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Official Units Discussion of official HeroScape units |
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#1
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The Book of Deathwalker 8000
The Book of Deathwalker 8000 If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info. Orm's Return - "Heroes of Laur"
Spoiler Alert!
Character Bio: Deadly. That is how one would describe this sentient machine. It is not clear how intelligent it is, but one thing is certain: it is a deadly adversary. The Soulborgs are a strange mixture of metal and reason. Whether that reason is an artificial intelligence or an actual biological one, no one from Valhalla seems to know. The Deathwalker 8000 is just slightly less dangerous than his big brother, and a little more vulnerable. Any hit that gets through his shields will neutralize him. However, his ability to rapid fire, sometimes hitting multiple targets, makes him plenty dangerous enough. (Hasbro) _________________________________________________________________ -Rulings and Clarifications- - RAPID FIRE SPECIAL ATTACK : Special Ability Blocking Wounds_________________________________________________________________ -Combinations and Synergies- Synergy Benefits Received - ORNAK : Red Flag of FurySynergy Benefits Offered - N/AC3V and SoV Custom Synergies
Spoiler Alert!
-Strategy, Tactics and Tips- - TBA_________________________________________________________________ -Heroscapers Community Contributions- Power Rankings Jexik: Deathwalker 8000- If it weren’t for the rule of the Deathwalkers, 8K seems like a good option for hordes. C- OEAO: C- Cleon: Tier 5 (112/208) dok (VC inclusive): The most playable Utgar Soulborg before the Zettian Infantry gets a little extra offensive punch with a bonding squad. B Master Index Quote:
Unit Strategy Review Unit Strategy Review: Deathwalker 8000 Last edited by superfrog; March 21st, 2019 at 02:22 PM. Reason: vc added |
#3
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He's great for taking out Drake and Raelin. With his 3 Attack Special (rapid fire) and their 3 def he can sometimes take them out in 1 or 2 turns.
Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#4
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Quote:
While Deathwalker 8K isn't that great., he is a good counter draft to a viper/aubrien archer frenzy army. With all the low defense he'll wipe them out fairly quickly. Well at least until you blank out on his defense die. Grenade lobbyist |
#6
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DW8K is my favourite. I've seen Rapid Fire do some pretty nasty things that Explosion would never be able to compare to.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#7
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DW8K is a great counterdraft to a lot of units, the best I think is Arrow Gruts + Krug. This is seen as a strong competitive combo, with really low defense. The arrow gruts, even with a swoggy around, can get toasted by 8K. He can also deal a strong amount of damage to Krug in one turn from range.
He also works well against other swarm armies, especially the low defense Ullars, and low defense heroes. He can be strong against Braxas, Drake, Syvarris, Laglor and Raelin. Better than 9K in my opinion... i have yet to play 7K, although he seems like the best character to hold a glyph (unless deadeye is around) and a strong Q9 finisher. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#8
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Deathwalker 8000 (my "namesake") is truly a hit-or-miss figure. I've seen games where he dominates the field, and I've seen games where he falls to a lowly 1-die arrow grut attack....
As others have mentioned, DW8K is a situational figure great for counterdrafting. DW8K is solid against most viper/elf armies, orc horde armies, and McDirk armies. Throw in some rats for melee screening and Raelin for a shield boost, and you've got a force to reckon with... again, against the right opponent. (elf, viper, mcdirk, orc) But drafter beware... the curse of the deathwalker can strike at any time!... the solid blue field of death! "The Democracy will cease to exist when you take away from those who are willing to work and give to those who would not." ~ Thomas Jefferson |
#9
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i can truthfully say that i have never lost a deathwalker to the blue screen of death, only to the tanned arm of jotun
No more giant sigs |
#10
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I seem to have a lot more luck with DW 8000 than with DW 9000. But when playing a theme-focused game, it's fun to have them both, along with DW 7000 and the wee Zettians, too. Of course, as you know, this army is most likely doomed to failure.
Other games I'm currently enjoying: BattleLore Capes & Cowls Return of the Heroes |
#11
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You guys must have better attack dice then me. I'm usually rolling 1 skull with 3 dice.
Grenade lobbyist |
#12
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I would say that 9k is better. Everyone I play against seems to forget about Explosion, and so keeps their units in a tight group. 8k, however, IS useful for taking out Krug (until Krug gets close. Then Krug smash.).
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