Heroscapers


Reply
 
Thread Tools Display Modes
  #1  
Old August 9th, 2012, 12:27 AM
superfrog's Avatar
superfrog superfrog is offline
This is merely a joke.
 
Join Date: March 12, 2012
Location: USA - PA - Pittsburgh
Posts: 895
superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness
Krall Ironhelm --evaluation for Auggie's



Balance

He might be slightly undercosted, but I think his cost is relatively accurate, his weak stats make up for his powerful movement bonding.

Playability

He works well with existing goblin squads, moving them into position and getting an attack bonus from them.

Creativity

The goblin sneak attack power is a combination of sneak attack and powers like mob attack, and I think it is very thematic.

Theme

The goblins need a hero, and he provides a cheap option for that.



Want your customs tested? Try the Playtest Exchange!

Reply With Quote
  #2  
Old August 9th, 2012, 01:47 PM
Scytale's Avatar
Scytale Scytale is offline
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: MN - Rochester
Posts: 2,651
Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla
Re: Krall Ironhelm --evaluation for Auggie's

Nice design. Good concept for a commander figure without relying on raw bonding. Speaking of which, I recommend adding the "After revealing an order marker" wording to Goblin Movement Bonding to prevent bonding chains. Right now Ornak would allow Krall to move goblins as well as activate another hero. Not a problem, per se, but strong. More dangerous would be another goblin squad with goblin hero bonding.

I am a bit concerned about Krall's order marker value. He does provide a bonus figure movement, but at the cost of a fair amount of attacking power. Cutters can do 4 attacks of 2 with Mob Attack and Brutes 3 attacks of 4; you're giving that up for a single attack. That attack is fairly easily boostable, and there are times when a single attack of 6 would be nice. Still, I don't know if there would be many times I would prefer to activate Krall instead of Cutters or Brutes. Worse, order markers on Krall are more susceptible to being lost due to Krall dying.


Reply With Quote
  #3  
Old August 9th, 2012, 10:48 PM
Arch-vile's Avatar
Arch-vile Arch-vile is offline
 
Join Date: April 17, 2011
Location: USA - IL - Bloomington/Normal
Posts: 4,879
Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla
Re: Krall Ironhelm --evaluation for Auggie's

A Goblin hero is cool, we need one of those. Basically, Scytale said it all. Raising his attack up 1 (to get an attack of 7 at times) would help make him a more effecient use of an Order Marker.


Reply With Quote
  #4  
Old August 9th, 2012, 10:58 PM
Ace_of_Spades's Avatar
Ace_of_Spades Ace_of_Spades is offline
 
Join Date: July 9, 2011
Location: USA - MI
Posts: 219
Ace_of_Spades knows what's in an order marker Ace_of_Spades knows what's in an order marker
Re: Krall Ironhelm --evaluation for Auggie's

Quote:
Originally Posted by Arch-vile View Post
A Goblin hero is cool, we need one of those. Basically, Scytale said it all. Raising his attack up 1 (to get an attack of 7 at times) would help make him a more effecient use of an Order Marker.
Not exactly, the Horned Skull Brutes' three attacks of 4 rolls 12 dice total and can increase to 15 with height advantage. The difference between 6 and 7 attack dice on one figure doesn't help significantly because it is already overkill on most squads. Also, have the flexibility to attack in different locations as with the squads is usually more useful than one powerful attack. I noticed this problem when I tried out qt-bangerang's custom, Horned Skull Champion.


Never draw fire; it irritates everyone around you.
~Murphy's Laws of Combat

Reply With Quote
  #5  
Old August 9th, 2012, 11:46 PM
Arch-vile's Avatar
Arch-vile Arch-vile is offline
 
Join Date: April 17, 2011
Location: USA - IL - Bloomington/Normal
Posts: 4,879
Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla Arch-vile is inducted into the Halls of Valhalla
Re: Krall Ironhelm --evaluation for Auggie's

Against a big hero like Charos or a Raelin-boosted Samurai it may be worth it. Sure, not often, but any figure with a lot of defense and low life (Brunak, Q9, Deathwalkers), I would rather have a big attack than risk 3 small attacks doing nothing. It would be a somewhat rare occurance regardless though


Reply With Quote
  #6  
Old August 10th, 2012, 01:55 AM
Taeblewalker's Avatar
Taeblewalker Taeblewalker is offline
Will Ultimately Face the Evil Black Dragon
 
Join Date: May 9, 2006
Location: Bronx, NY
Posts: 8,436
Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun Taeblewalker is a penguin with a machine gun
Send a message via AIM to Taeblewalker
Re: Krall Ironhelm --evaluation for Auggie's

I like Scytale's edit, and I think he would really be worth more points. I also think that his main strength is not immediately obvious - he lets you choose with squad to move in the middle of the round, after order markers have been placed. This flexibility is great for when positioning is important. I think his attack is fine at 3, and that he can be a pretty powerful hero killer if he can stay alive.

You might also change Goblin Sneak Attack to also give Krall a bonus to Defense when he is hiding among his Goblin allies.


"We meet again, Thunder God - only this time, it is ULIK who shall reign triumphant!"
-Ulik, Troll champion, as Thor goes flying across the Troll King's chamber and through a cavern wall.

"It is very bad when even the dice are affected by high charisma and low clothing." - Kalzazz on CriticalFumble.net


Reply With Quote
  #7  
Old August 10th, 2012, 08:07 AM
superfrog's Avatar
superfrog superfrog is offline
This is merely a joke.
 
Join Date: March 12, 2012
Location: USA - PA - Pittsburgh
Posts: 895
superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness
Re: Krall Ironhelm --evaluation for Auggie's

Quote:
Originally Posted by Taeblewalker View Post
I like Scytale's edit, and I think he would really be worth more points. I also think that his main strength is not immediately obvious - he lets you choose with squad to move in the middle of the round, after order markers have been placed. This flexibility is great for when positioning is important. I think his attack is fine at 3, and that he can be a pretty powerful hero killer if he can stay alive.

You might also change Goblin Sneak Attack to also give Krall a bonus to Defense when he is hiding among his Goblin allies.
Thanks for the input everybody, I'll try to get a new card up today.



Want your customs tested? Try the Playtest Exchange!

Reply With Quote
  #8  
Old August 22nd, 2012, 04:32 PM
superfrog's Avatar
superfrog superfrog is offline
This is merely a joke.
 
Join Date: March 12, 2012
Location: USA - PA - Pittsburgh
Posts: 895
superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness superfrog wears ripped pants of awesomeness
Re: Krall Ironhelm --evaluation for Auggie's



Now he gets a bonus to number of attacks, solving the "good use of an OM" problem. Thoughts?



Want your customs tested? Try the Playtest Exchange!

Reply With Quote
  #9  
Old August 22nd, 2012, 04:53 PM
Scytale's Avatar
Scytale Scytale is offline
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: MN - Rochester
Posts: 2,651
Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla Scytale is inducted into the Halls of Valhalla
Re: Krall Ironhelm --evaluation for Auggie's

As written the power is a little confusing. If I attack a figure with three other goblins adjacent to it and kill it, can Krall then attack another figure with no goblins adjacent to it? The problem is that the "defending figure" could change. Either change the power to only allow Krall to attack that one figure with multiple attacks or remove the defending figure restriction. Perhaps he could get a number of bonus attacks equal to the number of goblins adjacent to Krall himself.


Reply With Quote
Reply


Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards
Custom Units & Army Cards: Fan-created HS army cards for units, glyphs, and equipment


Similar Threads
Thread Thread Starter Forum Replies Last Post / Vote
Scytale's customs - owlbear (new! 5/20/13) Scytale Custom Units & Army Cards 501 Today 01:18 PM
Nothir - evaluation for Auggie's STILL GOING despite C3V superfrog Custom Units & Army Cards 11 August 7th, 2012 11:17 PM
605 point army evaluation CaptainJack102 Competitive Armies Discussion 5 October 5th, 2007 09:23 AM
XSI's Strategy Articles: PreGame Evaluation XSI Addict 32 Heroscape Strategy Articles 24 September 13th, 2007 11:31 PM
500 Point Tourney Army Evaluation markwars Competitive Armies Discussion 16 December 7th, 2006 02:41 PM

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -4. The time now is 08:57 PM.

Heroscape background footer

Page Layout/Style Options