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Maps & Scenarios Battlegrounds and scenarios |
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#1
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Map testing help required...
Let me start by saying I haven't played a Master game of Heroscape yet (ever!). Mr Toys where selling the RotV master set for only $30, I thought it looked like great value & fun so I bought a set for me & my boy & 1 for my nephews. My boy is only 5 at the moment & purchased the game about 2 years ago now. So I only get to play the basic game with my son. Sadly my brother & his nephews live 4 hours away. Since my initial purchase I picked up the Marvel set on ebay from US.
So now I have made a map with scenarios. My son & I have played the map using the scenarios but with the basic rules & I am happy with the way it played for us, but we don't play with a great deal of strategy (or effort on my behalf). So now I want to put it out there to see what others think & get some constructive feedback. As we only have the 2 sets characters I am interested to hear how people with properly constructed armies find it. Thank you for any comments... http://aslade.customer.netspace.net....%20Collide.pdf |
#3
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Re: Map testing help required...
Thank you please do try & let me know as I did have a few other map ideas but since I haven't the opportunity yet to play properly (master game rules) I thought I better wait to ensure I'm heading in the right direction first. And yes I did the pdf myself, I use Adobe Indesign for dtp of my father-in-law's church newspaper (I'm not religious though) so I created it in using that. I can provide a template but you would need Indesign CS3. So please let me know if this would help you or anybody else.
Cheers |
#4
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Re: Map testing help required...
Hey, if thats your first map, its good! You keep making ones like that you'll be an instant success! Ya, it does look official.
Keep making those maps! Miantanomo |
#5
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Re: Map testing help required...
At first glance it looks very good, but I notice that there are only two small paths out of the start zone. That means that a figure on top of that mound will be able to snipe other figures out of that starting zone. Ex. Zelrig. I know you didn't say you use master rules, but there are other units that will dominate this is the basic game too. DW7k, Airborne Elite, Syvaris, etc.
Though the map does look really awesome. One of the coolest looking 1 rotv maps I've seen in a while. Oh, and you should really try to play master. A lot of people on the site play master with their small kids. I've played kids 10 and younger at tournaments. (some gave me a good run for my money too!) |
#6
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Re: Map testing help required...
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I have been considering it, & he keeps telling me he wants to try. I just have trouble getting him to understand the strategy in the basic game. May be a sink or swim approach is needed. Maybe this weekend we'll try. |
#7
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Re: Map testing help required...
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Yeah, I think if you took the three hex that is sitting in the start zone (I can only see one angle, so I'm not sure if it's the same on both sides) and placed that as another way to get out of the start zone, you could turn the ruin to block as much fire as possible. As it is now, I just see units clumping up in those two exit spots and getting fried. |
#8
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Re: Map testing help required...
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