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  #1  
Old December 4th, 2009, 02:58 PM
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The Book of Pyro

The Book of Pyro

C3G MARVEL WAVE 1
RISE OF THE MUTANTS


Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Universe set.
Its model number and name are #109-111 / Pyro.

The figure used for this unit is a Heroclix figure from the Infinity Challenge set.
Its model number and name are #091-093 / Pyro.
_________________________________________________________________

Character Bio - "Born in Sydney, Australia, Pyro is a mutant who possesses the power to psionically control fire and flame, though not generate it. He wears a flame thrower on his back to provide the flame which he then takes control of. His ability to manipulate flame emerged in his teens, but he was unable to find a practical use for it. After years of working in Southeast Asia as a journalist and novelist, Pyro met the mutant Mystique, who later recruited him to the Brotherhood of Evil Mutants as a professional criminal and subversive." (Wikipedia, 2010).
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________
-Combinations and Synergies-


Synergy Benefits Received

Classic:
  • N/A
Marvel:
  • N/A
C3G:
  • As a Mutant, Pyro may be activated by Professor X's Mutant Mind Link special power.
  • As a Mutant, Pyro may be moved by Cyclops's Mutant Field Commander special power.
  • As an Outcast, Pyro may be moved by Avalanche's Outcast Ambush special power.
  • As a Mutant Outcast, Pyro may add 3 to his 20-sided die roll with Destiny's Probability Precognition special ability.
  • As a Mutant, Pyro may be turned into a Horseman by Apocalypse's Horsemen of the Apocalypse special power.
Synergy Benefits Offered

Classic:
  • N/A
Marvel:
  • N/A
C3G:
  • As a Mutant, Pyro may offer an initiative bonus from Sentinel's Mutant Detection special power.
  • As a Mutant, Pyro may enable Jubilee to take a turn after him as his Mutant Sidekick.
_________________________________________________________________

-Strategy, Tactics and Tips-
  • Pyro's Living Flames Special Attack is extra effective against Martian Manhunter because of his Fire Weakness special power.
  • Using Professor X to activate Angel and using him to drop Pyro adjacent to an enemy and then activating Pyro is a good way to maximize the potential for his Engulf.
  • Pyro's Living Flames Special Attack is great for killing squads, especially squads like Civilians who gain bonuses when adjacent to each other.
-Heroscapers Community Contributions-


Last edited by johnny139 : December 21st, 2012 at 03:03 PM.

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  #2  
Old December 17th, 2009, 05:32 PM
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Re: Pyro C3G X-Men Master Set

I know earlier people liked Engulf, but weren't a fan of his special attack. What would people think of using the new Fire Blast Special Attack from the DnD Master Set? I think it has really fun mechanics that would suit Pyro well.


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  #3  
Old December 17th, 2009, 08:03 PM
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Re: Pyro C3G X-Men Master Set

I could see doing the Fire Blast, it is fitting at least with Pyro playing with the fire level and manipulating it. Perhaps we could make it a bit more "Super" though, like with an area effect as well.


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  #4  
Old December 18th, 2009, 12:49 AM
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Re: Pyro C3G X-Men Master Set

"More super" = more mechanically overcomplicated?


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Old December 18th, 2009, 01:29 PM
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Re: Pyro C3G X-Men Master Set

Quote:
Originally Posted by IAmBatman View Post
I know earlier people liked Engulf, but weren't a fan of his special attack. What would people think of using the new Fire Blast Special Attack from the DnD Master Set? I think it has really fun mechanics that would suit Pyro well.
I can dig it. Though perhaps make it attacks of 1, 2 or 3 so that he can shoot out a bunch of 1 skull attacks to defend against just to be annoying. Not having the 4 dice option also distinguishes it a bit more from the Fireball Special Attack of 4 attack dice.

Quote:
Originally Posted by Griffin View Post
I could see doing the Fire Blast, it is fitting at least with Pyro playing with the fire level and manipulating it. Perhaps we could make it a bit more "Super" though, like with an area effect as well.
If he still has his Fireball Special Attack, then that can be his area of effect Special Attack.


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...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

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  #6  
Old December 18th, 2009, 04:00 PM
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Re: Pyro C3G X-Men Master Set

I would think that very few characters ever should be given two special attacks. Is Pyro really someone who should make that list?
I'm happy with him just having an attack that allows multiple attacks (it's plenty powerful) without him having an area attack as well. We don't need an uber Pyro. He's not really a big shot, just another member of the Brotherhood.
Not to mention, we're going to have plenty of chances to put fire based powers on cards in the future. We can keep it to one for him.
I'd be happy sticking with the fire ball approach, but I figured this one might fit better thematically as it'd show him playing with the flames more. I definitely think it should be an either/or situation, though.


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Old December 18th, 2009, 05:16 PM
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Re: Pyro C3G X-Men Master Set

Quote:
Originally Posted by IAmBatman View Post
I would think that very few characters ever should be given two special attacks. Is Pyro really someone who should make that list?
I'm happy with him just having an attack that allows multiple attacks (it's plenty powerful) without him having an area attack as well. We don't need an uber Pyro. He's not really a big shot, just another member of the Brotherhood.
Not to mention, we're going to have plenty of chances to put fire based powers on cards in the future. We can keep it to one for him.
I'd be happy sticking with the fire ball approach, but I figured this one might fit better thematically as it'd show him playing with the flames more. I definitely think it should be an either/or situation, though.

I misunderstood and thought you were wanting to lose Engulf for the new power in addition to the Fireball.

So would you still be keeping Engulf and replacing the Fireball with the Fireblast?


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...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

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  #8  
Old December 18th, 2009, 05:21 PM
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Re: Pyro C3G X-Men Master Set

I brought this over from X-Men thread because it was a pain in the butt to keep trying to find it to see what this guy has for stats.






Quote:
Originally Posted by IAmBatman View Post


PYRO
ST. JOHN ALLERDYCE

MUTANT
UNIQUE HERO
MALCONTENT
WILD
MEDIUM 5

FIREBALL SPECIAL ATTACK
Range 6. Attack 4.
Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by Fireball Special Attack. Roll attack dice once for all affected figures. Each affected figure rolls defense dice separately. Fireball Special Attack may not be used against adjacent figures. Figures with the Fire Weakness special power roll one fewer die when defending against Fireball Special Attack.

ENGULF
Before moving, Pyro may roll one unblockable attack die for each adjacent enemy figure.
Engulf does not affect figures with the Lava Resistant special power.

4 LIFE
MOVE 5
RANGE 1
ATTACK 3
DEFENSE 4
??

Engulf may be too powerful ... I may have to change that one to a D20 roll. 14 or higher?


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...Iron Maiden - The Wicker Man

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  #9  
Old December 18th, 2009, 05:45 PM
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Re: Pyro C3G X-Men Master Set

Quote:
Originally Posted by Hahma View Post
So would you still be keeping Engulf and replacing the Fireball with the Fireblast?
Yes. I was under the impression that people liked Engulf a lot better than the Fireball Special Attack. I know I feel that way.
PS, thanks for bringing that over. I'm getting lazy in my old age. I'll update the first post.


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  #10  
Old December 18th, 2009, 07:25 PM
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Re: Pyro C3G X-Men Master Set

I don't really like Fireball. I don't really think that is a thematic attack for him. He seems to just inflame things. He doesn't really hit them with the concussive force of a fireball.


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  #11  
Old December 18th, 2009, 07:25 PM
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Re: Pyro C3G X-Men Master Set

No problem "Old Man"

I'm good with Fireblast over Fireball. His abilities are to manipulate flame into things he can imagine and the size and power are reliant on his concentration. This can be represented better by Fireblast in that it would take less concentration for something small for a 2 dice attack and this would have a better chance of him rolling 2 skulls and attacking again. The higher concentration 4 dice attack would be less likely to get a second attack from rolling all skulls.


Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

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  #12  
Old December 18th, 2009, 08:43 PM
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Re: Pyro C3G X-Men Master Set

So, Balantai, what would you think of this on Pyro's card?

DANCING FLAMES SPECIAL ATTACK*
Range 5. Attack Special.
Each time you attack with Pyro's Dancing Flames Special Attack, you may choose to roll 1, 2, or 3 attack dice. If a skull is rolled on every die, you may attack again with Pyro's Dancing Flames Special Attack. You may continue attacking with Pyro's Dancing Flames Special Attack until you do not roll a skull on every die.



*This is exactly the same as Fire Blast Special Attack except that I lowered the 4 attack dice option to a 1 attack die option.


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