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#1
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Omnicron Assistant Custom
I've been thinking about making a custom to help the Omnicron Repulsors in their war on soulborgs. This is a figure that I made from Sculpy II clay that I planned to use as the figure.
![]() I was thinking Life 3 Move 5 Range 6 Attack 2 Defense 4 Repulsor Movement Bonding Before you take a turn with ______, you may first move three Omnicron Repulsors you control 5 spaces each. Omnicron Armor Aura All friendly soulborgs who follow Jandar and are adjacent to _____ add 1 to their defense. EMP Special Attack Range 1. Attack 3. When attacking a soulborg figure with EMP Special Attack, if you roll a skull on all three dice, then the figure takes three unblockable wounds. The movement bonding (and I know that it is typically squad-squad) is to get the repulsors in position to circutry overload. The armor aura gives all the Omnicrons much-needed survivability, and the EMP (through the stinger) gives it a fairly good but unreliable way to take out high-defense soulborgs. I hoped to keep the price under 100, and I hope the somewhat bad stats make that possible. Do you think that this is good or bad? Any other figures that you think might work better? Come check out my Custom Units! http://www.heroscapers.com/community...ad.php?t=33488 Or Terrain! http://www.heroscapers.com/community...ad.php?t=28733 And my MezzoBugmen Still Rock! |
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#2
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Re: Omnicron Assistant Custom
Very nice!
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#3
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Re: Omnicron Assistant Custom
Thanks Scaper'94 for the positive feedback.
Another similarly designed figure that I made... ![]() Stats Life 3 Move 7 Range 1 Attack 1 Defense 7 Scrap Field When a friendly soulborg figure is destroyed, place a wound marker on its base and leave it on the board where it was destroyed. Scrap Fielded soulborgs may not attack or move. They may defend regularly against attacks. If a scrap fielded soulborg recieves enough wounds to be destroyed, it is removed from the board. Salvage Before moving with _____, you may choose a scrap fielded soulborg figure adjacent to ______. After moving, place the chosen soulborg adjacent to ______. If the chosen figure is small or medium, move 6 spaces for the Salvage special power. If the chosen figure is large or huge, move 4 spaces for the Salvage special power. Repair After moving and instead of attacking with ______, you may choose to repair. To repair, choose a soulborg figure adjacent to ______ and roll the 20-sided die. If you roll a 12 or higher, remove one wound marker from the chosen soulborg. And yes, it can repair dead soulborgs. I made him as help for low-life soulborgs, and I have played with him around 190 points with slightly better stats. What do you think about him? Come check out my Custom Units! http://www.heroscapers.com/community...ad.php?t=33488 Or Terrain! http://www.heroscapers.com/community...ad.php?t=28733 And my MezzoBugmen Still Rock! |
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| Custom Units & Army Cards: Fan-created HS army cards for units, glyphs, and equipment | |||||||
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