Posted by Drewman-chu View Post
Wendigo

Wendigo's link is broken...

I love Gladiator! But have some things to add

"SUPER BREATH
Instead of taking a turn with Gladiator, you may choose a space on the battlefield within 8 spaces of Gladiator. All figures on that space and adjacent to that space are affected. Place each affected figure on a unoccupied space up to 2 spaces from it's original placement. Moved figures never take any leaving engagement attacks. All non-flying figures follow normal falling damge rules. Super Breath may only be used once per round."

I think you might want to add whether you need clear line of sight when choosing the space to target. You could also clean up the text a bit. Maybe like try this.

Assuming it is him breathing you would need clear sight.

SUPER BREATH
Range 8 + Special
After revealing an Order Marker on this card, you may choose any space within 8 clear sight spaces. All figures on that space and adjacent to that space are affected. Place each affected figure on a unoccupied space up to 2 spaces from it's original placement. Placed figures never take any leaving engagement attacks. All figures follow normal falling rules. Gladiator may not move or attack during a turn in which Super Breath was used. Super Breath may only be used once per round. Gladiator is not affected by Super Breath.

----------------------------------------

"INDESTRUCTIBLE
Gladiator never takes damage or is destroyed from 20-sided die rolls and never takes damage from terrain.

I'm sure this ability already exists. I think we are supposed to use the original terminology for abilities in order to keep confusion low. Maybe you could rename this one since it differs from the original "INDESTRUCTIBLE" Special ability.

----------------------------------------

Also when does Gladiator's Self Doubt trigger? I see where it says
"SELF DOUBT
When Gladiator receives at least one wound roll the 20-sided die. If you roll a 5 or less, Gladiator rolls 2 less attack and defense dice till the end of the round and may not use any special power for the rest of the round. Self Doubt will take effect every turn Gladiator receives a wound."

So do we follow the first part and roll right after he gets wounded. Or the second part, where it sounds like we roll only once at the end of the turn. Because you said "at least one wound" we know that we dont have to roll for each wound received in a single attack. We also know this debuff can not stack because it says "and may not use any special power for the rest of the round." and SELF DOUBT is a special power.

I'm thinking you may just remove that whole last sentence " Self Doubt will take effect every turn Gladiator receives a wound." Since this is already stated when you say "till the end of the round".

Also the wording could use a streamlining. like so.

SELF DOUBT
When Gladiator receives at least one wound roll the 20-sided die. If you roll a 5 or less, Gladiator rolls 2 less attack and defense dice and may not use any special power for the rest of the round.


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  #263  
Old September 26th, 2012, 09:39 PM
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Re: Drewman Update, Sabretooth, Harpoon, Arclight, Bishop Ca

Thanks for the help with Gladiator. He was one of the first cards I tried to do and I knew the wording needed work. I have updated it with your suggestions below. Let me know if you see any further tweaking. There is no offical Indestructabile special power so I will keep mine. I try to put it on only the most powerful figures, to make it extra tough to destroy them. Thanks again for yor help.

http://i625.photobucket.com/albums/t.../GLADIATOR.jpg

Also fixed Wendigo link:



Last edited by Drewman-chu : September 26th, 2012 at 10:10 PM.

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  #264  
Old September 27th, 2012, 01:18 AM
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Re: Drewman Update, Sabretooth, Harpoon, Arclight, Bishop Ca

looks good!


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