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Old September 8th, 2008, 06:45 PM
Nomyster Nomyster is offline
 
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Marvel Usage

I've just traded for the two Marvel superheros Abombination and Hulk. My question is what team should I put them in.. and if so should I use both?


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Old September 8th, 2008, 06:49 PM
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Re: Marvel Usage

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Originally Posted by Nomyster View Post
I've just traded for the two Marvel superheros Abombination and Hulk. My question is what team should I put them in.. and if so should I use both?
You're going to have to give a whole lot more information.

Most importantly:
• What point totals are you playing
• What units do you have available

You also need to verify whether the event you are playing in (if it isn't just a home game) allows Marvel units. Many do not.


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Old September 8th, 2008, 08:25 PM
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STEALTHRULER STEALTHRULER is offline
 
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Re: Marvel Usage

Hulk is good against almost anyone, as he can close in with an amazing 10 spaces per turn, and he has rage smash. He's like a better krug. Most point totals are around 500, and hulk is 370, so add some powerful ranged figs, like Krav Maga, Omnicron, or syvvaris. Q9 would work too. the downside to the hulk is his point value. He taks up almost 4/5ths of your points in a 500 point army.


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Old September 8th, 2008, 10:46 PM
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CheddarLimbo CheddarLimbo is offline
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Re: Marvel Usage

I don't see Hulk lose very often, candidly. But when he does, it's to wave after wave of swarming commons. He's a beast, but he can only remove one unit per activation. So, look out for Stingers, 4th Mass, Gruts...and...I dunno, Zombies, maybe? I guess it'd take really a lot of Zombie to take Hulk down.

You'll want to use that last 130-150 points for something that has good crowd control. The Krav Maga are always in fashion, and they go great with green!




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