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Old January 23rd, 2011, 08:08 AM
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TotalCon 2011 Map Thread

TotaCon XXV Map Thread


Twenty-six maps have been chosen for TotalCon XXV. Eight for Friday, eight for Saturday, eight for Sunday, and two for the Learn to Play table.

See next post for Glyph Pool.


Day 1 - Friday


Elswin Plateau (BoV) by Mooseman - Download



Fire Isles (BoV) by yagyuninja - Download



Failed Negotiations by Mad_wookie - Download



Grendel by Mad_wookie - Download



Infested Glade by tannergx - Download



River of Darkness by nyys - Download



Viper Valley by nyys - Download



Breach by Dignan - Download




Day 2 - Saturday


Passes by nyys - Download



Hot Heights (BoV) by Jormi Boced - Download



Ethereal Spring by nyys - Download



Fossil (BoV) by R˙chean - Download



Ticalla Sunrise (BoV) by GameBear - Download



Jack of Spades by GameBear - Download



Quasatch Playground (BoV) by Mad_wookie - Download



Runoff by Mad_wookie - Download




Day 3 - Sunday


Common Ground by GameBear - Download



Violation by nyys - Download



Road Rampage (BoV) by Ch1can0 - Download



Burial Marsh (BoV) by Panopticon - Download



Titration by darkmage7a - Download



Underground Iceways by 1Mmirg - Download



Lateral by Dignan - Download



Flooded Temple II (revised) by 1Mmirg - Download


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Last edited by nyys; January 27th, 2011 at 11:27 PM.
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Old January 23rd, 2011, 08:08 AM
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Re: TotalCon 2011 Map Thread

Glyph Pool

Normal Glyph Pool
(these glyphs will be chosen randomly, power side down, before the start of each game on maps with random glyphs)

Defense +1
Move +2
Unique Attack +1
Initiative +8
Wound

Depending on the map other normal glyphs may also be used that are specifically called for by the cartographer.


Treasure Glyph Pool (these glyphs will be chosen randomly, power side down, before the start of each game on maps with random glyphs)

Traps: The default trap for each map with Treasure Glyphs will be one unblockable wound upon failure to retrieve the treasure. Any other traps will be dictated by the maps cartographer.

Heroic Rune (Attack +1)
Talisman of Defense (Defense +1)
Elixir of Speed (temp, Move +4)
Potion of Healing (temp, Life +3)
Belt of Giant Strength (temp, Attack +2)

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Last edited by nyys; January 23rd, 2011 at 08:19 AM.
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Old January 27th, 2011, 11:28 PM
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Re: TotalCon 2011 Map Thread

Day 2 & 3 maps added to OP.

--

Learn to Play Maps


Badru Valley (BoV) by GameBear - Download



Invasion (BoV) by LongHeroscaper - Download

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