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  #1  
Old March 25th, 2010, 04:52 PM
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The Book of the Water Elemental

The Book of the Water Elemental
Champions of the Forgotten Realms – Collection D1 – "Fury of the Primordials"


If you cannot see the Army Card graphic, check the Heroscapers Gallery for stats and special powers, plus "character biography" and other non-game unit info.

Character Bio : TBA

_________________________________________________________________
-Rulings and Clarifications-
Q. Swamp Water Tunnel?
Does a Swamp Water space count as a Water space for the purpose of the Water Elemental's WATER TUNNEL?
A. Yes. Swamp Water is Water
(even though "Death Knights" are not "Knights" and a "half-elf" is not an "elf"--go figure. It's almost as if someone is just making these rules up).
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
Kurrok the Elementalist : Summon Elemental:
As an elemental, the Water Elemental may be revived by Kurrok's SUMMON ELEMENTALS resurrection synergy.

Kurrok the Elementalist
: Master of the Elements:
As an elemental, the Water Elemental may benefit from Kurrok's MASTER OF THE ELEMENTS activation synergy.

Synergy Benefits Offered
NA

Terrain Benefits and Penalties Received
WATER TILES: Water Mastery
+1 Attack, +1 Defense

WATER TILES: Water Tunnel
Place the Water Elemental on any empty Water Space within 5 Spaces

_________________________________________________________________
-Strategy, Tactics and Tips-
The Elementals Strategy and Discussion
_________________________________________________________________
-Heroscapers Community Contributions-
Water Elemental Pre-Release Discussion

Elemental Poll


Kurrok the Elementalist rampant speculation thread

D1 army ideas

Power Ranking and Master Index
At least they've got range. C+ (Jexik)
Unit Strategy Review
- TBA


Last edited by spiteofthedice; December 28th, 2010 at 12:52 AM. Reason: It was a Swamp Thing
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  #2  
Old March 28th, 2010, 04:57 PM
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Re: The Book of the Water Elemental

After theoryscaping, I think that even though most water spaces are lower than average, for the purposes of attacking it is still a net gain to lose the elevation and take the water space, since it would give the attacker a 50% chance of one more skull versus the defender's 33% of one more shield. Against a defender who would have height advantage either way, it's a no-brainer.

Of course, the opposite is true as well--parking your WE on a lower water tile is less beneficial when defending against normal attacks than placing him on a same-level land space. I love these terrain-based powers! Now all we need is more lava and ice tiles to be released.
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Old March 28th, 2010, 06:45 PM
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Re: The Book of the Water Elemental

I just played a couple of games with him today. He is an icredible unit, just keep im on water. He moves around disengaging and attacking as the only elemental with range. He's really worth his 30 points.

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Old April 9th, 2010, 02:25 AM
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Re: The Book of the Water Elemental

I think this little guy is oft overlooked for some of the other flashier elementals, but it is actually a very solid unit even without Kurok.

I recently drafted a few of them on a board that made heavy use of water in its design just to play around and they performed admirably.

The water elementals are exceptional guerrilla fighters and can pose a threat at up to 14 space if placed properly on a board with prominent water features. I was able to hit my opponent the first couple of times without him even realizing he had stepped into range at half a board away. With 4 attack they often take out even a pretty high defense squad unit with that first hit and the 5 defense and water tunneling kept them alive for a lot longer than I thought they would last. I would strike at isolated figures on one flank and then after my opponent would angrily chase me with the next OM I would move and water tunnel out of danger to attack another straggler somewhere else. With the right terrain, they are quite difficult to chase down and kill. I was actually able to kill more than their points worth and it was a lot of fun playing with them.
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Old April 9th, 2010, 09:47 PM
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Re: The Book of the Water Elemental

I think water elementals are the best.

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Old April 9th, 2010, 10:11 PM
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Re: The Book of the Water Elemental

I have to agree. The WE is, IMO, the best Elemental without Kurrok. He also has the coolest sculpt.

I'm not sure where he'll be once Kurrok comes out. The fire/air seem better choices if you can move several.

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Old May 21st, 2010, 09:03 PM
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Re: The Book of the Water Elemental

Quote:
Originally Posted by Sport351 View Post
I have to agree. The WE is, IMO, the best Elemental without Kurrok. He also has the coolest sculpt.

I'm not sure where he'll be once Kurrok comes out. The fire/air seem better choices if you can move several.
I concur. Water element definitely has the most awesome sculpt ever. He also works well without the assistance of Kurrok. However, when he does get released, I think he could still do well. Think of them as being better stingers.

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Old May 21st, 2010, 09:43 PM
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Re: The Book of the Water Elemental

I love this little guy. I use him for most of my filler points. He really is worth the measly 30 pts.
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Old May 21st, 2010, 10:16 PM
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Re: The Book of the Water Elemental

Quote:
Originally Posted by spongewyatt View Post
Quote:
Originally Posted by Sport351 View Post
I have to agree. The WE is, IMO, the best Elemental without Kurrok. He also has the coolest sculpt.

I'm not sure where he'll be once Kurrok comes out. The fire/air seem better choices if you can move several.
I concur. Water element definitely has the most awesome sculpt ever. He also works well without the assistance of Kurrok. However, when he does get released, I think he could still do well. Think of them as being better stingers.
I absouloubtly hate the water elementals stats and sculpt.
(however I have yet to use him)
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Old May 21st, 2010, 10:37 PM
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Re: The Book of the Water Elemental

I just recently played a game with a newb friend of mine. He drafted the water elemental to his army, and I stayed with a mostly drow themed army. Even though he had 1 water elemental and I was underestimating him because of his lack of experience with the game, his water elemental was able to hold strong while standing on a water space and took down 3/6 of my deepwyrm drow. regardless of the setback, I was able to win when I let loose the Fen Hydra.
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Old June 25th, 2010, 02:15 PM
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Re: The Book of the Water Elemental

Can the Water Elemental still use Water Tunnel if it doesn't move? Example: Your engaged so you move 0, can you still use Water Tunnel?
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Old June 25th, 2010, 02:16 PM
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Re: The Book of the Water Elemental

Quote:
Originally Posted by Uchiha Blood View Post
Can the Water Elemental still use Water Tunnel if it doesn't move? Example: Your engaged so you move 0, can you still use Water Tunnel?
Sure.

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