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| Custom Units & Army Cards: Fan-created HS army cards for units, glyphs, and equipment | |||||||||||||
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#61
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![]() A simple filler unit for the deathstalkers using a dreamblade figure. ![]() While reading through Nilfheim's bio , I noticed a cult of Icarians called the Nhah Scirh. I made this guy to be the leader and namesake of the cult. He grows stronger the more dragons he kills. I've been messing around with the Vydar template and I recreated an old custom with a new template: the survivors. ![]() It's supposed to look like he was summoned during the apocalypse, when the battle on Valhalla was getting really bad. |
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#62
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Any Deathstalkers? Bwaaa?
I think you might want to change that to "a squad of Deathstalkers."And Nhah Scirh is interesting, but I don't see him doing anything but dieing in his quest to kill dragons. He'll never do it with those stats. |
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#63
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#64
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All right, here's my critique:
Alpha Wolf: As was said, change Pack Leader to read, "any squad". As well, Deathstalkers is supposed to be capitalized. You could probably also get away with giving him an extra Defence or Life. Nhah Scirh: Definately too weak. I'd say give him 5 Attack, 4 Defence, and give him an ability something like this: DRAGON SLAYER Nhah Scirh rolls 2 additional attack dice when attacking a Dragon figure. Then give him a cost of 100-110 points and I think you'd be good to go. Col. Robert Bixby: It looks like his main method of attack would be his gun arm, so you should give him a range of 7. |
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#65
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I took all of your critiques into account and I updated all three of them. Oh and when you guys review my customs, could you say if you like them or not and why. It'll help me make better customs in the future.
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#66
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I don't think the 7 range was necessary, but it works either way. I think you messed up the dragonslayer card, though. Now it says that both markers enhance his attack...so why would you ever put a red marker on him?
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#67
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Quote:
EDIT: Fixed |
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#68
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![]() Raiden from Mortal Kombat. Next I'll probably make Scorpion. |
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#69
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I've been thinking up a new ability and would like some critiques.
Strength in Failure If <unit> fails to roll any shields when defending, <unit> can take no wounds from that attack. |
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#70
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Sounds cool, but the figure would need to have a resonable defense like a 4/5 so that it didn't happen every turn.
Feedback: We could all use a little more |
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#71
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#72
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| Custom Units & Army Cards: Fan-created HS army cards for units, glyphs, and equipment | |||||||