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| Competitive Armies Discussion: Discuss, critique, and build ideas for tournament-caliber armies. | |||||||||||||
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#1
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500 point Marro army?
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#2
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Re: 500 point Marro army?
Welcome to the site.
Maybe try this, Tor-Kul-Na 210 2x Nagrubs 270 2x Stingers 390 2x Drudges 490 Use everything you have |
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#3
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Re: 500 point Marro army?
Don't listen to him, if you are going total Marro domination, you need the hive. Nothing is more fun than endless waves of stingers and drudges. In a 500 point game, the hive might be a little too costly, but at 600+, you best be getting the hive...
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#4
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Re: 500 point Marro army?
Quote:
I like Orcs Blade's army, but I'd switch Dividers for the Drudge. I know that you have one SOTM, but you can buy Dividers now in Wave 9. The following army is probably the best. I know you don't have enough figures, but I just proxy other pieces. I have played the Drudge as Stingers more than I have played them as Drudge... Stingers x 8 460 points 24 hexes |
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#5
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Re: 500 point Marro army?
Quote:
On small maps, the hive sucks. ZAX |
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#6
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Re: 500 point Marro army?
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#7
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Re: 500 point Marro army?
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#8
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Re: 500 point Marro army?
Here's my latest Marro Army of choice:
WSG - 135 Stingersx2 - 120 Houndsx2 - 180 Nagrubsx2 - 60 You've got a few more units than standard. If you find yourself playing against a stickler, shed a few 'grubs. Hounds + Stingers is just a combo too good to pass by, even with such a high space cost. The best part of the army is its capacity to operate on complete contingency; WSG can menace "out of the gate" if there's a cheerleader needs an early game grave or you can just bring forth the Stingers to pick off the opponent's range before you close in with plague hounds (thus using the hivelord as an above average clean up given the 1:4 chance towards insta-kill). Even a heavy hitter will have to contend with the auto heal and bonding received by nagrubs. Even tie up pieces will feel the burn from the Hounds. Though, admittedly, rats and Bros. Q won't sweat that contingent (but as those two drafts are already a headache for most units no pass no foul). Last edited by wbdhoc : July 17th, 2009 at 06:12 PM. BANJO WILL GET YOU THROUGH THE TIMES WITH NO MONEY. MONEY CAN'T GET YOU THROUGH THE TIMES WITH NO BANJO. |
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#10
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Re: 500 point Marro army?
My usual 500 point army is
Su-Bak-Na - 160 Ne-Gok-Sa - 90 Marro Warriors - 50 Marro Stangers(x2) - 120 Marrden Nagrubs(x2) - 60 Total - 480 I use this because it can function equaly well as an attack or defense based team depending on how the game is playing out. If the Marro werent so epic they wouldn't have put them on the attack die ![]() The bigger they are the harder you have to hit them before they fall My Customs |
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#11
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Re: 500 point Marro army?
Most Marro armies are Stinger-heavy. However, I like Wo-Sa-Ga, who is my favorite Marro hands down. One of my favorite Marro-only armies is the following:
Marro Drones X 3 = 150 + Marro Stingers X 2 = 270 + Wo-Sa-Ga = 405 Nagrubs X 3 = 495 Wo-Sa-Ga is like an inspired Gladiator and the Nagrubs give him better playability. Last edited by Hero Hot Hatch : July 19th, 2009 at 09:03 AM. I don't care about choosing my army based on strategy. I choose an army based on coolness and personal appeal... even if it means that my units will die trying. Hail to the glory of HeroScape and bravery. |
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#12
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Re: 500 point Marro army?
Anyone got a good army? I have 3 sotm and 2 of all heroes and 1 of everything else (drones and hounds)
Wants you to be in Final Fanatsy XIII-300,989,364 |
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| Competitive Armies Discussion: Discuss, critique, and build ideas for tournament-caliber armies. | |||||||
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