|
Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
|
Thread Tools | Search this Thread | Display Modes |
#25
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
I would say probably not, however please remember that a B is a good ranking. Just because a certain unit is not an A doesn't mean it sucks. I was happy to get Bs in College.
Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#26
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Adding more fire to the 10th >=< 4th debate. I do find it interesting that the 4th are rated a little low here. While 10th/Raelin/Marcus is Matthias poison wouldn't 4th/Raelin/Marcus be in the same vain if someone tried it? It's a decent option at a lower point format like 460 or even opens up the door at 530 by adding a 5th set of 4th.
Grenade lobbyist Last edited by MattserTruckRally; October 26th, 2010 at 03:47 PM. Reason: Good article BTW! |
#27
|
|||
|
|||
Re: A Melee Perspective on the HeroScape Power Rankings
A slow spread with Knights will corner him on virtually any map. It's worked for me vs. my wife.
Now through May 28th, the Louisville region is in desperate need of platelets - call the Red Cross if you are interested in donating! |
#28
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Quote:
Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G Last edited by Matthias Maccabeus; October 26th, 2010 at 03:53 PM. Reason: Those Ohio guys (and girls) play the 4th with everything!! |
#29
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Wow this thread was made for me, I'm love melee units. Almost none of my armies have a ranged unit. Glad to see another Knights of Weston fan. I will definitely keep track of this thread.
|
#30
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Quote:
|
#31
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Quote:
That said, I suppose it would be interesting to try 4th/Raelin/Marcus at 530. Not having to take the filler and getting the extra squad might do the trick. |
#32
|
|||
|
|||
Re: A Melee Perspective on the HeroScape Power Rankings
Quote:
|
#33
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Quote:
To add something useful to this thread, you've created a very nice looking bell curve, MM. I charted it in Excel along side Jexik's ratings, but I'm to computer illiterate to port it here. |
#34
|
|||
|
|||
Re: A Melee Perspective on the HeroScape Power Rankings
My comment is not snarkie at all. He is saying that Theracus is more tournament competitive than Stingers, TKN, Zombies, and Red Wyrmlings against Melee armies despite their being literally no results to support this claim and with evidence to the contrary being abuntantly clear.
|
#35
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
Quote:
This reminds me of a line from one of my favorite movies... Quote:
Quote:
I think that's a reasonable viewpoint. I am not sure I really agree, since it seems like a good rats+stingers build could beat a good knight army on most maps a decent percentage of the time. But the important thing to realize here is that Matthias is not using the same approach to make his power rankings as Jexik/spider_poison used to make theirs. |
#36
|
||||
|
||||
Re: A Melee Perspective on the HeroScape Power Rankings
I think all that Matthias is saying about Stingers is that they suck against bonded melée. That's true. They only attack 3 times, have short range and their extra attack is often wasted.
That being said, I'd think that Heavies might be a bit afraid of them since they can potentially kill Grimnak so fast. Of course, one turn of misses and they're probably tied down by heavies. I don't really get how the 4th are so much worse than the 10th here. Maybe it really is the ability to make better use of Raelin against them, who knows. I'd still think continous WTF attacks from height on the way in would suck. What's the play against that, Matthias? Build up just outside their range so that you can quickly reinforce the charge? Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Classic Heroscape Power Rankings | spider_poison | Competitive Armies Discussion | 4661 | December 8th, 2018 12:30 AM |
C3G Power Rankings - Major Update In Progress! | Scapemage | C3G Legacy | 359 | May 13th, 2015 04:20 PM |
Power Rankings - Another Scaper's Opinion | killercactus | Competitive Armies Discussion | 202 | February 22nd, 2010 02:17 PM |
Revising the Power Rankings | Messenger | Competitive Armies Discussion | 33 | May 16th, 2009 11:07 PM |
The Unoffical Marvel Power Rankings | tyguy94920 | Marvel Discussion | 25 | May 16th, 2008 12:56 PM |