|
Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
|
Thread Tools | Search this Thread | Display Modes |
#9866
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
This just came up. Does the Glyph of Rannveig stop figures that don't fly but just glide. EDIT: Just read the actual read of the glyph, it only stops figures that fly.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#9867
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
And knowing is half the battle!
I'm HipHoppa on Urban Rivals! Get cool rewards for your first credit purchase with my invitation code 6360776! The B.I.V.'s Big Bad Custom Creations The B.I.V.'s Big Bad Heroic Creations |
#9868
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
Don't think of it as being outnumbered. Think of it as having a wide shot selection! Scaper of the Week #17 How to get to Skyknight's house: Drive to the red light, then call him. |
#9869
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
How do I fix a sir gilbert that has had its flag broken off?
"FE's Battle Reports!" "FE's TradeList!" Good purchases from: Ztimster, Just_a_Bill, Teasedbyeldgrim, Queen of Jandar, Tmac2200, anuctoo |
#9870
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
Super glue it back on. If it is missing, you could take a flag off of another mini and superglue it on. Or you could make one out of greenstuff.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#9871
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
Do you still have the flag? If yes, then Superglue.
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
#9872
|
||||
|
||||
Re: Question Dump: Post Your Questions Here.
When moving figures, if there is a space required to reach a certain end location that the figure does not fit on, is that location not accessible to said figure?
Also, for double spaced figures, must they have both ends on road tiles at the start of movement to get the +3 bonus to movement? "FE's Battle Reports!" "FE's TradeList!" Good purchases from: Ztimster, Just_a_Bill, Teasedbyeldgrim, Queen of Jandar, Tmac2200, anuctoo |
#9873
|
||||
|
||||
Two for the Price of One
Quote:
I think but am not certain that as long as you could not potentially stop there (cyberclaw or water/lava) you're fine. And yes the whole base must be on the road tiles. ~Dysole, helpfully My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#9874
|
||||
|
||||
Re: Two for the Price of One
Quote:
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#9875
|
||||
|
||||
Re: Two for the Price of One
Quote:
Quote:
|
#9876
|
||||
|
||||
Re: Two for the Price of One
Quote:
Constructions have been built throughout discussions over the years wherein, for example, Mimring can pass through a 1-hex hole because he can fit on the spaces before he "passes through" the hole and on the spaces after. But obviously he could not actually pass through the hole. This is another situation wherein the edge-cases in the rule-set proves the statement - it's a GAME not a SIMULATION. ~Z |
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
HS Database dump? | LMB | Software | 5 | October 21st, 2009 10:48 AM |
Pokemon question (new question, please look) | mr_rex777 | Other Games | 14 | September 14th, 2007 07:10 PM |