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  #265  
Old April 3rd, 2012, 03:01 PM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

Rocktroll, what kind of wash do you use? I've found that mixing 50/50 Mop 'n Glo with water, adding paint to taste, doesn't disrupt Apple Barrel the way higher water ratio washes do, and actually makes a lovely seal for figures. And I've never used any paint that costs more than 2 bucks for 10 ounces on my minis.


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  #266  
Old April 3rd, 2012, 04:56 PM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

I used either the Games workshop premade wash, or a mix of 3/4 parts future floor wax and 1/4 water. Ill try it again leaving it longer to dry and see if that helps any


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  #267  
Old April 3rd, 2012, 08:37 PM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

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Originally Posted by Rocktroll View Post
Inspector Hydra?


Was keeping the heads separate while they dried with the magnets inside.

Kept hearing the inspector gadget theme song in my head..
Well that explains his "Reach" power...


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  #268  
Old April 3rd, 2012, 10:05 PM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

You continue to impress and amaze Rocktroll.




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  #269  
Old April 3rd, 2012, 11:09 PM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

I got NOTHING done today, first day back home after being at the station for 4 days, soo I used that as an excuse and escape spring cleaning and painting outside. Each time my fiance called and asked what I was up too I answered " painting baby , just like you told me to do....."

Only thing I was painting minis instead of the garage

So this is all I got done today, I am supposed to be doing another project first but the shiny objects on the road keep calling to me, this time It was undead romans. C3V is going to give us some cheap armorless skellys and some armored up ones, I wanted these to be light troops so I avoided using body armor.


My first try was carving out the face of a spare roman I recieved in a lot missing his weapons, hands and foot.. he was halfway dead when I saw him any way.


This didnt work, even when I tried squeezing in very reduced size skull from the Kings of War skeleton troop. It just wouldnt sit right.

I made a copy of the helmet alone, and that worked it was using Auggies Casting resin and instant mold. Took about half an hour to hollow out.


You cant see it but the details are very sharp, I had to carve out the face ( I made a mold of another roman with his normal head and face since I wanted the side * cheek* armor looking things. I tested this one out and it actually works if I insert the tiny skull from the bottom up.

Then I tried making a helmet from greenstuff, this was a combination of both instant mold to get the rough shape then lots and lots of cursing and shaping with a modeling tool to get the right cheek armor look and the bends and folds in the helm


Then the posture, I made 3 bodies, just need make 2 more helmets.

I am not having any luck taking close pictures to show the details but I guess when painted they will show up better


READY FOR TSA !!! ( the airport scanner) I tried to match the pose of the original Romans.

And of course the shield had to look beat to hell to sell the effect.

Will try finish up the other two and paint these guys soon.


Oh and I posted this on the main discussion board as a joke but it really is very tempting to try, if the figure wasn't so hard to find or replace...



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  #270  
Old April 4th, 2012, 09:32 AM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

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Very cool; reminds me of Army of Darkness!


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  #271  
Old April 11th, 2012, 04:54 PM
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Re: Rocktrolls Customs - WIP Projects - Microcorp - Zeta

Thanks Filthy and Yoda ! They where fun to do , will post completed pictures soon.

First, this was my first attempt making a full figure using the casting plastic Auggie sells.

Worst part when trying to make a copy, tearing apart your precious originals to make the molds, this was done with a mix of the Casting plastic from Auggies site and instant mold. I tried Filthy's technique this time. I cast half the figure first, when the instant mold was cold, I smashed the other half over it making a sort of clam shell mold or 2 part mold. Worked pretty well. Poured the casting plastic in each half and when it turned "gooey" or started to become firm I smashed the 2 halves together tying to start from one corner to the next to force bubbles out. Worked pretty well, Had 3 decent cast from 5 tries.



Here is a normal Sam Brown clone




And of course, Sniper Sam!!


This guy isnt finished yet, need to lighten his skin tone, drybrush the rifle to make the details stand out more, carve up his hand so his fingers show a little better and touch up minor details on his paint job.


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  #272  
Old April 11th, 2012, 06:22 PM
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Re: Rocktrolls Customs - Sniper Sam

Almost finished with my UNDEAD ROMANS !! Rawr!!




Ok took a bunch of pictures to see if could get the details to show, but its kinda tricky as they lighting was terrible and I took the pictures super quick as I was late for work.

First I had to choose the romans I wanted to imitate, then tried to find similiar poses from some bitz of GW skeletons. I cut a couple of arms and legs into smaller segments to reglue them in the correct pose.

I cast the shields using the casting plastic for Auggies.


Making the helmets was fun but tricky, I tried 3 different ways. I made a greenstuff helmet and inserted just the face of a skeleton into it. I casted a helmet from plastic and hollowed it out and placed it over a modified skull, and then a combination of casted top part of a helmet with a skeleton face made greenstuff plus the side plates ( cheeck armor? ) made of greenstuff.





To try to make them look more like their original squad, I tried as best I could to pose the skeletons the same way as the "live" infantry was. I kept the squad at 3 since the new C3V bare bones *cheap* skeletons are shield and sword only, no armor.

Here are the 3 poses or stances I tried to copy.





Here are some pictures of 2 of the undead romans side by side by their counterparts




The shields where fun and I figured they would be the main focus point on this squad. They took me a while, from casting them to trying to figure out what kind of damage to cause. I started to bend them and break them while the casting plastic or greenstuff was still soft so I could leave them all bent out of shape.



I used GW skeleton swords and chopped off the tips and squared off the swords to make them look like Roman gladius. Then chipped them all over to give them an old abandoned look.

Painting; Spray paint a white undercoat. Painted the skeletons GW Bone white. ( looks more like a light sandy tan). I normaly would try Sephia wash, a brownish wash like the Pathfinder skeleton, but instead wanted them to look like the reaper prepainted skeletons, so ended up using a black wash. ( Dabad Black wash)

The weapons and helmets where first painted chainmail silver, then dabad black. When dried Vallejo Smoke thinned in paint to give it the rust look.

Shields took me the longest. I first painted them as if they where brand new, then did a few more cuts with the scapel. I used Blood Red for the shield, Mithril Silver for the basecoat, ( after a white spray paint primer) Khaki brown for the design over the red, more mithril silver for the scratches, and Vajello smoke for the rust effect.




The hardest part of this custom was trying to figure out what to do next, I really wanted to give them a full set of damaged armor but they would not have been * Light * infantry skeleton troops then. Also I made their sandals using black dental floss with brown drybrush on top.

Hopefully the the end result I wanted was for the skeletons to blend in with the live troops at first glance. I wanted them to look as close as possible but just the night of the living dead version.




Sorry for the very long post, was waiting for the pictures to upload as I typed.

Thinking of trying undead sentinals of jandar or monks or knights of weston next.


Last edited by Rocktroll : April 11th, 2012 at 06:48 PM.

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  #273  
Old April 12th, 2012, 09:46 AM
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Re: Rocktrolls Customs - Sniper Sam

Super COOL skellies with busted shields. Sniper is cool too.
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  #274  
Old April 12th, 2012, 10:26 AM
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Scytale Scytale is offline
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Re: Rocktrolls Customs - Sniper Sam

Wow. Just wow.


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  #275  
Old April 12th, 2012, 10:51 AM
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Re: Rocktrolls Customs - Sniper Sam

Everything is amazing. You're amazing. Everything looks fantastic (though I'll be honest, I was wincing when I saw that destroyed Samuel Brown).


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  #276  
Old April 12th, 2012, 11:30 AM
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Re: Rocktrolls Customs - Sniper Sam

Those Roman Skeletons are Fing awesome!


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