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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#37
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Re: The Army Judging Thread
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#38
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Re: The Army Judging Thread
Haha It's just not working for me!
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#40
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Re: The Army Judging Thread
Ok, one last shot. I forgot that you need to reveal an OM on Nurrok, so I wouldnt use Elements. But due to the lack of Orcs I have, I'll have to scratch this whole army. I only have 1 Heavy Gruts, 1 Swog Rider, Ornak and Grimnak.
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#41
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Re: The Army Judging Thread
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Welcome to the site! |
#42
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Re: The Army Judging Thread
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Knights of Weston x 2 - 140 4th Mass x 2 - 280 Glbert - 385 Thorgrimm - 465 Eldgrim - 495/19 Open by charging in with the knights and their champions. Once you are engaged, use dispatch to bring the 4th in and use the remaining knights as a screen for the 4th and if Thorgrimm survived have him protect as many knights as possible before the screen breaks. Quote:
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#43
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Re: The Army Judging Thread
Hows about-
Jotun- 225 10th Reg x2- 150 Rats x3- 120 495 points, 22 hexes. Rats are a screen (obviously), but depending upon what your opponent leads with, you position the 10th on height and fire away or send out Mr. 225 points. |
#44
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Re: The Army Judging Thread
I'd swap out Jotun for either
Krug, Raelin and Isamu, if you want to keep the basic feel of the army the same, but make it a whole heckuva lot tougher or a heavy hitter with a ranged special (Q9, Nilf, Braxas, etc) to cover your army's own rat vulnerability, and maybe Marcu to eat up Wannok wounds. |
#45
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Re: The Army Judging Thread
What about-
Knights of Weston x2- 140 Nilfhiem- 325 Eldgrim- 355 Sir Hawthorne- 445 445 points, 12 hexes, with 55 points of filler thrown in, my money being on Theracus/Isamu Tarn Vikings Me-Burq-Sa Brave Arrow or We toss Eldgrim (dang, like that guy) And take either Finn, Thorgrimm, or Raelin. Army has enough beat-stick as far as I'm concerned, and more cheerleaders just make it better. Then again, I suppose another squad of knights is optional, but that leaves only 1 champion to bond with, something that makes me itchy. Raelin increases the survival chances, bringing every unit but Raelin to 6 defense without height. Thoughts, opinions? |
#46
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Re: The Army Judging Thread
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Nilfheim - 185 Greenscales x 3 - 365 Raelin RotV - 445 Marro Warriors - 495 16 spaces How does this army sound for a fun but possibly good build? Sujoah - 185 Fyorlag Spiders x 3 - 305 Raelin RotV - 385 Darrak Ambershard - 445 13 Spaces Last edited by Neo; September 13th, 2011 at 10:29 PM. |
#47
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Re: The Army Judging Thread
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Going for a knights build Knights of Weston x2 4th Mass x2 Sir Hawthorne Sir Gilbert Eldgrim 505 points (dang) 19 hexes. General Strategy is to bond w/knights on OM's 1/2, using Sir Gilbert to bring the 4th in for OM 3, using (hopefully) Wait Then Fire. Either that, or bond w/Hawthorne to kill rats, or bond w/Eldgrim to grab glyphs. Once Hawthorne dies, you get the Defense Bonus for the 4th. |
#48
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Re: The Army Judging Thread
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