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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #3565  
Old March 1st, 2013, 01:20 AM
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Re: "I could beat that army!" Theoryscape Challenge

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Originally Posted by Smithy Winfred View Post
Jorhdawn (100)
Chardis (90)
Emiroon (80)
Arkmer (50)
Knyleta Gwen (20)
Warriors of Ashra x3 (150)
Isamu (10)
500/15 hexes
Marro Drudge x7 350
Q10 500 / 23

The consistent number of ranged attacks coming from my marro should chew through the elf-screen quickly. Without Ulginesh to give the elf wizards some efficiency, the only one I'm worried about is Jorhdawn - none of your other heroes can attack more than one figure per turn.

Q10 is clean-up, and a hero-buster if needed.

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  #3566  
Old March 1st, 2013, 08:16 AM
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Re: "I could beat that army!" Theoryscape Challenge

Ouch, thats the first drudge army I've ever seen.

Anyway, for another fun army.

Fyorlag Spider x7 (280)
Quahon (190)
Marcu (20)
490/24 hexes

So this one is interesting. Since you have so many of the same unit, the spiders will be able to consistently be able to use the Entangling Web, hopefully slowing the drudge. Then, Q can arc lighting through the mass of drudge back to hit Q10. Once the major is down, it's all clean up, even marcu will be able to crush those low defense squaddies.

Oh ya, and we really need to clarify if C3V are allowed, I think they should be, personally.
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  #3567  
Old March 1st, 2013, 11:40 AM
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Re: "I could beat that army!" Theoryscape Challenge

Kurrok the Elementalist,
Marcu Esenwein,
Water Elemental x3,
Fire Elemental x3,
Earth Elemental x3,
Air Elemental x2.

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  #3568  
Old March 1st, 2013, 10:39 PM
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Re: "I could beat that army!" Theoryscape Challenge

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Originally Posted by Eraguy816 View Post
Kurrok the Elementalist,
Marcu Esenwein,
Water Elemental x3,
Fire Elemental x3,
Earth Elemental x3,
Air Elemental x2.
Tor-Kul-Na
Nagrubs x4
Fen Hydra
Kira Jax
Isamu

TKN stomps his way through your Fire and Earth Elementals, The Fen Hydra uses reach and slither to kill Air and Water Elementals.

EDIT: Kira Jax is mostly just filler, but she has a useful ability that lets her run past Air Elementals and ignore the Water Elementals defense boost.


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Last edited by Sock; March 2nd, 2013 at 11:27 AM.
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  #3569  
Old March 2nd, 2013, 10:36 AM
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Re: "I could beat that army!" Theoryscape Challenge

May I ask what Kira Jax is for?

In any case, heres a fun one, I'm going to just assume that C3V are all game.

Omnicron Snipers x2 (200)
Omnicron Repulsors x3 (120)
Omegacron (180)
500 points/17 hexes, and a beautifully themed army


The Snipers take to height to avoid getting hit by TKN, they can sit in safety and bring the nagrubs down, and get as many wounds as possible on the Hydra. If luck holds, the repulsors will be able to move up and assist with that. Omegacron directs the troops, but will also be used in the endgame to bring down TKN. His high range and (hopefully) a double 4 attack, will be able to stop the Marro Hivelord relatively easily.
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  #3570  
Old March 2nd, 2013, 01:07 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Smithy Winfred View Post
May I ask what Kira Jax is for?

In any case, heres a fun one, I'm going to just assume that C3V are all game.

Omnicron Snipers x2 (200)
Omnicron Repulsors x3 (120)
Omegacron (180)
500 points/17 hexes, and a beautifully themed army


The Snipers take to height to avoid getting hit by TKN, they can sit in safety and bring the nagrubs down, and get as many wounds as possible on the Hydra. If luck holds, the repulsors will be able to move up and assist with that. Omegacron directs the troops, but will also be used in the endgame to bring down TKN. His high range and (hopefully) a double 4 attack, will be able to stop the Marro Hivelord relatively easily.
Hmm, I don't know about that counter, there is alot of expensive small guys there to get tampled by TKN. But its has merit if you think Omega or the snipers can bring down TKN fast enough.

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  #3571  
Old March 2nd, 2013, 01:31 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Smithy Winfred View Post
Omnicron Snipers x2 (200)
Omnicron Repulsors x3 (120)
Omegacron (180)
500 points/17 hexes, and a beautifully themed army
Death Knights x4 (240)
Skull Demons x4 (500)

With so many 1 attack common figures in your army, the Skull Demon's Frightening Presence makes them nearly invincible. The Repulsor's don't stand a chance against Soul Weapons + Attack Aura, so the Omnicrons won't have anything to boost their attack.


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  #3572  
Old March 2nd, 2013, 04:11 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Sock View Post

Death Knights x4 (240)
Skull Demons x4 (500)
Cyprien
Sonya
Braxas
Black Wyrmlings x3

Cyp can inflict damage without too much issue, and the Black Dragons have a useful acid breath (and as Braxas has a good attack score and a nice life score, she can still combat the Skull Demons). Also, my entire army can easily out maneuver you, taking height/glyphs as needed to help mitigate the use of your Soul Weapons.

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  #3573  
Old March 2nd, 2013, 07:33 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by flameslayer93 View Post
Quote:
Originally Posted by Sock View Post

Death Knights x4 (240)
Skull Demons x4 (500)
Cyprien
Sonya
Braxas
Black Wyrmlings x3

Cyp can inflict damage without too much issue, and the Black Dragons have a useful acid breath (and as Braxas has a good attack score and a nice life score, she can still combat the Skull Demons). Also, my entire army can easily out maneuver you, taking height/glyphs as needed to help mitigate the use of your Soul Weapons.
Shades of Bleakewoode x5 (500)

Basically just spam Soul Devour on Cyprien and Braxas, then kill the Wyrmlings with the possessed figures.


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  #3574  
Old March 2nd, 2013, 07:43 PM
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Quote:
Originally Posted by Sock View Post
Quote:
Originally Posted by flameslayer93 View Post
Quote:
Originally Posted by Sock View Post

Death Knights x4 (240)
Skull Demons x4 (500)
Cyprien
Sonya
Braxas
Black Wyrmlings x3

Cyp can inflict damage without too much issue, and the Black Dragons have a useful acid breath (and as Braxas has a good attack score and a nice life score, she can still combat the Skull Demons). Also, my entire army can easily out maneuver you, taking height/glyphs as needed to help mitigate the use of your Soul Weapons.
Shades of Bleakewoode x5 (500)

Basically just spam Soul Devour on Cyprien and Braxas, then kill the Wyrmlings with the possessed figures.
..........If it weren't for the fact that I like the Shades of Bleakewoode I wouldn't direct you to this thread.

Its still a good thread to read if you haven't already, regardless

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NE Ohio Tourney - TBA
SW Ohio Tourney - NHSD 550 points
AotV - Colliding the minis of AotP with the world of HS.
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  #3575  
Old March 2nd, 2013, 08:49 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Sock View Post
Quote:
Originally Posted by flameslayer93 View Post
Quote:
Originally Posted by Sock View Post

Death Knights x4 (240)
Skull Demons x4 (500)
Cyprien
Sonya
Braxas
Black Wyrmlings x3

Cyp can inflict damage without too much issue, and the Black Dragons have a useful acid breath (and as Braxas has a good attack score and a nice life score, she can still combat the Skull Demons). Also, my entire army can easily out maneuver you, taking height/glyphs as needed to help mitigate the use of your Soul Weapons.
Shades of Bleakewoode x5 (500)

Basically just spam Soul Devour on Cyprien and Braxas, then kill the Wyrmlings with the possessed figures.
Kozuke 100 (100)
Tagawa archers x2 130 (230)
Tagawa samurai 130 (360)
Izumi 60 (420)
Raelin 80 (500)
Only person you can devour is Raelin. This forces you to attack to win this battle. This means alot of counter striking. Raelin boosts the counters. If any of the samurai actually get a kill added bonus. And I can just surround raelin with Izumi and Tagawa to prevent her getting soul devoured.

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  #3576  
Old March 5th, 2013, 11:19 PM
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Re: "I could beat that army!" Theoryscape Challenge

The obvious counter would be a Q9 and 10 team, but let's go for originality.

Anubrein Archers x3 (210)
Venoc Warlord (120)
Venoc Vipers x4 (160)
Isamu (10)

Here's the strategy. The Archers use Frenzy + a fast move to bring down the Tagawa Samurai and Realin quickly. Then the Vipers can rush in, and since they have so little defense and a moderate attack, the Vipers will be able to bring down the other samurai. The Archers can also give support throughout the battle. In the endgame, the Venoc Warlord will be able to clean up. Isamu will also work great to bring down Raelin.
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