Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Official Units
Official Units Discussion of official HeroScape units

Notices


Reply
 
Thread Tools Search this Thread Display Modes
  #13  
Old May 31st, 2007, 04:05 PM
NecroBlade's Avatar
NecroBlade NecroBlade is offline
"our design team knows what it's doing"
 
Join Date: November 22, 2006
Location: KY - Louisville
Posts: 21,428
Images: 186
Blog Entries: 21
NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth NecroBlade is a man of the cloth
Quote:
Originally Posted by Matthias Maccabeus
But once again this is Heroscape making sure no 1 unit is better than all the others.
Except Q9.


Arena of the Valkyire - Help create Heroscape's next Master Set!
Trade List
C3V Brainstorm
never not funny
Pepperony - 14/09/13
Reply With Quote
  #14  
Old June 1st, 2007, 03:21 PM
MattserTruckRally's Avatar
MattserTruckRally MattserTruckRally is offline
GenCon Main Event Champion - 2007, 2009, & 2012
 
Join Date: September 25, 2006
Location: OH - Columbus
Posts: 813
MattserTruckRally rolls all skulls baby! MattserTruckRally rolls all skulls baby! MattserTruckRally rolls all skulls baby! MattserTruckRally rolls all skulls baby! MattserTruckRally rolls all skulls baby! MattserTruckRally rolls all skulls baby!
Marden Hounds aren't to shabby against the Minions either. With their fast move they're likely to engage them first and have a chance to hit them with their plague or just get lucky with an attack roll. In addition their 5 defense can help them survive a little longer.

Grenade lobbyist
Reply With Quote
  #15  
Old June 1st, 2007, 04:18 PM
GaryLASQ's Avatar
GaryLASQ GaryLASQ is offline
Spin Master
 
Join Date: May 9, 2006
Location: USA IL Bartlett
Posts: 3,098
Images: 5
GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun
what's all this talk about Q9 taking out Minions. when faced with Q9 i usually get 2 squads of Minions to take him out. (1 squad is probably enough but i rarely draft 1 of any common, ever)

unless it's an absolutely flat battlefield, flying will get them to him. 6 defense dice will keep them alive (except for the lowly Zettians, 6 is the highest squad defense without special defensive power). and if they get a +1 attack from something (usually height) then it's all over for Q9. i know this from experience.
Reply With Quote
  #16  
Old June 1st, 2007, 04:29 PM
Hex_Enduction_Hour's Avatar
Hex_Enduction_Hour Hex_Enduction_Hour is offline
Emeritus Admin
 
Join Date: May 3, 2006
Location: CA
Posts: 8,116
Images: 102
Blog Entries: 49
Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness
Quote:
Originally Posted by GaryLASQ
what's all this talk about Q9 taking out Minions. when faced with Q9 i usually get 2 squads of Minions to take him out. (1 squad is probably enough but i rarely draft 1 of any common, ever)

unless it's an absolutely flat battlefield, flying will get them to him. 6 defense dice will keep them alive (except for the lowly Zettians, 6 is the highest squad defense without special defensive power). and if they get a +1 attack from something (usually height) then it's all over for Q9. i know this from experience.
Gary, I cringe.
Truly.

Only because I took FOUR FRICKIN' SQUADS of Minions against Q9 defending a castle - and lost every single one of them to his ironclad butt.

Reply With Quote
  #17  
Old June 1st, 2007, 04:49 PM
GaryLASQ's Avatar
GaryLASQ GaryLASQ is offline
Spin Master
 
Join Date: May 9, 2006
Location: USA IL Bartlett
Posts: 3,098
Images: 5
GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun GaryLASQ is a penguin with a machine gun
Quote:
Originally Posted by Hex_Enduction_Hour
Quote:
Originally Posted by GaryLASQ
what's all this talk about Q9 taking out Minions. when faced with Q9 i usually get 2 squads of Minions to take him out. (1 squad is probably enough but i rarely draft 1 of any common, ever)

unless it's an absolutely flat battlefield, flying will get them to him. 6 defense dice will keep them alive (except for the lowly Zettians, 6 is the highest squad defense without special defensive power). and if they get a +1 attack from something (usually height) then it's all over for Q9. i know this from experience.
Gary, I cringe.
Truly.

Only because I took FOUR FRICKIN' SQUADS of Minions against Q9 defending a castle - and lost every single one of them to his ironclad butt.

eek. different experiences i guess.

twice i've done a good old 3 for 3 skulls on a perfectly healthy Q9 who rolled 2 for 7 defense. no more Q9. (granted 6 hits kills most things.)

but with Q9 in a castle...was he getting extreme height advantage on anything?

i have lost a mess of Einar Imperium to Q9 even with Kiova backing them up. but that was because Raelin was backing Q9. i tried getting Raelin out of the picture first but Q9 wouldn't let me.

i've had Minions on the receiving end of Braxas. that was unpleasant. 2 squads of Minions disappeared in a hurry.
Reply With Quote
  #18  
Old June 1st, 2007, 05:11 PM
Cleon's Avatar
Cleon Cleon is offline
Baron of Beantown V
 
Join Date: April 25, 2007
Location: MA - Pittsfield
Posts: 4,550
Images: 15
Blog Entries: 4
Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun Cleon is a penguin with a machine gun
I always thought that utgar's orders was a useless ability because it's instead of taking a turn instead of before taking a turn until I used them with Taelord. It's pretty useful when you need to move Taelord in a certain position for the attack aura or to run away/hide.
Reply With Quote
  #19  
Old July 16th, 2007, 12:39 PM
Fezzikthedoor's Avatar
Fezzikthedoor Fezzikthedoor is offline
I got your favorite member right here
 
Join Date: February 15, 2007
Location: Japan-Kasumigaseki-Tokyo
Posts: 733
Fezzikthedoor knows what's in an order marker Fezzikthedoor knows what's in an order marker
I really, really hate these guys. When I first got the game, my buddy Tom would consistantly hand my head to me with the Minions. Even 4 waves later, I still have an irrational fear of them and will either run my units away, screaming, or focus an unneccessary amount of firepower on them.

You are the brute squad!

Quote:
Originally Posted by Grishnakh finally
And go Flock yourself.
Reply With Quote
  #20  
Old July 16th, 2007, 12:59 PM
Uprising's Avatar
Uprising Uprising is offline
markwars has a man-crush on me
 
Join Date: August 11, 2006
Location: NY - Albany
Posts: 3,990
Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness
Next to the Marrden Hounds, they are probably the most feared squad in our house. I've never, ever had a bad game with the Minions no matter what kind of army I was facing.
Reply With Quote
  #21  
Old July 16th, 2007, 01:14 PM
Bach Bach is offline
 
Join Date: July 3, 2007
Location: Milky Way
Posts: 666
Bach has disabled reputation
Not exactly "pointwise", but I've taken out the minions in a single turn with none other than the beloved Einar Imperium. With a possible six attacks all together, the minions are bound to roll some blanks. Unfortunately the imperium is doomed if you don't kill ALL of the minions in "one fell swoop".

Bach is Marcus... and has been paralyzed by the minions of Ne-gok-sa in the SIENNA CAVE...
Reply With Quote
  #22  
Old July 25th, 2007, 02:13 PM
cosmosis cosmosis is offline
 
Join Date: July 21, 2007
Location: USA - NJ
Posts: 423
cosmosis knows what's in an order marker cosmosis knows what's in an order marker
Quote:
Originally Posted by Tai-Pan
What I'm looking for is a good way to kill these guys. People have said Q9, but the minions usually survive the three attack dice in the special attack, or they move in too fast for the normal attack. The guys that I've had the most luck with are Kaemon Awa and Deadeye Dan, usually accompanied by Theracus. Just wondering if anyone else knows a good way to kill Hell's Angels with a relative number of points.
Crixus (with maybe Thogrim/Raelin help) should be able to let the Minions swarm and take them down without taking too mcuh of a scratch...

I recently had a 2x Minions + Taelord vs Gladiators battle

and Crixus was the big killer of my Minions (though I still won cuz I also had Krug and the other team had Kaemon and Tagawa Archers, who the Minions killed off first)
Reply With Quote
  #23  
Old July 25th, 2007, 05:34 PM
DingoDarkly's Avatar
DingoDarkly DingoDarkly is offline
 
Join Date: May 24, 2006
Location: USA - California - San Diego
Posts: 33,081
DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa
Unfortunately like every other figure these guys still have their weaknesses; Stare of stone, Poison Breath, Ullar Enhanced Rifle are some of the few abilities that can take the minions down quickly!
But i still say that the Minions are a great force - if only they have an 5 or 6 move instead of 4!
Reply With Quote
  #24  
Old July 26th, 2007, 01:28 AM
Mystyc Mystyc is offline
 
Join Date: May 20, 2006
Location: PA - Pittsburgh
Posts: 70
Mystyc has disabled reputation
Quote:
Originally Posted by cosmosis
Crixus (with maybe Thogrim/Raelin help) should be able to let the Minions swarm and take them down without taking too mcuh of a scratch...
Also Me-Burq-Sa. He has the movement to stay out of range until he hits that Paralyzing Stare, and his great climbing means the flight shouldn't even be that much of an issue.

Some scattered customs: Corona, Deathwalker 10000
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Official Units
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes



All times are GMT -4. The time now is 09:06 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.