@
WOOKIE
NO, it was not balanced. Part of it was that I had
Sorin of the Eternal Thirst and
Skirsdag Cultists who are way too powerful against squads (the Planeswalker can attack all adjacent figures and removes 2 life each time he destroys one, and the squad units can come back to life each time they destroy a figure). In M:AotP there are not that many squad figures to help you come back to life, but I intentionally picked these units because I knew they would do well against a bunch of squads found in Heroscape armies. I think I gamed the system more than others who mostly brought units and spells from the first master set. Not sure how the other 2v2 (with 3-people swapping out for 4 players) game turned out - it was more balanced. It was interesting to try but I wouldn't do again. At home games I would allow mixed armies of like 500 points of AotP and 200 points of Heroscape with drafting Magic:AotP first so for instance if you see me pick the army I did, you would draft more heroes in Heroscape.
In the end we just ended up playing a Magic:Aotp free-for-all, but maybe next time a team AotP event would be fun. I still think at Gencon we need to do both a 500 point kill the planeswalker and a 600 point kill the whole army tournament, with one of them (most likely the 500 point one) a mirror match AKA reverse-the-whip.