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#49
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Re: The Book of Kato Katsuro
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Random observation: If WotC ever comes up with some "ronin" units, they will be incompatible with Kato's Command (unless, of course, they "class" them as samurai, which is entirely feasible (as ronin are just masterless samurai, anyway)). Brandon I'm HipHoppa in Urban Rivals, the coolest, online CCG of all time! The B.I.V.'s Big Bad Custom Creations The B.I.V.'s Big Bad Heroic Creations |
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#50
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Re: The Book of Kato Katsuro
200 Kato Katsuro
120 Ashigaru Harquebus x2 100 Kozuke Samurai 080 Ashigaru Yari x2 is a pretty good 500pt army. Kozuke make fine bodyguards for KK. Not sure how you're fitting the Tagawa Samurai in there, though... |
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#51
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Re: The Book of Kato Katsuro
Kato is great, I use him in a 550 point army.
Kato 200 2x Harq 120 2x Yari 80 Tag samari team 120 ( or a K Awa 120) Guilty Mcreech 30 Using 8 player a turn is a great benefit. I do have one question. when Kato becomes engaged. Can you command another squad to attack or must Kato attack the engaged character? Last edited by simonfrank : January 29th, 2009 at 09:27 PM. Reason: typo |
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#52
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Re: The Book of Kato Katsuro
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#53
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Re: The Book of Kato Katsuro
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I always thought Zelrig would be overkill versus low-cost, low-defense swarms like the Ashigaru. Against squads with 1 Defense, you hardly need Majestic Fires to kill what you are targeting, and if there's one thing Kato excells at, it's clearing out the start zone in a hurry. If the player with Kato were playing carefully--and map permitting--there should be clusters no bigger than ~2 units by the end of his second activation of Kato, and likely no Harquebus adjacent to any other figures at all (even with three squads of each Ashigaru). |
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#54
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Re: The Book of Kato Katsuro
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#55
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Re: The Book of Kato Katsuro
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He shoots... and the airborne elite drop just in time to save the goal! |
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#56
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Re: The Book of Kato Katsuro
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Now I always thought the Kato/Ashigaru army countered Zelrig by moving eight gusy, and then moving eight guys again. But then I've never played that army against Zelrig. I don't need no instructions to know how to rock.
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#57
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Re: The Book of Kato Katsuro
You guys have to remember something about Zelrig vs. Kato - without Ashigaru/Samurai, Kato isn't worth 200 points. In fact, I'd wager to say he isn't worth even 100 points. I'd take Crixus over him anyday.
Against Kato, Ash x2, Kozuke, if Zelrig kills 6 Harqs, he's done a lot more than 90 points worth of damage. I'd say 6 Harqs is AT LEAST 160-170 points considering how much he has just neutered Kato. It's probably more than that, since the Harqs are representing most of the offense and all of the range. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
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#58
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Re: The Book of Kato Katsuro
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Without dark, there is no light. Without bad HScape figs, there are no good ones. Dund is important, therefore |
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#59
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Re: The Book of Kato Katsuro
Unless it's a tiny map, I'll take a Kato, 2xHarq/Yari, Kozuke army against Zelrig any day. With just two turns, you're rapidly spreading out 16 figures to negate Zelrig's multi-figure threat. And with 4-8 attacks/turn against the dragon, he falls fast.
Essentially, Zelrig has to go on the defensive early in a game like this. He's lucky to get in one semi-effective blast before he has to start retreating, allowing the Ashigaru to begin seizing ground, highpoints, chokepoints, glyphs, etc... Nilfheim is a much bigger threat against a Kato/Ashigaru army. ![]() SW8K "The Democracy will cease to exist when you take away from those who are willing to work and give to those who would not." ~ Thomas Jefferson |
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#60
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Re: The Book of Kato Katsuro
Well the main point of Kato was to sell some more Spearman and Rilfemen. The Spearman aren't half bad if you can work the special, but the Rilfemen are watered down 4th Line to me.
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| Official Units: Discussion of official HeroScape units | |||||||
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