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#1
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The Book of Moloid
The Book of Moloid C3G MARVEL FANTASTIC FOUR MASTER SET FANTASTIC FORCES UNITE! ![]() ![]() The figure used for this unit is a Heroclix figure from the Critical Mass set. _________________________________________________________________Its model number and name are #001-003 / Moloid. Character Bio - They have spent their entire existence underground living in a world that most of us did not even know exists. This underworld is simply known as Subterranea and its people are called Moloids. They are an ancient race that has existed underground for centuries with tunnels that span the entire world. Though they keep to themselves in relative peace, they do not take kindly to any surface dweller who would dare to enter their domain. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Synergy Benefits Received Classic:
Classic:
-Strategy, Tactics and Tips-
Last edited by johnny139 : October 7th, 2012 at 03:46 AM. |
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#2
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Re: Moloids - Brainstorming Phase
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#3
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Re: Moloids - Brainstorming Phase
I think they should have Hide in Darkness and a bonding power with Moleman and call it a day.
C3G can be played with official Heroscape, but it's not recommended.
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#4
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Re: Moloids - Brainstorming Phase
Some bonding with Mole Man
Relatively cheap and do better in underground DnD maps, Hide In Darkness. Regardless of squad size 3 or 4, there needs to be a lot of them for the swarming affect that will eat up opponent's attacks trying to keep up. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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#5
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Re: Moloids - Brainstorming Phase
I think he should be a scientist. That is how he became Moleman. EDIT: Oops! Wrong thread. Last edited by Spidey'tilIDie : June 15th, 2010 at 04:20 PM. Retired C3G Hero
(and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. |
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#6
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Re: Moloids - Brainstorming Phase
Wait, when did this whole LD change thing come about?
I'm good with Hide in Darkness, but maybe add a little more to it so Moloid Power::Hide in Darkness as Amphibious::Slither? Also, a Marro Drone-like swarm power would be good. Roll 1-A, move/attack with 3. Roll (A+1)-B, 6. (B+1)-20, 9. |
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#7
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Re: Moloids - Brainstorming Phase
Check the main Fantastic Four thread for details ...
C3G can be played with official Heroscape, but it's not recommended.
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#8
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Re: Moloids - Brainstorming Phase
So now that Mole Man is looking pretty solid, these guys can be made to fit him.
Since "pushing the limitations of the game" is kind of our thing, any thought on giving these guys low stats but making them something crazy like a squad of 5 or 6? C3G can be played with official Heroscape, but it's not recommended.
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#9
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Re: Moloids - Brainstorming Phase
Edit: deleted group Moloid pix
Last edited by Hahma : July 31st, 2010 at 04:52 PM. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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#10
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Re: Moloids - Brainstorming Phase
I could go with 5, I think.
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#11
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Re: Moloids - Brainstorming Phase
I think it's a fun experiment. Heck, hero bonding squads of four are usually more powerful than squads of 5 would be anyway.
C3G can be played with official Heroscape, but it's not recommended.
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#12
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Re: Moloids - Brainstorming Phase
5 sounds cool.
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| C3G Project: A Place to gather C3G threads without interfering with other Marvel Customs creation | |||||||
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