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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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TNT Book of Ares (Johnny139)
The TNT Book of Ares
Here's the link to Ares' TNT Trial: Ares' Trial _________________________________________________________________ -Rulings and Clarifications- TBA _________________________________________________________________ -Combinations and Synergies- Synergy Benefits Received Marvel+other TNTs: N/A Classic: N/A Synergy Benefits Offered Marvel+other TNTs: N/A Classic: N/A _________________________________________________________________ -Strategy, Tactics and Tips- TBA "Hi Ho, what new devilry is this?" - this may have been said if Kermit the Frog and Boromir were combined and set loose upon the world... probably not though. |
#2
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Holy crap, where have I been!?! I didn't even notice!
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#3
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Welcome, to the world of tomorrow!!! (My Futurama quote for the day)
"Hi Ho, what new devilry is this?" - this may have been said if Kermit the Frog and Boromir were combined and set loose upon the world... probably not though. |
#4
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This guy is a beast! We played him in a few games today and he was great. The gladiator arena battle games we played is where he really shined. We did a draft, disregarding points, of 6 heroes each in a 3 way gladiator battle. Each round 1 figure from each team enters the arena (this was an idea I got from Craig at last year's Comic Con). When Ares was in the battle he was the center of attention. He went down in each match but he was always the hardest kill.
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#6
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Maybe his helmet is indestructable? He is a "god" afterall ... (I have no idea, really, just speculating).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#7
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Well, I didn't make the card, whitestuff did. I orginally had the helmet targettable, but he changed it around. Oh well, it doesn't bother me much.
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#8
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Quote:
*EDIT* Tell me where to send it and I'll can give you the psd file. It's only 21mb after all. *EDIT* |
#9
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Don't see the TNT stamp on his targeting sillouhette. Terrific looking card though.
E |
#10
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Yes, this should get a TNT stamp on the actual card.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Right...
I'll post this in the TNT submissions thread too. |
#12
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Re: TNT Book of Ares (Johnny139)
I am an avid Heroclix player and I have been playing Marvel Heroscape since its release. Due to my growing impatience with reinforcements, I recently discovered these custom creations and decided to play test some of the TNT and NM24 pieces the other night.
I have a little problem with Ares. He seems either overly powerful or under costly at 340 pts. Mathematically, he should beat the Hulk in a head to head battle and have only 3, 4 or 5 wound markers depending on whether Hulk engages with Superleap at the end of a round and which character has initiative in the final round. With a steady attack of 8, Ares should roll an average of 4 skulls per attack. With a defense of 6, the Hulk should roll an average of 2 shields per defense. So the Hulk, on average, can withstand 4 attacks from Ares. The Hulk should only deal 1 wound marker per attack to Ares. The only way he can do more is with the Stomp attack, but with an attack of 3, that only averages one wound marker on the first attack (1.5 skulls to 0.3 shields). After that, it becomes a lesser attack (1.5 skulls to 1.3 shields, 1.5 skulls to 2.3 shields...). So, if the Hulk sneaks in an attack at the end of a round in which Ares had initiative, and then receives initiative in the next 2 rounds, it would go like this: Ares takes 1 Ares takes 1 Hulk takes 2 Ares takes 1 Hulk takes 2 Ares takes 1 Hulk takes 2 Ares takes 1 Hulk dies And Ares only has 5 wound markers. I know the book is closed on this, but I think it would be better if Ares either lost 1 attack die for every 2 wound markers or he started with a natural 6 attack and gained 1 attack die for every 2 wound markers. This would make the Hulk last another round, making the two of them pretty evenly matched in hand to hand combat, but the Hulk would have the advantage in mobility, justifying the extra 30 pts. Just my two cents. Last edited by sdschlager; November 29th, 2008 at 02:36 PM. |
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