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#2
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Re: stubob's maps
Decent! I like how you chose to go with the basic swamp theme, and didn't throw in a bunch of terrain that didn't belong (like snow). I personally like a lot of height on my maps, but still this one looks like it would be fun to play on.
It's not whether you win or lose. It's having the 4th Massachusetts Line that counts! I see nothing, I hear nothing, and I know NOTHING!--Sgt. Shultz, Hogan's Heroes My custom terrain |
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#3
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Re: stubob's maps
Nice, sorta reminds me of a tourney map I saw at a game day that the group I play with had.
I like the placement of the trees right infront of the towers, so you can get +def yet get sniped by people on the towers. DeadEye |
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#4
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Re: stubob's maps
Your map has a nice look on it. Good job! What is the "strange" sand tiles, btw
The road/castle top tiles do add to the look, but not to the game play as they won't be utilized enough. I think the map favors range a bit. The two columns are a bit close to the starting zones, so, agent Skahen will have a good time setting her camp up there Overall, very promising! Keep it up L...o....n......g.....H...e.....r....o.....S....c....a....p...e......r ..... Heroscape Brief Card for Beginners. How to share your maps with the world. VirtualScape 101. My map thread. |
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#5
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Re: stubob's maps
Very cool looking. The road is placed so that to won't create a central spot of motion, but instead it will get play to the side. the only critique I have with that mechanic is people might pass over it without ever getting the bonus.
I agree with Long Heroscaper on the castle. You could also turn the ladder away, so it is in between the two water tiles, where the shrub is now. you could then position that shrub elsewhere, such as at the road section. I like your flocked sand, though here's my critique for that. why did you only do so little? It looks pretty good (these kind of things always look better in person) so I would go on and do the rest of your sand. also, try painting the inner ruts of the hex, similar to Grishnakh's tiles. It gives it a more natural look. It is I, Tandros Kreel! I am here to help! Guide, assist, uh, well at least let's not screw things up. . . in the TWILIGHT CAVE.. |
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#6
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Re: stubob's maps
Nice, I like the mountain dew in the background, adds to the stress of building a map.
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#7
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Re: stubob's maps
Great suggestions guys. I was concerned about not getting the bonus from the road but I also didnt want to add another expansion. Im going to try some tweaks with it when I get home from work.
The "strange" sand tiles are sanded tiles. I only did the sand from 1 ROTV and it was just a trial. I plan on redoing them in the future. I just haven't had time for customs right now. I been wanting to play more. Mt. Dew is what keeps me playing until 1-2 am and then getting up at 6am for work |
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#8
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Re: stubob's maps
I was going to upload the building instructions for this but found out I need to be a site supporter. Not a problem since I planned on becoming one anyways. But I didn't plan on doing that until the end of the month. So Ill just have to wait to upload the instructions then. But here's a Virtual Scape image for now. I'm going to be playing on this tonight so I'll post more pictures once I get it built.
Sets: SotM, FotA, 2 TJ How do you do start zones in VS? Is it something to do with the personal tiles? I haven't messed with that part yet. ![]() ![]() ![]() ![]() Pics as promised. Will play on it tomorrow. Last edited by stubobj : September 12th, 2008 at 04:18 AM. |
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#9
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Re: stubob's maps
Yet another map. This one I don't remember doing but found it in my folders. So I thought Id share it.
Swamp Temple: Sets used- SotM, 2 TJ, FotA Oops after getting this already to post I noticed Im missing ladders and possibly battlements. Ill get that fixed after bit. Also Ive decided on becoming a site supporter sooner than planned. I just need to get to my friends house to use his paypal account. So Ill be able to get building instructions up sooner. As always any criticism is welcome. Im new to map building. I have an open mind so Im willing to hear any suggestions from anyone. ![]() Last edited by stubobj : November 13th, 2008 at 05:44 PM. Reason: Fixed pic |
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#10
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Re: stubob's maps
I think for starter zones in VS you go to the character placement screen and it has the color dots.
<Curses because he was forced by circumstance to remove VS from the computer> |
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#11
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Re: stubob's maps
Check my signature and go to VirtualScape 101. You may find useful information there
L...o....n......g.....H...e.....r....o.....S....c....a....p...e......r ..... Heroscape Brief Card for Beginners. How to share your maps with the world. VirtualScape 101. My map thread. |
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#12
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Re: stubob's maps
Actually, there is a tab entitled Start
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